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#pragma once
#include "../misc/memory.hpp"
#include <optional>
#include <string>
#include <vector>
class CSession;
class CChatManager {
public:
CChatManager();
~CChatManager();
struct SMessage {
std::string msg;
std::string username;
std::optional<WP<CSession>> sender = std::nullopt;
bool admin = false;
};
void newMessage(const SMessage &msg);
std::string fmtBroadcastMessage(const SMessage &msg);
std::vector<SMessage> getChat() const;
};
inline UP<CChatManager> g_pChatManager;
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