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path: root/src/render/decorations/CHyprDropShadowDecoration.hpp
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* renderer: simplify shadows (#14047)UjinT342026-04-181-8/+5
* renderer: refactor gl renderer (#13488)UjinT342026-03-071-1/+17
* render: refactor class member vars (#10292)davc0n2025-05-051-7/+7
* core,hyprctl: clang, clang-tidy, typo fixes and dtors changes (#9233)Honkazel2025-01-301-1/+1
* renderer/internal: stop using box pointersVaxry2025-01-261-1/+1
* renderer: Add supercircular window corners (#8943)Pollux2025-01-051-1/+1
* Renderer: rewrite render scheduling (#8683)Vaxry2024-12-221-0/+2
* core: move colorspace handling to oklab (#8635)Vaxry2024-12-031-1/+1
* shadow: add sharp and refactor optionsVaxry2024-11-051-0/+2
* internal: more profiling less calls and local copies (#8300)Tom Englund2024-10-301-1/+1
* internal: Move CMonitor to SP (#8178)Vaxry2024-10-191-1/+1
* core: Move to hyprutils for MathVaxry2024-06-191-7/+7
* internal: Window storage rework - part 1 (#5762)Vaxry2024-04-271-3/+3
* renderer/animations: Fix various inaccurate damage tracking issues and offset...thejch2024-03-311-1/+1
* hyprctl: add decorations (#4275)MightyPlaza2023-12-281-1/+3
* decoration: add NON_SOLID flag for shadowVaxry2023-11-121-0/+2
* decoration-positioner: improve extent handlingVaxry2023-11-111-0/+1
* decorations: Decoration Positioner (#3800)Vaxry2023-11-111-8/+10
* Internal: Hyprland box implementation (#3755)Vaxry2023-11-041-1/+2
* Decos: Window decoration flags, shadow improvements (#3739)Vaxry2023-11-041-0/+4
* Added clang format (#1239)Vaxry2022-12-161-10/+10
* offset floating windows out of bounds on ws animsvaxerski2022-10-071-1/+1
* added DPMSvaxerski2022-07-271-1/+1
* fix fade with decovaxerski2022-06-251-1/+1
* added drop shadowsvaxerski2022-06-251-0/+27