blob: f6581c8d6cb907d25788361a9b6a68df5cf2f558 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
|
#pragma once
#include "IHyprWindowDecoration.hpp"
#include "../../devices/IPointer.hpp"
#include <vector>
#include "../Texture.hpp"
#include <string>
#include "../../helpers/memory/Memory.hpp"
class CTitleTex {
public:
CTitleTex(PHLWINDOW pWindow, const Vector2D& bufferSize, const float monitorScale);
~CTitleTex() = default;
SP<Render::ITexture> m_texActive;
SP<Render::ITexture> m_texInactive;
SP<Render::ITexture> m_texLockedActive;
SP<Render::ITexture> m_texLockedInactive;
std::string m_content;
PHLWINDOWREF m_windowOwner;
};
void refreshGroupBarGradients();
class CHyprGroupBarDecoration : public IHyprWindowDecoration {
public:
CHyprGroupBarDecoration(PHLWINDOW);
virtual ~CHyprGroupBarDecoration() = default;
virtual SDecorationPositioningInfo getPositioningInfo();
virtual void onPositioningReply(const SDecorationPositioningReply& reply);
virtual void draw(PHLMONITOR, float const& a);
virtual eDecorationType getDecorationType();
virtual void updateWindow(PHLWINDOW);
virtual void damageEntire();
virtual bool onInputOnDeco(const eInputType, const Vector2D&, std::any = {});
virtual eDecorationLayer getDecorationLayer();
virtual uint64_t getDecorationFlags();
virtual std::string getDisplayName();
private:
CBox m_assignedBox = {0};
PHLWINDOWREF m_window;
std::vector<PHLWINDOWREF> m_dwGroupMembers;
float m_barWidth;
float m_barHeight;
bool m_bLastVisibilityStatus = true;
CTitleTex* textureFromTitle(const std::string&);
void invalidateTextures();
CBox assignedBoxGlobal();
bool visible();
bool onBeginWindowDragOnDeco(const Vector2D&);
bool onEndWindowDragOnDeco(const Vector2D&, PHLWINDOW);
bool onMouseButtonOnDeco(const Vector2D&, const IPointer::SButtonEvent&);
bool onScrollOnDeco(const Vector2D&, const IPointer::SAxisEvent);
struct STitleTexs {
// STitleTexs* overriden = nullptr; // TODO: make shit shared in-group to decrease VRAM usage.
std::vector<UP<CTitleTex>> titleTexs;
} m_titleTexs;
};
|