summaryrefslogtreecommitdiff
path: root/src/layout/supplementary/DragController.cpp
blob: a28aef07f84d7301bdd3e4db9228b96280f4ffe8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
#include "DragController.hpp"

#include "../space/Space.hpp"

#include "../../Compositor.hpp"
#include "../../managers/cursor/CursorShapeOverrideController.hpp"
#include "../../desktop/state/FocusState.hpp"
#include "../../desktop/view/Group.hpp"
#include "../../render/Renderer.hpp"

using namespace Layout;
using namespace Layout::Supplementary;

SP<ITarget> CDragStateController::target() const {
    return m_target.lock();
}

eMouseBindMode CDragStateController::mode() const {
    return m_dragMode;
}

bool CDragStateController::wasDraggingWindow() const {
    return m_wasDraggingWindow;
}

bool CDragStateController::dragThresholdReached() const {
    return m_dragThresholdReached;
}

void CDragStateController::resetDragThresholdReached() {
    m_dragThresholdReached = false;
}

bool CDragStateController::draggingTiled() const {
    return m_draggingTiled;
}

bool CDragStateController::updateDragWindow() {
    const auto DRAGGINGTARGET = m_target.lock();
    const bool WAS_FULLSCREEN = DRAGGINGTARGET->fullscreenMode() != FSMODE_NONE;

    if (m_dragThresholdReached) {
        if (WAS_FULLSCREEN) {
            Log::logger->log(Log::DEBUG, "Dragging a fullscreen window");
            g_pCompositor->setWindowFullscreenInternal(DRAGGINGTARGET->window(), FSMODE_NONE);
        }

        const auto PWORKSPACE     = DRAGGINGTARGET->workspace();
        const auto DRAGGINGWINDOW = DRAGGINGTARGET->window();

        if (PWORKSPACE->m_hasFullscreenWindow && (!DRAGGINGTARGET->floating() || (!DRAGGINGWINDOW->m_createdOverFullscreen && !DRAGGINGWINDOW->m_pinned))) {
            Log::logger->log(Log::DEBUG, "Rejecting drag on a fullscreen workspace. (window under fullscreen)");
            CKeybindManager::changeMouseBindMode(MBIND_INVALID);
            return true;
        }
    }

    m_draggingTiled                   = false;
    m_draggingWindowOriginalFloatSize = DRAGGINGTARGET->lastFloatingSize();

    if (WAS_FULLSCREEN && DRAGGINGTARGET->floating()) {
        const auto MOUSECOORDS = g_pInputManager->getMouseCoordsInternal();
        DRAGGINGTARGET->setPositionGlobal(CBox{MOUSECOORDS - DRAGGINGTARGET->position().size() / 2.F, DRAGGINGTARGET->position().size()});
    } else if (!DRAGGINGTARGET->floating() && m_dragMode == MBIND_MOVE) {
        Vector2D MINSIZE = DRAGGINGTARGET->minSize().value_or(Vector2D{MIN_WINDOW_SIZE, MIN_WINDOW_SIZE});
        DRAGGINGTARGET->rememberFloatingSize((DRAGGINGTARGET->position().size() * 0.8489).clamp(MINSIZE, Vector2D{}).floor());
        DRAGGINGTARGET->setPositionGlobal(CBox{g_pInputManager->getMouseCoordsInternal() - DRAGGINGTARGET->position().size() / 2.F, DRAGGINGTARGET->position().size()});

        if (m_dragThresholdReached) {
            g_layoutManager->changeFloatingMode(DRAGGINGTARGET);
            m_draggingTiled = true;
        }
    }

    const auto DRAG_ORIGINAL_BOX = DRAGGINGTARGET->position();

    m_beginDragXY         = g_pInputManager->getMouseCoordsInternal();
    m_beginDragPositionXY = DRAG_ORIGINAL_BOX.pos();
    m_beginDragSizeXY     = DRAG_ORIGINAL_BOX.size();
    m_lastDragXY          = m_beginDragXY;

    return false;
}

void CDragStateController::dragBegin(SP<ITarget> target, eMouseBindMode mode) {
    m_target   = target;
    m_dragMode = mode;

    const auto  DRAGGINGTARGET = m_target.lock();
    static auto PDRAGTHRESHOLD = CConfigValue<Hyprlang::INT>("binds:drag_threshold");

    m_mouseMoveEventCount = 1;
    m_beginDragSizeXY     = Vector2D();

