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import QtQuick
import QtQuick.Layouts
import QtQuick.Controls
import QtQuick.Effects
import Qt5Compat.GraphicalEffects
import Quickshell
import Quickshell.Widgets
import Quickshell.Services.Mpris
import qs.services as Services
import qs.config
import qs.components
import "../utils/string_utils.js" as StringUtils
Item {
id: root
readonly property MprisPlayer activePlayer: Services.Mpris.activePlayer
readonly property string cleanedTitle: StringUtils.cleanMusicTitle(activePlayer?.trackTitle)
implicitWidth: activePlayer ? rect.width - General.rectMargin / 1.2 : 0
height: Bar.height + General.rectMargin / 1.5
opacity: activePlayer ? 1 : 0
IRect {
id: rect
anchors.verticalCenter: parent.verticalCenter
implicitWidth: (layout.width + General.rectMargin * 4) * (mouseArea.containsMouse ? Bar.hoverScale : 1.0)
height: parent.height - General.rectMargin
radius: Style.rounding.smaller
color: "transparent"
// FIXME: at the start, the progress bar's radius will make it go out of bounds. use OpacityMask or something
Slider {
id: pBar
anchors.fill: parent
handle: Item
from: 0
to: activePlayer?.length || 0
value: activePlayer?.position || 0
background: IRect {
anchors.fill: parent
color: Colors.accent
radius: Style.rounding.smaller
}
contentItem: Item {
IRect {
width: pBar.visualPosition * parent.width
height: parent.height
color: Qt.rgba(Colors.accentAlt.r, Colors.accentAlt.g, Colors.accentAlt.b, General.accentTransparency * 1.5)
radius: Style.rounding.smaller
Behavior on width {
NumberAnimation {
duration: General.animationDuration / 2
}
}
}
}
// onMoved: {
// if (Math.round(root.activePlayer.position) !== Math.round(value)) {
// root.activePlayer.position = value;
// }
// }
// cannot remove and replace with modern non stealing handlers cuz otherwise slider will steal from us
MouseArea {
id: mouseArea
anchors.fill: parent
acceptedButtons: Qt.MiddleButton | Qt.RightButton | Qt.LeftButton
cursorShape: Qt.PointingHandCursor
hoverEnabled: true
onClicked: mouse => {
if (mouse.button === Qt.MiddleButton)
root.activePlayer?.togglePlaying();
else if (mouse.button === Qt.RightButton)
root.activePlayer?.next();
}
onWheel: mouse => {
root.activePlayer?.seek(-mouse.angleDelta.y * Bar.mediaScrollScale);
}
}
}
RowLayout {
id: layout
x: (parent.width - width) / 2
y: (parent.height - height) / 2
spacing: Bar.resourceIconTextSpacing / 1.5
Behavior on x {
ISpringAnimation {
spring: General.springAnimationSpring * 2
damping: General.springAnimationDamping * 1.3
}
}
Item {
Layout.preferredWidth: childrenRect.width
Layout.preferredHeight: childrenRect.height
width: General.appIconSize
height: General.appIconSize
opacity: activePlayer?.playbackState === MprisPlaybackState.Playing ? 1 : Bar.mediaPausedOpacity
DropShadow {
anchors.fill: image
source: image
opacity: activePlayer?.playbackState === MprisPlaybackState.Playing ? 1 : Bar.mediaPausedOpacity
radius: 6
color: Colors.background3
Behavior on opacity {
NumberAnimation {
duration: General.animationDuration / 4
easing.type: Easing.InOutQuad
}
}
}
ClippingWrapperRectangle {
id: image
anchors.fill: parent
radius: 6
color: "transparent"
child: Image {
id: albumArt
// IconImage makes it less crisp and blurry
anchors.fill: parent
source: activePlayer?.trackArtUrl || Quickshell.iconPath(Services.AppSearch.guessIcon(activePlayer?.desktopEntry), "image-missing")
antialiasing: true
asynchronous: true
ColorOverlay {
property color rawColor: activePlayer?.playbackState === MprisPlaybackState.Playing ? Colors.background1 : Colors.background2
anchors.fill: albumArt
source: albumArt
color: Qt.rgba(rawColor.r, rawColor.g, rawColor.b, General.accentTransparency)
Behavior on color {
ColorAnimation {
duration: General.animationDuration / 4
easing.type: Easing.InOutQuad
}
}
}
}
}
Behavior on opacity {
NumberAnimation {
duration: General.animationDuration / 4
easing.type: Easing.InOutQuad
}
}
}
IText {
animate: true
color: activePlayer?.playbackState === MprisPlaybackState.Playing ? Qt.rgba(Colors.foreground1.r, Colors.foreground1.g, Colors.foreground1.b, Colors.foreground1.a) : Qt.rgba(Colors.foreground2.r, Colors.foreground2.g, Colors.foreground2.b, Bar.mediaPausedOpacity)
text: root.cleanedTitle
Behavior on opacity {
NumberAnimation {
duration: General.animationDuration / 4
easing.type: Easing.InOutQuad
}
}
Behavior on color {
ColorAnimation {
duration: General.animationDuration / 4
easing.type: Easing.InOutQuad
}
}
}
}
}
Behavior on opacity {
NumberAnimation {
duration: General.animationDuration / 4
}
}
Behavior on width {
ISpringAnimation {
spring: General.springAnimationSpring * 2
damping: General.springAnimationDamping * 1.3
}
}
Behavior on implicitWidth {
ISpringAnimation {
spring: General.springAnimationSpring * 2
damping: General.springAnimationDamping * 1.3
}
}
}
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