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#pragma once
#include "../LuaBindings.hpp"
#include "../ConfigManager.hpp"
#include "../types/LuaConfigValue.hpp"
#include "../types/LuaConfigBool.hpp"
#include "../types/LuaConfigFloat.hpp"
#include "../types/LuaConfigGradient.hpp"
#include "../types/LuaConfigInt.hpp"
#include "../types/LuaConfigString.hpp"
#include "../types/LuaConfigVec2.hpp"
#include "../types/LuaConfigExpressionVec2.hpp"
#include "../../../Compositor.hpp"
#include "../../../helpers/MiscFunctions.hpp"
#include "../../../helpers/Monitor.hpp"
#include "../../../desktop/state/FocusState.hpp"
#include "../../../desktop/rule/windowRule/WindowRuleEffectContainer.hpp"
#include "../../../managers/KeybindManager.hpp"
#include "../../shared/actions/ConfigActions.hpp"
#include <functional>
#include <optional>
#include <format>
#include <string>
#include <string_view>
#include <utility>
extern "C" {
#include <lua.h>
#include <lauxlib.h>
}
namespace Desktop::Rule {
class CWindowRule;
}
namespace Config::Lua::Bindings::Internal {
struct SWindowRuleEffectDesc {
const char* name;
std::function<ILuaConfigValue*()> factory;
uint16_t effect;
};
using WE = Desktop::Rule::eWindowRuleEffect;
inline const SWindowRuleEffectDesc WINDOW_RULE_EFFECT_DESCS[] = {
{"float", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_FLOAT},
{"tile", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_TILE},
{"fullscreen", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_FULLSCREEN},
{"maximize", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_MAXIMIZE},
{"center", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_CENTER},
{"pseudo", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_PSEUDO},
{"no_initial_focus", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_NOINITIALFOCUS},
{"pin", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_PIN},
{"fullscreen_state", []() -> ILuaConfigValue* { return new CLuaConfigString(STRVAL_EMPTY); }, WE::WINDOW_RULE_EFFECT_FULLSCREENSTATE},
{"move", []() -> ILuaConfigValue* { return new CLuaConfigExpressionVec2(); }, WE::WINDOW_RULE_EFFECT_MOVE},
{"size", []() -> ILuaConfigValue* { return new CLuaConfigExpressionVec2(); }, WE::WINDOW_RULE_EFFECT_SIZE},
{"monitor", []() -> ILuaConfigValue* { return new CLuaConfigString(STRVAL_EMPTY); }, WE::WINDOW_RULE_EFFECT_MONITOR},
{"workspace", []() -> ILuaConfigValue* { return new CLuaConfigString(STRVAL_EMPTY); }, WE::WINDOW_RULE_EFFECT_WORKSPACE},
{"group", []() -> ILuaConfigValue* { return new CLuaConfigString(STRVAL_EMPTY); }, WE::WINDOW_RULE_EFFECT_GROUP},
{"suppress_event", []() -> ILuaConfigValue* { return new CLuaConfigString(STRVAL_EMPTY); }, WE::WINDOW_RULE_EFFECT_SUPPRESSEVENT},
{"content", []() -> ILuaConfigValue* { return new CLuaConfigString(STRVAL_EMPTY); }, WE::WINDOW_RULE_EFFECT_CONTENT},
{"no_close_for", []() -> ILuaConfigValue* { return new CLuaConfigInt(0); }, WE::WINDOW_RULE_EFFECT_NOCLOSEFOR},
{"scrolling_width", []() -> ILuaConfigValue* { return new CLuaConfigFloat(0.F); }, WE::WINDOW_RULE_EFFECT_SCROLLING_WIDTH},
{"rounding", []() -> ILuaConfigValue* { return new CLuaConfigInt(0, 0, 20); }, WE::WINDOW_RULE_EFFECT_ROUNDING},
{"border_size", []() -> ILuaConfigValue* { return new CLuaConfigInt(0); }, WE::WINDOW_RULE_EFFECT_BORDER_SIZE},
{"rounding_power", []() -> ILuaConfigValue* { return new CLuaConfigFloat(2.F, 1.F, 10.F); }, WE::WINDOW_RULE_EFFECT_ROUNDING_POWER},
{"scroll_mouse", []() -> ILuaConfigValue* { return new CLuaConfigFloat(1.F, 0.01F, 10.F); }, WE::WINDOW_RULE_EFFECT_SCROLL_MOUSE},
{"scroll_touchpad", []() -> ILuaConfigValue* { return new CLuaConfigFloat(1.F, 0.01F, 10.F); }, WE::WINDOW_RULE_EFFECT_SCROLL_TOUCHPAD},
{"animation", []() -> ILuaConfigValue* { return new CLuaConfigString(STRVAL_EMPTY); }, WE::WINDOW_RULE_EFFECT_ANIMATION},
{"idle_inhibit", []() -> ILuaConfigValue* { return new CLuaConfigString(STRVAL_EMPTY); }, WE::WINDOW_RULE_EFFECT_IDLE_INHIBIT},
{"opacity", []() -> ILuaConfigValue* { return new CLuaConfigString(STRVAL_EMPTY); }, WE::WINDOW_RULE_EFFECT_OPACITY},
{"tag", []() -> ILuaConfigValue* { return new CLuaConfigString(STRVAL_EMPTY); }, WE::WINDOW_RULE_EFFECT_TAG},