    // Window will be floating. Let's check if it's valid. It should be, but I don't like crashing.
    if (!validMapped(DRAGGINGTARGET->window())) {
        Log::logger->log(Log::ERR, "Dragging attempted on an invalid window (not mapped)");
        CKeybindManager::changeMouseBindMode(MBIND_INVALID);
        return;
    }

    if (!DRAGGINGTARGET->workspace()) {
        Log::logger->log(Log::ERR, "Dragging attempted on an invalid window (no workspace)");
        CKeybindManager::changeMouseBindMode(MBIND_INVALID);
        return;
    }

    // Try to pick up dragged window now if drag_threshold is disabled
    // or at least update dragging related variables for the cursors
    m_dragThresholdReached = *PDRAGTHRESHOLD <= 0;
    if (updateDragWindow())
        return;

    // get the grab corner
    static auto RESIZECORNER = CConfigValue<Hyprlang::INT>("general:resize_corner");
    if (*RESIZECORNER != 0 && *RESIZECORNER <= 4 && DRAGGINGTARGET->floating()) {
        switch (*RESIZECORNER) {
            case 1:
                m_grabbedCorner = CORNER_TOPLEFT;
                Cursor::overrideController->setOverride("nw-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
                break;
            case 2:
                m_grabbedCorner = CORNER_TOPRIGHT;
                Cursor::overrideController->setOverride("ne-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
                break;
            case 3:
                m_grabbedCorner = CORNER_BOTTOMRIGHT;
                Cursor::overrideController->setOverride("se-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
                break;
            case 4:
                m_grabbedCorner = CORNER_BOTTOMLEFT;
                Cursor::overrideController->setOverride("sw-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
                break;
        }
    } else if (m_beginDragXY.x < m_beginDragPositionXY.x + m_beginDragSizeXY.x / 2.F) {
        if (m_beginDragXY.y < m_beginDragPositionXY.y + m_beginDragSizeXY.y / 2.F) {
            m_grabbedCorner = CORNER_TOPLEFT;
            Cursor::overrideController->setOverride("nw-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
        } else {
            m_grabbedCorner = CORNER_BOTTOMLEFT;
            Cursor::overrideController->setOverride("sw-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
        }
    } else {
        if (m_beginDragXY.y < m_beginDragPositionXY.y + m_beginDragSizeXY.y / 2.F) {
            m_grabbedCorner = CORNER_TOPRIGHT;
            Cursor::overrideController->setOverride("ne-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
        } else {
            m_grabbedCorner = CORNER_BOTTOMRIGHT;
            Cursor::overrideController->setOverride("se-resize", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
        }
    }

    if (m_dragMode != MBIND_RESIZE && m_dragMode != MBIND_RESIZE_FORCE_RATIO && m_dragMode != MBIND_RESIZE_BLOCK_RATIO)
        Cursor::overrideController->setOverride("grabbing", Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);

    DRAGGINGTARGET->damageEntire();

    g_pKeybindManager->shadowKeybinds();

    if (DRAGGINGTARGET->window()) {
        Desktop::focusState()->rawWindowFocus(DRAGGINGTARGET->window(), Desktop::FOCUS_REASON_DESKTOP_STATE_CHANGE);
        g_pCompositor->changeWindowZOrder(DRAGGINGTARGET->window(), true);
    }
}
void CDragStateController::dragEnd() {
    auto draggingTarget = m_target.lock();

    m_mouseMoveEventCount = 1;

    if (!validMapped(draggingTarget->window())) {
        if (draggingTarget->window()) {
            Cursor::overrideController->unsetOverride(Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
            m_target.reset();
        }
        return;
    }

