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#include "MonitorRuleManager.hpp"
#include "../../../debug/log/Logger.hpp"
#include "../../../protocols/OutputManagement.hpp"
#include "../../../helpers/Monitor.hpp"
#include "../../../Compositor.hpp"
#include "../../../render/Renderer.hpp"
#include "../../../event/EventBus.hpp"
#include "../../../managers/eventLoop/EventLoopManager.hpp"
#include <ranges>
using namespace Config;
UP<CMonitorRuleManager>& Config::monitorRuleMgr() {
static UP<CMonitorRuleManager> p = makeUnique<CMonitorRuleManager>();
return p;
}
CMonitorRuleManager::CMonitorRuleManager() {
m_listeners.preChecksRender = Event::bus()->m_events.render.preChecks.listen([this](PHLMONITOR m) {
if (m_reloadScheduled)
performMonitorReload();
m_reloadScheduled = false;
});
}
void CMonitorRuleManager::clear() {
m_rules.clear();
}
void CMonitorRuleManager::add(CMonitorRule&& x) {
std::erase_if(m_rules, [&x](const auto& e) { return e.m_name == x.m_name; });
m_rules.emplace_back(std::move(x));
scheduleReload();
}
CMonitorRule CMonitorRuleManager::get(const PHLMONITOR PMONITOR) {
auto applyWlrOutputConfig = [PMONITOR](CMonitorRule rule) -> CMonitorRule {
const auto CONFIG = PROTO::outputManagement->getOutputStateFor(PMONITOR);
if (!CONFIG)
return rule;
Log::logger->log(Log::DEBUG, "CConfigManager::getMonitorRuleFor: found a wlr_output_manager override for {}", PMONITOR->m_name);
Log::logger->log(Log::DEBUG, " > overriding enabled: {} -> {}", !rule.m_disabled, !CONFIG->enabled);
rule.m_disabled = !CONFIG->enabled;
if ((CONFIG->committedProperties & OUTPUT_HEAD_COMMITTED_MODE) || (CONFIG->committedProperties & OUTPUT_HEAD_COMMITTED_CUSTOM_MODE)) {
Log::logger->log(Log::DEBUG, " > overriding mode: {:.0f}x{:.0f}@{:.2f}Hz -> {:.0f}x{:.0f}@{:.2f}Hz", rule.m_resolution.x, rule.m_resolution.y, rule.m_refreshRate,
CONFIG->resolution.x, CONFIG->resolution.y, CONFIG->refresh / 1000.F);
rule.m_resolution = CONFIG->resolution;
rule.m_refreshRate = CONFIG->refresh / 1000.F;
}
if (CONFIG->committedProperties & OUTPUT_HEAD_COMMITTED_POSITION) {
Log::logger->log(Log::DEBUG, " > overriding offset: {:.0f}, {:.0f} -> {:.0f}, {:.0f}", rule.m_offset.x, rule.m_offset.y, CONFIG->position.x, CONFIG->position.y);
rule.m_offset = CONFIG->position;
}
if (CONFIG->committedProperties & OUTPUT_HEAD_COMMITTED_TRANSFORM) {
Log::logger->log(Log::DEBUG, " > overriding transform: {} -> {}", sc<uint8_t>(rule.m_transform), sc<uint8_t>(CONFIG->transform));
rule.m_transform = CONFIG->transform;
}
if (CONFIG->committedProperties & OUTPUT_HEAD_COMMITTED_SCALE) {
Log::logger->log(Log::DEBUG, " > overriding scale: {} -> {}", sc<uint8_t>(rule.m_scale), sc<uint8_t>(CONFIG->scale));
rule.m_scale = CONFIG->scale;
}
if (CONFIG->committedProperties & OUTPUT_HEAD_COMMITTED_ADAPTIVE_SYNC) {
Log::logger->log(Log::DEBUG, " > overriding vrr: {} -> {}", rule.m_vrr.value_or(0), CONFIG->adaptiveSync);
rule.m_vrr = sc<int>(CONFIG->adaptiveSync);
}
return rule;
};
for (auto const& r : m_rules | std::views::reverse) {
if (PMONITOR->matchesStaticSelector(r.m_name))
return applyWlrOutputConfig(r);
}
Log::logger->log(Log::WARN, "No rule found for {}, trying to use the first.", PMONITOR->m_name);
for (auto const& r : m_rules) {
if (r.m_name.empty())
return applyWlrOutputConfig(r);
}
Log::logger->log(Log::WARN, "No rules configured. Using the default hardcoded one.");
CMonitorRule fallbackRule;
fallbackRule.m_autoDir = eAutoDirs::DIR_AUTO_RIGHT;
fallbackRule.m_name = "";
fallbackRule.m_resolution = Vector2D{};
fallbackRule.m_offset = Vector2D{-INT32_MAX, -INT32_MAX};
fallbackRule.m_scale = -1;
return applyWlrOutputConfig(fallbackRule);
}
const std::vector<CMonitorRule>& CMonitorRuleManager::all() {