{"max_size", []() -> ILuaConfigValue* { return new CLuaConfigExpressionVec2(); }, WE::WINDOW_RULE_EFFECT_MAX_SIZE},
{"min_size", []() -> ILuaConfigValue* { return new CLuaConfigExpressionVec2(); }, WE::WINDOW_RULE_EFFECT_MIN_SIZE},
{"border_color", []() -> ILuaConfigValue* { return new CLuaConfigGradient(CHyprColor(0xFF000000)); }, WE::WINDOW_RULE_EFFECT_BORDER_COLOR},
{"persistent_size", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_PERSISTENT_SIZE},
{"allows_input", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_ALLOWS_INPUT},
{"dim_around", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_DIM_AROUND},
{"decorate", []() -> ILuaConfigValue* { return new CLuaConfigBool(true); }, WE::WINDOW_RULE_EFFECT_DECORATE},
{"focus_on_activate", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_FOCUS_ON_ACTIVATE},
{"keep_aspect_ratio", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_KEEP_ASPECT_RATIO},
{"nearest_neighbor", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_NEAREST_NEIGHBOR},
{"no_anim", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_NO_ANIM},
{"no_blur", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_NO_BLUR},
{"no_dim", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_NO_DIM},
{"no_focus", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_NO_FOCUS},
{"no_follow_mouse", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_NO_FOLLOW_MOUSE},
{"no_max_size", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_NO_MAX_SIZE},
{"no_shadow", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_NO_SHADOW},
{"no_shortcuts_inhibit", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_NO_SHORTCUTS_INHIBIT},
{"opaque", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_OPAQUE},
{"force_rgbx", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_FORCE_RGBX},
{"sync_fullscreen", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_SYNC_FULLSCREEN},
{"immediate", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_IMMEDIATE},
{"xray", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_XRAY},
{"render_unfocused", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_RENDER_UNFOCUSED},
{"no_screen_share", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_NO_SCREEN_SHARE},
{"no_vrr", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_NO_VRR},
{"stay_focused", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_STAY_FOCUSED},
{"confine_pointer", []() -> ILuaConfigValue* { return new CLuaConfigBool(false); }, WE::WINDOW_RULE_EFFECT_CONFINE_POINTER},
};
std::string argStr(lua_State* L, int idx);
std::optional<std::string> tableOptStr(lua_State* L, int idx, const char* field);
std::optional<double> tableOptNum(lua_State* L, int idx, const char* field);
std::optional<bool> tableOptBool(lua_State* L, int idx, const char* field);
PHLMONITOR monitorFromLuaSelectorOrObject(lua_State* L, int idx, const char* fnName);
PHLWORKSPACE workspaceFromLuaSelectorOrObject(lua_State* L, int idx, const char* fnName);
PHLWINDOW windowFromLuaSelectorOrObject(lua_State* L, int idx, const char* fnName);
std::optional<PHLMONITOR> tableOptMonitor(lua_State* L, int idx, const char* field, const char* fnName);
std::optional<PHLWORKSPACE> tableOptWorkspace(lua_State* L, int idx, const char* field, const char* fnName);
std::optional<PHLWINDOW> tableOptWindow(lua_State* L, int idx, const char* field, const char* fnName);
std::optional<std::string> monitorSelectorFromLuaSelectorOrObject(lua_State* L, int idx, const char* fnName);
std::optional<std::string> workspaceSelectorFromLuaSelectorOrObject(lua_State* L, int idx, const char* fnName);
std::optional<std::string> windowSelectorFromLuaSelectorOrObject(lua_State* L, int idx, const char* fnName);
std::optional<std::string> tableOptMonitorSelector(lua_State* L, int idx, const char* field, const char* fnName);
std::optional<std::string> tableOptWorkspaceSelector(lua_State* L, int idx, const char* field, const char* fnName);
std::optional<std::string> tableOptWindowSelector(lua_State* L, int idx, const char* field, const char* fnName);
std::string requireTableFieldMonitorSelector(lua_State* L, int idx, const char* field, const char* fnName);