    Cursor::overrideController->unsetOverride(Cursor::CURSOR_OVERRIDE_SPECIAL_ACTION);
    m_target.reset();
    m_wasDraggingWindow = true;

    if (m_dragMode == MBIND_MOVE && draggingTarget->window()) {
        draggingTarget->damageEntire();

        const auto DRAGGING_WINDOW = draggingTarget->window();

        const auto MOUSECOORDS = g_pInputManager->getMouseCoordsInternal();
        PHLWINDOW  pWindow =
            g_pCompositor->vectorToWindowUnified(MOUSECOORDS, Desktop::View::RESERVED_EXTENTS | Desktop::View::INPUT_EXTENTS | Desktop::View::ALLOW_FLOATING, DRAGGING_WINDOW);

        if (pWindow) {
            if (pWindow->checkInputOnDecos(INPUT_TYPE_DRAG_END, MOUSECOORDS, DRAGGING_WINDOW))
                return;

            const bool  FLOATEDINTOTILED = !pWindow->m_isFloating && !m_draggingTiled;
            static auto PDRAGINTOGROUP   = CConfigValue<Hyprlang::INT>("group:drag_into_group");

            if (pWindow->m_group && DRAGGING_WINDOW->canBeGroupedInto(pWindow->m_group) && *PDRAGINTOGROUP == 1 && !FLOATEDINTOTILED) {
                pWindow->m_group->add(DRAGGING_WINDOW);
                // fix the draggingTarget, now it's DRAGGING_WINDOW
                draggingTarget = DRAGGING_WINDOW->m_target;
            }
        }
    }

    if (m_draggingTiled) {
        // static auto PPRECISEMOUSE = CConfigValue<Hyprlang::INT>("dwindle:precise_mouse_move");

        // FIXME: remove or rethink
        // if (*PPRECISEMOUSE) {
        //     eDirection      direction = DIRECTION_DEFAULT;

        //     const auto      MOUSECOORDS = g_pInputManager->getMouseCoordsInternal();
        //     const PHLWINDOW pReferenceWindow =
        //         g_pCompositor->vectorToWindowUnified(MOUSECOORDS, Desktop::View::RESERVED_EXTENTS | Desktop::View::INPUT_EXTENTS | Desktop::View::ALLOW_FLOATING, DRAGGINGWINDOW);

        //     if (pReferenceWindow && pReferenceWindow != DRAGGINGWINDOW) {
        //         const Vector2D draggedCenter   = DRAGGINGWINDOW->m_realPosition->goal() + DRAGGINGWINDOW->m_realSize->goal() / 2.f;
        //         const Vector2D referenceCenter = pReferenceWindow->m_realPosition->goal() + pReferenceWindow->m_realSize->goal() / 2.f;
        //         const float    xDiff           = draggedCenter.x - referenceCenter.x;
        //         const float    yDiff           = draggedCenter.y - referenceCenter.y;

        //         if (fabs(xDiff) > fabs(yDiff))
        //             direction = xDiff < 0 ? DIRECTION_LEFT : DIRECTION_RIGHT;
        //         else
        //             direction = yDiff < 0 ? DIRECTION_UP : DIRECTION_DOWN;
        //     }

        //     onWindowRemovedTiling(DRAGGINGWINDOW);
        //     onWindowCreatedTiling(DRAGGINGWINDOW, direction);
        // } else

        // make sure to check if we are floating because drag into group could make us tiled already
        if (draggingTarget->floating())
            g_layoutManager->changeFloatingMode(draggingTarget);

        draggingTarget->rememberFloatingSize(m_draggingWindowOriginalFloatSize);
    }

    draggingTarget->damageEntire();

