diff options
| author | Vaxry <vaxry@vaxry.net> | 2024-03-18 04:15:04 +0000 |
|---|---|---|
| committer | Vaxry <vaxry@vaxry.net> | 2024-03-18 04:15:04 +0000 |
| commit | 7587cadd0a4e94c9ba42c00307854052798cf9b2 (patch) | |
| tree | 3fc268de0c1e50d79e2b3d329deba613e72e8db1 /src/render/OpenGL.cpp | |
| parent | c34ad12183506cb5f52bfb65b44e3a274e996fc3 (diff) | |
renderer: add support for gles3.2 screen shaders
Diffstat (limited to 'src/render/OpenGL.cpp')
| -rw-r--r-- | src/render/OpenGL.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 30803885..f79a10d1 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -547,7 +547,7 @@ void CHyprOpenGLImpl::applyScreenShader(const std::string& path) { std::string fragmentShader((std::istreambuf_iterator<char>(infile)), (std::istreambuf_iterator<char>())); - m_sFinalScreenShader.program = createProgram(TEXVERTSRC, fragmentShader, true); + m_sFinalScreenShader.program = createProgram(fragmentShader.starts_with("#version 320 es") ? TEXVERTSRC320 : TEXVERTSRC, fragmentShader, true); if (!m_sFinalScreenShader.program) { g_pConfigManager->addParseError("Screen shader parser: Screen shader parse failed"); |
