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#pragma once
#include "./math/Math.hpp"
#include <array>
constexpr static int DAMAGE_RING_PREVIOUS_LEN = 3;
class CDamageRing {
public:
void setSize(const Vector2D& size_);
bool damage(const CRegion& rg);
void damageEntire();
void rotate();
CRegion getBufferDamage(int age);
bool hasChanged();
private:
Vector2D m_size;
CRegion m_current;
std::array<CRegion, DAMAGE_RING_PREVIOUS_LEN> m_previous;
size_t m_previousIdx = 0;
};
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