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#pragma once
#include "WaylandProtocol.hpp"
#include "pointer-warp-v1.hpp"
class CPointerWarpProtocol : public IWaylandProtocol {
public:
CPointerWarpProtocol(const wl_interface* iface, const int& ver, const std::string& name);
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
private:
void destroyManager(CWpPointerWarpV1* manager);
//
std::vector<UP<CWpPointerWarpV1>> m_managers;
};
namespace PROTO {
inline UP<CPointerWarpProtocol> pointerWarp;
};
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