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#pragma once
#include "WaylandProtocol.hpp"
#include "core/Compositor.hpp"
#include "content-type-v1.hpp"
#include "types/ContentType.hpp"
class CContentTypeManager {
public:
CContentTypeManager(SP<CWpContentTypeManagerV1> resource);
bool good();
private:
SP<CWpContentTypeManagerV1> m_resource;
};
class CContentType {
public:
CContentType(SP<CWpContentTypeV1> resource);
CContentType(WP<CWLSurfaceResource> surface);
bool good();
wl_client* client();
NContentType::eContentType m_value = NContentType::CONTENT_TYPE_NONE;
WP<CContentType> m_self;
private:
SP<CWpContentTypeV1> m_resource;
wl_client* m_client = nullptr;
CHyprSignalListener m_destroy;
friend class CContentTypeProtocol;
};
class CContentTypeProtocol : public IWaylandProtocol {
public:
CContentTypeProtocol(const wl_interface* iface, const int& ver, const std::string& name);
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
SP<CContentType> getContentType(WP<CWLSurfaceResource> surface);
private:
void destroyResource(CContentTypeManager* resource);
void destroyResource(CContentType* resource);
std::vector<SP<CContentTypeManager>> m_managers;
std::vector<SP<CContentType>> m_contentTypes;
friend class CContentTypeManager;
friend class CContentType;
};
namespace PROTO {
inline UP<CContentTypeProtocol> contentType;
};
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