    Desktop::focusState()->fullWindowFocus(draggingTarget->window(), Desktop::FOCUS_REASON_DESKTOP_STATE_CHANGE);

    m_wasDraggingWindow = false;
    m_dragMode          = MBIND_INVALID;
}

void CDragStateController::mouseMove(const Vector2D& mousePos) {
    if (m_target.expired())
        return;

    const auto  DRAGGINGTARGET = m_target.lock();
    static auto PDRAGTHRESHOLD = CConfigValue<Hyprlang::INT>("binds:drag_threshold");

    // Window invalid or drag begin size 0,0 meaning we rejected it.
    if ((!validMapped(DRAGGINGTARGET->window()) || m_beginDragSizeXY == Vector2D())) {
        CKeybindManager::changeMouseBindMode(MBIND_INVALID);
        return;
    }

    // Yoink dragged window here instead if using drag_threshold and it has been reached
    if (*PDRAGTHRESHOLD > 0 && !m_dragThresholdReached) {
        if ((m_beginDragXY.distanceSq(mousePos) <= std::pow(*PDRAGTHRESHOLD, 2) && m_beginDragXY == m_lastDragXY))
            return;
        m_dragThresholdReached = true;
        if (updateDragWindow())
            return;
    }

    static auto TIMER = std::chrono::high_resolution_clock::now(), MSTIMER = TIMER;

    const auto  DELTA     = Vector2D(mousePos.x - m_beginDragXY.x, mousePos.y - m_beginDragXY.y);
    const auto  TICKDELTA = Vector2D(mousePos.x - m_lastDragXY.x, mousePos.y - m_lastDragXY.y);

    static auto SNAPENABLED = CConfigValue<Hyprlang::INT>("general:snap:enabled");

    const auto  TIMERDELTA    = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - TIMER).count();
    const auto  MSDELTA       = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - MSTIMER).count();
    const auto  MSMONITOR     = 1000.0 / g_pHyprRenderer->m_mostHzMonitor->m_refreshRate;
    static int  totalMs       = 0;
    bool        canSkipUpdate = true;

    MSTIMER = std::chrono::high_resolution_clock::now();

    if (m_mouseMoveEventCount == 1)
        totalMs = 0;

    if (MSMONITOR > 16.0) {
        totalMs += MSDELTA < MSMONITOR ? MSDELTA : std::round(totalMs * 1.0 / m_mouseMoveEventCount);
        m_mouseMoveEventCount += 1;

        // check if time-window is enough to skip update on 60hz monitor
        canSkipUpdate = std::clamp(MSMONITOR - TIMERDELTA, 0.0, MSMONITOR) > totalMs * 1.0 / m_mouseMoveEventCount;
    }

    if ((abs(TICKDELTA.x) < 1.f && abs(TICKDELTA.y) < 1.f) || (TIMERDELTA < MSMONITOR && canSkipUpdate && (m_dragMode != MBIND_MOVE)))
        return;

    TIMER = std::chrono::high_resolution_clock::now();

    m_lastDragXY = mousePos;

    DRAGGINGTARGET->damageEntire();

    if (m_dragMode == MBIND_MOVE) {

        Vector2D newPos  = m_beginDragPositionXY + DELTA;
        Vector2D newSize = DRAGGINGTARGET->position().size();

        if (*SNAPENABLED && !m_draggingTiled)
            g_layoutManager->performSnap(newPos, newSize, DRAGGINGTARGET, MBIND_MOVE, -1, m_beginDragSizeXY);

        newPos = newPos.round();

        DRAGGINGTARGET->setPositionGlobal({newPos, newSize});
        DRAGGINGTARGET->warpPositionSize();
    } else if (m_dragMode == MBIND_RESIZE || m_dragMode == MBIND_RESIZE_FORCE_RATIO || m_dragMode == MBIND_RESIZE_BLOCK_RATIO) {
        if (DRAGGINGTARGET->floating()) {

            Vector2D MINSIZE = DRAGGINGTARGET->minSize().value_or(Vector2D{MIN_WINDOW_SIZE, MIN_WINDOW_SIZE});
            Vector2D MAXSIZE = DRAGGINGTARGET->maxSize().value_or(Math::VECTOR2D_MAX);

