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path: root/src/render/shaders/glsl/blur1.frag
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* renderer: shader variants refactor (#13434)UjinT342026-03-061-135/+13
* shader: replace texture2d with texture (#10893)Tom Englund2025-07-011-5/+5
* renderer: reduce a lot of glcalls and cache various states (#10757)Tom Englund2025-06-251-4/+6
* renderer/opengl: Extract shaders from source (#9600)UjinT342025-03-291-0/+141