return m_rules;
}
std::vector<CMonitorRule>& CMonitorRuleManager::allMut() {
return m_rules;
}
void CMonitorRuleManager::scheduleReload() {
if (m_reloadScheduled)
return;
m_reloadScheduled = true;
}
void CMonitorRuleManager::performMonitorReload() {
bool overAgain = false;
for (auto const& m : g_pCompositor->m_realMonitors) {
if (!m->m_output || m->m_isUnsafeFallback)
continue;
auto rule = get(m);
if (!m->applyMonitorRule(Config::CMonitorRule{rule})) {
overAgain = true;
break;
}
// ensure mirror
m->setMirror(rule.m_mirrorOf);
g_pHyprRenderer->arrangeLayersForMonitor(m->m_id);
}
if (overAgain)
performMonitorReload();
m_reloadScheduled = false;
Event::bus()->m_events.monitor.layoutChanged.emit();
}
void CMonitorRuleManager::ensureMonitorStatus() {
for (auto const& rm : g_pCompositor->m_realMonitors) {
if (!rm->m_output || rm->m_isUnsafeFallback)
continue;
auto rule = get(rm);
if (rule.m_disabled == rm->m_enabled)
rm->applyMonitorRule(std::move(rule));
}
}
void CMonitorRuleManager::ensureVRR(PHLMONITOR pMonitor) {
static auto PVRR = CConfigValue<Config::INTEGER>("misc:vrr");
static auto ensureVRRForDisplay = [&](PHLMONITOR m) -> void {
if (!m->m_output || m->m_createdByUser)
return;
const auto USEVRR = m->m_activeMonitorRule.m_vrr.has_value() ? m->m_activeMonitorRule.m_vrr.value() : *PVRR;
if (USEVRR == 0) {
if (m->m_vrrActive) {
m->m_output->state->resetExplicitFences();
m->m_output->state->setAdaptiveSync(false);
if (!m->m_state.commit())
Log::logger->log(Log::ERR, "Couldn't commit output {} in ensureVRR -> false", m->m_output->name);
}
m->m_vrrActive = false;
return;
}
const auto PWORKSPACE = m->m_activeWorkspace;
if (USEVRR == 1) {
bool wantVRR = true;
if (PWORKSPACE && PWORKSPACE->m_hasFullscreenWindow && (PWORKSPACE->m_fullscreenMode & FSMODE_FULLSCREEN))
wantVRR = !PWORKSPACE->getFullscreenWindow()->m_ruleApplicator->noVRR().valueOrDefault();
if (wantVRR) {
if (!m->m_vrrActive) {
m->m_output->state->resetExplicitFences();
m->m_output->state->setAdaptiveSync(true);
if (!m->m_state.test()) {
Log::logger->log(Log::DEBUG, "Pending output {} does not accept VRR.", m->m_output->name);
m->m_output->state->setAdaptiveSync(false);
}
if (!m->m_state.commit())
Log::logger->log(Log::ERR, "Couldn't commit output {} in ensureVRR -> true", m->m_output->name);
}
m->m_vrrActive = true;
} else {
if (m->m_vrrActive) {
m->m_output->state->resetExplicitFences();
m->m_output->state->setAdaptiveSync(false);
if (!m->m_state.commit())
Log::logger->log(Log::ERR, "Couldn't commit output {} in ensureVRR -> false", m->m_output->name);
}
m->m_vrrActive = false;
}
return;
} else if (USEVRR == 2 || USEVRR == 3) {
if (!PWORKSPACE)
return; // ???
bool wantVRR = PWORKSPACE->m_hasFullscreenWindow && (PWORKSPACE->m_fullscreenMode & FSMODE_FULLSCREEN);
if (wantVRR && PWORKSPACE->getFullscreenWindow()->m_ruleApplicator->noVRR().valueOrDefault())
wantVRR = false;
if (wantVRR && USEVRR == 3) {
const auto contentType = PWORKSPACE->getFullscreenWindow()->getContentType();
wantVRR = contentType == NContentType::CONTENT_TYPE_GAME || contentType == NContentType::CONTENT_TYPE_VIDEO;
}
if (wantVRR) {
/* fullscreen */
m->m_vrrActive = true;
if (!m->m_output->state->state().adaptiveSync) {
m->m_output->state->setAdaptiveSync(true);
if (!m->m_state.test()) {
Log::logger->log(Log::DEBUG, "Pending output {} does not accept VRR.", m->m_output->name);
m->m_output->state->setAdaptiveSync(false);
}
}
} else {
m->m_vrrActive = false;
m->m_output->state->setAdaptiveSync(false);
}
}
};
if (pMonitor) {
ensureVRRForDisplay(pMonitor);
return;
}
for (auto const& m : g_pCompositor->m_monitors) {
ensureVRRForDisplay(m);
}
}
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