std::string requireTableFieldWorkspaceSelector(lua_State* L, int idx, const char* field, const char* fnName);
std::string requireTableFieldWindowSelector(lua_State* L, int idx, const char* field, const char* fnName);
Math::eDirection parseDirectionStr(const std::string& str);
Config::Actions::eTogglableAction parseToggleStr(const std::string& str);
std::optional<PHLWINDOW> windowFromUpval(lua_State* L, int idx);
void pushWindowUpval(lua_State* L, int tableIdx);
int checkResult(lua_State* L, const Config::Actions::ActionResult& r);
int pushSuccessResult(lua_State* L, const Config::Actions::SActionResult& r = {});
int pushErrorResult(lua_State* L, const Config::Actions::SActionError& e);
void reportError(lua_State* L, const Config::Actions::SActionError& e);
PHLWORKSPACE resolveWorkspaceStr(const std::string& args);
PHLMONITOR resolveMonitorStr(const std::string& args);
std::string getSourceInfo(lua_State* L, int stackLevel = 1);
std::string requireTableFieldStr(lua_State* L, int idx, const char* field, const char* fnName);
double requireTableFieldNum(lua_State* L, int idx, const char* field, const char* fnName);
Config::Actions::eTogglableAction tableToggleAction(lua_State* L, int idx, const char* field = "action");
std::expected<std::string, std::string> ruleValueToString(lua_State* L);
std::expected<void, std::string> addWindowRuleEffectFromLua(lua_State* L, const SWindowRuleEffectDesc& desc, const SP<Desktop::Rule::CWindowRule>& rule);
std::expected<SP<Desktop::Rule::CWindowRule>, int> buildRuleFromTable(lua_State* L, int idx);
int configError(lua_State* L, std::string s, Config::Actions::eActionErrorLevel level = Config::Actions::eActionErrorLevel::ERROR,
Config::Actions::eActionErrorCode code = Config::Actions::eActionErrorCode::UNKNOWN, int stackLevel = 1);
int dispatcherError(lua_State* L, std::string s, Config::Actions::eActionErrorLevel level = Config::Actions::eActionErrorLevel::ERROR,
Config::Actions::eActionErrorCode code = Config::Actions::eActionErrorCode::UNKNOWN, int stackLevel = 1);
template <typename... Args>
int configError(lua_State* L, std::format_string<Args...> fmt, Args&&... args) {
return configError(L, std::format(fmt, std::forward<Args>(args)...));
}
template <typename... Args>
int dispatcherError(lua_State* L, Config::Actions::eActionErrorLevel level, Config::Actions::eActionErrorCode code, std::format_string<Args...> fmt, Args&&... args) {
return dispatcherError(L, std::format(fmt, std::forward<Args>(args)...), level, code);
}
template <typename... Args>
int configError(lua_State* L, int stackLevel, std::format_string<Args...> fmt, Args&&... args) {
return configError(L, std::format(fmt, std::forward<Args>(args)...), Config::Actions::eActionErrorLevel::ERROR, Config::Actions::eActionErrorCode::UNKNOWN, stackLevel);
}
template <typename T, size_t N>
const T* findDescByName(const T (&descs)[N], std::string_view key) {
for (const auto& desc : descs) {
if (key == desc.name)
return &desc;
}
return nullptr;
}
void setFn(lua_State* L, const char* name, lua_CFunction fn);
void setMgrFn(lua_State* L, CConfigManager* mgr, const char* name, lua_CFunction fn);
void markDispatcherTable(lua_State* L);
int wrapDispatcher(lua_State* L);
bool pushDispatcherFunction(lua_State* L, int idx);
template <typename T>
SParseError parseTableField(lua_State* L, int tableIdx, const char* field, T& parser) {
lua_getfield(L, tableIdx, field);
if (lua_isnil(L, -1)) {
lua_pop(L, 1);
return {.errorCode = PARSE_ERROR_BAD_VALUE, .message = std::format("missing required field \"{}\"", field)};
}
auto err = parser.parse(L);
lua_pop(L, 1);
if (err.errorCode != PARSE_ERROR_OK)
err.message = std::format("field \"{}\": {}", field, err.message);
return err;
}
bool hasTableField(lua_State* L, int tableIdx, const char* field);
void registerToplevelBindings(lua_State* L, CConfigManager* mgr);
void registerLayoutBindings(lua_State* L, CConfigManager* mgr);
void registerQueryBindings(lua_State* L);
void registerNotificationBindings(lua_State* L);
void registerConfigRuleBindings(lua_State* L, CConfigManager* mgr);
void registerBindingsImpl(lua_State* L, CConfigManager* mgr);
void registerDispatcherBindings(lua_State* L);
}
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