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#include "WLSurface.hpp"
#include "LayerSurface.hpp"
#include "Window.hpp"
#include "../../protocols/core/Compositor.hpp"
#include "../../protocols/LayerShell.hpp"
#include "../../render/Renderer.hpp"
using namespace Desktop;
using namespace Desktop::View;
void CWLSurface::assign(SP<CWLSurfaceResource> pSurface) {
m_resource = pSurface;
init();
m_inert = false;
}
void CWLSurface::assign(SP<CWLSurfaceResource> pSurface, SP<IView> pOwner) {
m_view = pOwner;
m_resource = pSurface;
init();
m_inert = false;
}
void CWLSurface::unassign() {
destroy();
}
CWLSurface::~CWLSurface() {
destroy();
}
bool CWLSurface::exists() const {
return m_resource;
}
SP<CWLSurfaceResource> CWLSurface::resource() const {
return m_resource.lock();
}
bool CWLSurface::small() const {
if (!m_view || !m_view->aliveAndVisible() || m_view->type() != VIEW_TYPE_WINDOW || !exists())
return false;
if (!m_resource->m_current.texture)
return false;
const auto O = dynamicPointerCast<CWindow>(m_view.lock());
const auto REPORTED_SIZE = O->getReportedSize();
return REPORTED_SIZE.x > m_resource->m_current.size.x + 1 || REPORTED_SIZE.y > m_resource->m_current.size.y + 1;
}
Vector2D CWLSurface::correctSmallVec() const {
if (!m_view || !m_view->aliveAndVisible() || m_view->type() != VIEW_TYPE_WINDOW || !exists() || !small() || !m_fillIgnoreSmall)
return {};
const auto SIZE = getViewporterCorrectedSize();
const auto O = dynamicPointerCast<CWindow>(m_view.lock());
const auto REP = O->getReportedSize();
return Vector2D{(REP.x - SIZE.x) / 2, (REP.y - SIZE.y) / 2}.clamp({}, {INFINITY, INFINITY}) * (O->m_realSize->value() / REP);
}
Vector2D CWLSurface::correctSmallVecBuf() const {
if (!exists() || !small() || m_fillIgnoreSmall || !m_resource->m_current.texture)
return {};
const auto SIZE = getViewporterCorrectedSize();
const auto BS = m_resource->m_current.bufferSize;
return Vector2D{(BS.x - SIZE.x) / 2, (BS.y - SIZE.y) / 2}.clamp({}, {INFINITY, INFINITY});
}
Vector2D CWLSurface::getViewporterCorrectedSize() const {
if (!exists() || !m_resource->m_current.texture)
return {};
return m_resource->m_current.viewport.hasDestination ? m_resource->m_current.viewport.destination : m_resource->m_current.bufferSize;
}
CRegion CWLSurface::computeDamage() const {
if (!m_resource->m_current.texture)
return {};
CRegion damage = m_resource->m_current.accumulateBufferDamage();
damage.transform(Math::wlTransformToHyprutils(m_resource->m_current.transform), m_resource->m_current.bufferSize.x, m_resource->m_current.bufferSize.y);
const auto BUFSIZE = m_resource->m_current.bufferSize;
const auto CORRECTVEC = correctSmallVecBuf();
if (m_resource->m_current.viewport.hasSource)
damage.intersect(m_resource->m_current.viewport.source);
const auto SCALEDSRCSIZE =
m_resource->m_current.viewport.hasSource ? m_resource->m_current.viewport.source.size() * m_resource->m_current.scale : m_resource->m_current.bufferSize;
damage.scale({BUFSIZE.x / SCALEDSRCSIZE.x, BUFSIZE.y / SCALEDSRCSIZE.y});
damage.translate(CORRECTVEC);
// go from buffer coords in the damage to hl logical
const auto BOX = getSurfaceBoxGlobal();
const auto SURFSIZE = m_resource->m_current.size;
const Vector2D SCALE = SURFSIZE / m_resource->m_current.bufferSize;
damage.scale(SCALE);
if (BOX.has_value()) {
if (m_view->type() == VIEW_TYPE_WINDOW)
damage.intersect(CBox{{}, BOX->size() * dynamicPointerCast<CWindow>(m_view.lock())->m_X11SurfaceScaledBy});
else
damage.intersect(CBox{{}, BOX->size()});
}
return damage;
}
void CWLSurface::destroy() {
if (!m_resource)
return;
m_events.destroy.emit();
m_constraint.reset();
m_listeners.destroy.reset();
m_resource->m_hlSurface.reset();
m_view.reset();
m_inert = true;
if (g_pHyprRenderer && g_pHyprRenderer->m_lastCursorData.surf && g_pHyprRenderer->m_lastCursorData.surf->get() == this)
g_pHyprRenderer->m_lastCursorData.surf.reset();
m_resource.reset();
Log::logger->log(Log::DEBUG, "CWLSurface {:x} called destroy()", rc<uintptr_t>(this));
}
void CWLSurface::init() {
if (!m_resource)
return;
RASSERT(!m_resource->m_hlSurface, "Attempted to duplicate CWLSurface ownership!");
m_resource->m_hlSurface = m_self.lock();
m_listeners.destroy = m_resource->m_events.destroy.listen([this] { destroy(); });
Log::logger->log(Log::DEBUG, "CWLSurface {:x} called init()", rc<uintptr_t>(this));
}
SP<IView> CWLSurface::view() const {
return m_view.lock();
}
bool CWLSurface::desktopComponent() const {
return m_view && m_view->visible();
}
std::optional<CBox> CWLSurface::getSurfaceBoxGlobal() const {
if (!desktopComponent())
return {};
return m_view->surfaceLogicalBox();
}
void CWLSurface::appendConstraint(WP<CPointerConstraint> constraint) {
m_constraint = constraint;
}
SP<CPointerConstraint> CWLSurface::constraint() const {
return m_constraint.lock();
}
SP<Desktop::View::CWLSurface> CWLSurface::fromResource(SP<CWLSurfaceResource> pSurface) {
if (!pSurface)
return nullptr;
return pSurface->m_hlSurface.lock();
}
bool CWLSurface::keyboardFocusable() const {
if (!m_view)
return false;
if (m_view->type() == VIEW_TYPE_WINDOW || m_view->type() == VIEW_TYPE_SUBSURFACE || m_view->type() == VIEW_TYPE_POPUP)
return true;
if (const auto LS = CLayerSurface::fromView(m_view.lock()); LS && LS->m_layerSurface)
return LS->m_layerSurface->m_current.interactivity != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE;
return false;
}
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