            Vector2D newSize = m_beginDragSizeXY;
            Vector2D newPos  = m_beginDragPositionXY;

            if (m_grabbedCorner == CORNER_BOTTOMRIGHT)
                newSize = newSize + DELTA;
            else if (m_grabbedCorner == CORNER_TOPLEFT)
                newSize = newSize - DELTA;
            else if (m_grabbedCorner == CORNER_TOPRIGHT)
                newSize = newSize + Vector2D(DELTA.x, -DELTA.y);
            else if (m_grabbedCorner == CORNER_BOTTOMLEFT)
                newSize = newSize + Vector2D(-DELTA.x, DELTA.y);

            eMouseBindMode mode = m_dragMode;
            if (DRAGGINGTARGET->window() && DRAGGINGTARGET->window()->m_ruleApplicator->keepAspectRatio().valueOrDefault() && mode != MBIND_RESIZE_BLOCK_RATIO)
                mode = MBIND_RESIZE_FORCE_RATIO;

            if (m_beginDragSizeXY.x >= 1 && m_beginDragSizeXY.y >= 1 && mode == MBIND_RESIZE_FORCE_RATIO) {

                const float RATIO = m_beginDragSizeXY.y / m_beginDragSizeXY.x;

                if (MINSIZE.x * RATIO > MINSIZE.y)
                    MINSIZE = Vector2D(MINSIZE.x, MINSIZE.x * RATIO);
                else
                    MINSIZE = Vector2D(MINSIZE.y / RATIO, MINSIZE.y);

                if (MAXSIZE.x * RATIO < MAXSIZE.y)
                    MAXSIZE = Vector2D(MAXSIZE.x, MAXSIZE.x * RATIO);
                else
                    MAXSIZE = Vector2D(MAXSIZE.y / RATIO, MAXSIZE.y);

                if (newSize.x * RATIO > newSize.y)
                    newSize = Vector2D(newSize.x, newSize.x * RATIO);
                else
                    newSize = Vector2D(newSize.y / RATIO, newSize.y);
            }

            newSize = newSize.clamp(MINSIZE, MAXSIZE);

            if (m_grabbedCorner == CORNER_TOPLEFT)
                newPos = newPos - newSize + m_beginDragSizeXY;
            else if (m_grabbedCorner == CORNER_TOPRIGHT)
                newPos = newPos + Vector2D(0.0, (m_beginDragSizeXY - newSize).y);
            else if (m_grabbedCorner == CORNER_BOTTOMLEFT)
                newPos = newPos + Vector2D((m_beginDragSizeXY - newSize).x, 0.0);

            if (*SNAPENABLED) {
                g_layoutManager->performSnap(newPos, newSize, DRAGGINGTARGET, mode, m_grabbedCorner, m_beginDragSizeXY);
                newSize = newSize.clamp(MINSIZE, MAXSIZE);
            }

            CBox wb = {newPos, newSize};
            wb.round();

            DRAGGINGTARGET->setPositionGlobal(wb);
            DRAGGINGTARGET->warpPositionSize();
        } else {
            g_layoutManager->resizeTarget(TICKDELTA, DRAGGINGTARGET, m_grabbedCorner);
            DRAGGINGTARGET->warpPositionSize();
        }
    }

    // get middle point
    Vector2D middle = DRAGGINGTARGET->position().middle();

    // and check its monitor
    const auto PMONITOR = g_pCompositor->getMonitorFromVector(middle);

    if (PMONITOR && PMONITOR->m_activeWorkspace && DRAGGINGTARGET->floating() /* If we're resaizing a tiled target, don't do this */) {
        const auto WS = PMONITOR->m_activeSpecialWorkspace ? PMONITOR->m_activeSpecialWorkspace : PMONITOR->m_activeWorkspace;
        DRAGGINGTARGET->assignToSpace(WS->m_space);
    }

    DRAGGINGTARGET->damageEntire();
}