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#pragma once
#include "../RuleWithEffects.hpp"
#include "../../DesktopTypes.hpp"
#include "LayerRuleEffectContainer.hpp"
#include <expected>
#include <variant>
namespace Desktop::Rule {
using LayerRuleEffectValue = std::variant<std::monostate, bool, int64_t, float, std::string>;
struct SLayerRuleEffect {
using storageType = CLayerRuleEffectContainer::storageType;
using valueType = LayerRuleEffectValue;
CLayerRuleEffectContainer::storageType key = LAYER_RULE_EFFECT_NONE;
std::string raw;
LayerRuleEffectValue value;
};
class CLayerRule : public CRuleWithEffects<SLayerRuleEffect, RULE_TYPE_LAYER> {
public:
using Base = CRuleWithEffects<SLayerRuleEffect, RULE_TYPE_LAYER>;
using storageType = Base::storageType;
CLayerRule(const std::string& name = "");
virtual ~CLayerRule() = default;
bool matches(PHLLS w);
private:
std::expected<LayerRuleEffectValue, std::string> parseEffect(storageType e, const std::string& result) override;
};
};
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