| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | renderer: shader variants refactor (#13434) | UjinT34 | 2026-03-06 | 1 | -302/+23 |
| * | render/cm: add ICC profile pipeline (#12711) | Vaxry | 2026-03-04 | 1 | -7/+35 |
| * | renderer: add surface shader variants with less branching and uniforms (#13030) | UjinT34 | 2026-01-21 | 1 | -145/+6 |
| * | renderer: optimise shader usage further, split shaders and add more caching (... | Tom Englund | 2026-01-17 | 1 | -2/+1 |
| * | renderer/cm: higher-quality tonemapping (#12204) | Dominick DiMaggio | 2025-12-07 | 1 | -16/+10 |
| * | renderer/cm: allow gamma 2.2 instead of sRGB EOTF (#12094) | Dominick DiMaggio | 2025-10-29 | 1 | -1/+1 |
| * | renderer: implement wp-color-management-v1 transfer functions (#11084) | Thomas Müller | 2025-07-20 | 1 | -69/+157 |
| * | cm: Use precomputed primaries conversion (#9814) | UjinT34 | 2025-04-29 | 1 | -80/+52 |
| * | renderer/opengl: Extract shaders from source (#9600) | UjinT34 | 2025-03-29 | 1 | -0/+364 |
