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#pragma once
#include "../defines.hpp"
#include <optional>
class CWindow; // because clangd
using PHLWINDOW = SP<CWindow>;
class CWLSurfaceResource;
class CHyprXWaylandManager {
public:
CHyprXWaylandManager();
~CHyprXWaylandManager();
SP<CWLSurfaceResource> getWindowSurface(PHLWINDOW);
void activateSurface(SP<CWLSurfaceResource>, bool);
void activateWindow(PHLWINDOW, bool);
CBox getGeometryForWindow(PHLWINDOW);
void sendCloseWindow(PHLWINDOW);
void setWindowFullscreen(PHLWINDOW, bool);
bool shouldBeFloated(PHLWINDOW, bool pending = false);
void checkBorders(PHLWINDOW);
Vector2D xwaylandToWaylandCoords(const Vector2D&);
Vector2D waylandToXWaylandCoords(const Vector2D&);
};
inline UP<CHyprXWaylandManager> g_pXWaylandManager;
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