| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | renderer: more FP16 fixes (#14070) | UjinT34 | 2026-05-07 | 1 | -32/+2 |
| * | opengl/shadow: fix shadow offset rendering (#14156) | Vaxry | 2026-04-24 | 1 | -2/+4 |
| * | renderer: simplify shadows (#14047) | UjinT34 | 2026-04-18 | 1 | -1/+2 |
| * | renderer: refactor part 7: api fixes (#13631) | UjinT34 | 2026-03-28 | 1 | -13/+24 |
| * | renderer: shader variants refactor (#13434) | UjinT34 | 2026-03-06 | 1 | -78/+42 |
| * | render/cm: add ICC profile pipeline (#12711) | Vaxry | 2026-03-04 | 1 | -6/+0 |
| * | renderer: optimise shader usage further, split shaders and add more caching (... | Tom Englund | 2026-01-17 | 1 | -2/+2 |
| * | cm: Use precomputed primaries conversion (#9814) | UjinT34 | 2025-04-29 | 1 | -2/+1 |
| * | renderer/opengl: Extract shaders from source (#9600) | UjinT34 | 2025-03-29 | 1 | -0/+100 |
