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import QtQuick
import QtQuick.Layouts
import QtQuick.Controls
import QtQuick.Effects
import Qt5Compat.GraphicalEffects
import Quickshell
import Quickshell.Widgets
import Quickshell.Services.Mpris
import qs.services as Services

import qs.config
import qs.components
import "../utils/string_utils.js" as StringUtils

Item {
	id: root
	readonly property MprisPlayer activePlayer: Services.Mpris.activePlayer
	readonly property string cleanedTitle: StringUtils.cleanMusicTitle(activePlayer?.trackTitle)

	implicitWidth: activePlayer ? rect.width - General.rectMargin / 1.2 : 0
	height: Bar.height + General.rectMargin / 1.5
	opacity: activePlayer ? 1 : 0

	IRect {
		id: rect
		anchors.verticalCenter: parent.verticalCenter
		implicitWidth: (layout.width + General.rectMargin * 4) * (mouseArea.containsMouse ? Bar.hoverScale : 1.0)
		height: parent.height - General.rectMargin
		radius: Style.rounding.smaller
		color: "transparent"

		// FIXME: at the start, the progress bar's radius will make it go out of bounds. use OpacityMask or something
		Slider {
			id: pBar
			anchors.fill: parent

			handle: Item
			from: 0
			to: activePlayer?.length || 0
			value: activePlayer?.position || 0
			background: IRect {
				anchors.fill: parent
				color: Colors.accent
				radius: Style.rounding.smaller
			}
			contentItem: Item {
				IRect {
					width: pBar.visualPosition * parent.width
					height: parent.height
					color: Qt.rgba(Colors.accentAlt.r, Colors.accentAlt.g, Colors.accentAlt.b, General.accentTransparency * 1.5)
					radius: Style.rounding.smaller

					Behavior on width {
						NumberAnimation {
							duration: General.animationDuration / 2
						}
					}
				}
			}

			// onMoved: {
			//     if (Math.round(root.activePlayer.position) !== Math.round(value)) {
			//         root.activePlayer.position = value;
			//     }
			// }

			// cannot remove and replace with modern non stealing handlers cuz otherwise slider will steal from us
			MouseArea {
				id: mouseArea
				anchors.fill: parent
				acceptedButtons: Qt.MiddleButton | Qt.RightButton | Qt.LeftButton
				cursorShape: Qt.PointingHandCursor
				hoverEnabled: true
				onClicked: mouse => {
					if (mouse.button === Qt.MiddleButton)
						root.activePlayer?.togglePlaying();
					else if (mouse.button === Qt.RightButton)
						root.activePlayer?.next();
				}
				onWheel: mouse => {
					root.activePlayer?.seek(-mouse.angleDelta.y * Bar.mediaScrollScale);
				}
			}
		}

		RowLayout {
			id: layout

			x: (parent.width - width) / 2
			y: (parent.height - height) / 2
			spacing: Bar.resourceIconTextSpacing / 1.5

			Behavior on x {
				ISpringAnimation {
					spring: General.springAnimationSpring * 2
					damping: General.springAnimationDamping * 1.3
				}
			}

			Item {
				Layout.preferredWidth: childrenRect.width
				Layout.preferredHeight: childrenRect.height
				width: General.appIconSize
				height: General.appIconSize

				opacity: activePlayer?.playbackState === MprisPlaybackState.Playing ? 1 : Bar.mediaPausedOpacity

				DropShadow {
					anchors.fill: image
					source: image
					opacity: activePlayer?.playbackState === MprisPlaybackState.Playing ? 1 : Bar.mediaPausedOpacity
					radius: 6
					color: Colors.background3

					Behavior on opacity {
						NumberAnimation {
							duration: General.animationDuration / 4
							easing.type: Easing.InOutQuad
						}
					}
				}

				ClippingWrapperRectangle {
					id: image
					anchors.fill: parent
					radius: 6
					color: "transparent"
					child: Image {
						id: albumArt
						// IconImage makes it less crisp and blurry
						anchors.fill: parent
						source: activePlayer?.trackArtUrl || Quickshell.iconPath(Services.AppSearch.guessIcon(activePlayer?.desktopEntry), "image-missing")
						antialiasing: true
						asynchronous: true
						ColorOverlay {
							property color rawColor: activePlayer?.playbackState === MprisPlaybackState.Playing ? Colors.background1 : Colors.background2
							anchors.fill: albumArt
							source: albumArt
							color: Qt.rgba(rawColor.r, rawColor.g, rawColor.b, General.accentTransparency)

							Behavior on color {
								ColorAnimation {
									duration: General.animationDuration / 4
									easing.type: Easing.InOutQuad
								}
							}
						}
					}
				}

				Behavior on opacity {
					NumberAnimation {
						duration: General.animationDuration / 4
						easing.type: Easing.InOutQuad
					}
				}
			}
			IText {
				animate: true
				color: activePlayer?.playbackState === MprisPlaybackState.Playing ? Qt.rgba(Colors.foreground1.r, Colors.foreground1.g, Colors.foreground1.b, Colors.foreground1.a) : Qt.rgba(Colors.foreground2.r, Colors.foreground2.g, Colors.foreground2.b, Bar.mediaPausedOpacity)
				text: root.cleanedTitle

				Behavior on opacity {
					NumberAnimation {
						duration: General.animationDuration / 4
						easing.type: Easing.InOutQuad
					}
				}

				Behavior on color {
					ColorAnimation {
						duration: General.animationDuration / 4
						easing.type: Easing.InOutQuad
					}
				}
			}
		}
	}

	Behavior on opacity {
		NumberAnimation {
			duration: General.animationDuration / 4
		}
	}

	Behavior on width {
		ISpringAnimation {
			spring: General.springAnimationSpring * 2
			damping: General.springAnimationDamping * 1.3
		}
	}

	Behavior on implicitWidth {
		ISpringAnimation {
			spring: General.springAnimationSpring * 2
			damping: General.springAnimationDamping * 1.3
		}
	}
}