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Hyprland.git
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Age
Files
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*
fix double free
vaxerski
2022-11-29
1
-1
/
+0
*
clean up blur code and fix minor issues
vaxerski
2022-11-28
1
-27
/
+27
*
fix minor issues with blur_new_optimize
vaxerski
2022-11-28
1
-3
/
+43
*
Added handling more special workspaces
vaxerski
2022-11-27
2
-10
/
+10
*
optimize border shader
vaxerski
2022-11-27
1
-2
/
+4
*
use highp for pixcoord to fix nvidia border issues
vaxerski
2022-11-26
1
-1
/
+2
*
fix transformed border thickness
vaxerski
2022-11-26
3
-4
/
+7
*
allow 360 degrees of freedom in gradients
vaxerski
2022-11-26
2
-2
/
+19
*
fix fadeout with animated border
vaxerski
2022-11-26
1
-1
/
+1
*
optimize data feeding to gradient renderer
vaxerski
2022-11-26
2
-12
/
+7
*
added border gradients
vaxerski
2022-11-26
5
-24
/
+60
*
fix up the border shader
vaxerski
2022-11-26
1
-6
/
+7
*
check for special workspace open in attemptDirectScanout
vaxerski
2022-11-25
1
-1
/
+1
*
remove resize transitions
vaxerski
2022-11-22
3
-39
/
+0
*
Unify rounding shaders
vaxerski
2022-11-21
3
-74
/
+65
*
Render focused window at last (#1060)
Julian Schuler
2022-11-20
1
-0
/
+11
*
minor fixes for mirrors & log more monitor events
vaxerski
2022-11-19
1
-1
/
+0
*
minor monitor code fixups
vaxerski
2022-11-18
1
-6
/
+3
*
fix extents in shadow deco
vaxerski
2022-11-16
1
-5
/
+5
*
fix slide calcs for windows outside the viewport
vaxerski
2022-11-16
1
-5
/
+5
*
fix shadow extent & offset calculations
vaxerski
2022-11-09
1
-2
/
+5
*
Fix crashes with DS and mirrors
vaxerski
2022-11-09
1
-1
/
+4
*
clamp shadow scale to 1
vaxerski
2022-11-07
1
-3
/
+5
*
Added decoration:shadow_scale
vaxerski
2022-11-07
1
-8
/
+30
*
fix up formatting
vaxerski
2022-11-07
1
-6
/
+6
*
resize transition fixes + default transitions to false
vaxerski
2022-11-06
1
-25
/
+26
*
Fix resize transitions on multimon + transformed
vaxerski
2022-11-06
2
-2
/
+8
*
Added resize transitions
vaxerski
2022-11-06
6
-12
/
+124
*
Revert adding toggle for drm scanout flags
vaxerski
2022-11-06
1
-5
/
+0
*
fix issues with direct scanout's lack of surface frame feedback
vaxerski
2022-11-06
1
-0
/
+3
*
added toggle for drm scanout flags
vaxerski
2022-11-06
1
-0
/
+5
*
Added creating / destroying outputs on a multi-backend + headless backend
vaxerski
2022-11-05
1
-0
/
+7
*
remove spammy logs for DS
vaxerski
2022-11-05
1
-2
/
+0
*
Added direct scanout
vaxerski
2022-11-05
2
-0
/
+149
*
handle transforming displays in outputMgr
vaxerski
2022-11-03
1
-1
/
+9
*
remove old comments
vaxerski
2022-11-02
1
-6
/
+0
*
fix the damageBox in damageMonitor
vaxerski
2022-11-02
1
-1
/
+1
*
remove redundant check in CShader
vaxerski
2022-11-01
1
-3
/
+1
*
revert output smart layout reporting
vaxerski
2022-10-29
1
-9
/
+2
*
fix default 0 in box passing test
vaxerski
2022-10-29
1
-1
/
+1
*
avoid layout changes when unnecessary in applyMonitorRule
vaxerski
2022-10-29
1
-4
/
+9
*
remove redundant check
vaxerski
2022-10-28
1
-12
/
+0
*
guard primaryFB tex in end()
vaxerski
2022-10-28
2
-0
/
+13
*
add 10bit support to displays
vaxerski
2022-10-27
1
-1
/
+27
*
fix debug nest black screen
vaxerski
2022-10-24
1
-1
/
+1
*
disable adaptive sync with no_vfr off
vaxerski
2022-10-22
1
-8
/
+1
*
Transpose matrices on LEGACY_RENDERER
vaxerski
2022-10-22
1
-0
/
+25
*
Add windowrules for noblur and noshadow (#884)
Kainoa Kanter
2022-10-20
2
-1
/
+4
*
render layer snapshot without blur
vaxerski
2022-10-19
1
-0
/
+5
*
allow glob wildcard in addreserved
vaxerski
2022-10-17
1
-3
/
+9
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