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* renderer: avoid double-rendering ls-es on fadingOutVaxry2024-04-041-1/+2
* renderer: block screen shader on screencopyVaxry2024-04-032-1/+3
* core: fix some crash conditions around workspace ptrs in CWindowVaxry2024-04-031-1/+4
* blur: block modif only on no new optimizeVaxry2024-04-031-0/+4
* opengl: fix modif in blurVaxry2024-04-031-2/+0
* renderer: render back layer for workspace-less passesVaxry2024-04-031-0/+7
* opengl: log framebuffer errorsVaxry2024-04-031-1/+1
* renderer: some fixes for renderModifVaxry2024-04-034-9/+87
* workspaces: add visible flagVaxry2024-04-031-4/+4
* Workspace/core: Refactor workspace storage (#5380)Vaxry2024-04-027-57/+57
* renderer: Fix rendering when swiping workspaces (#5367)thejch2024-04-011-6/+9
* deco: fix groupbar offset (#5364)thejch2024-04-011-1/+1
* reenderer: Add 1 border damage to fix number rounding issues (#5343)thejch2024-03-311-2/+2
* renderer/animations: Fix various inaccurate damage tracking issues and offset...thejch2024-03-319-77/+126
* input: add misc:hide_cursor_on_key_pressVaxry2024-03-282-18/+68
* layershell: update render pos and size in arrangevaxerski2024-03-271-0/+3
* renderer: minor fixes to misaligned reported surface renderingvaxerski2024-03-261-5/+3
* layer-shell: render popups above everythingVaxry2024-03-252-4/+12
* renderer: allow blurring ls popupsVaxry2024-03-252-21/+52
* renderer: dont render fullscreen special on wrong monitor (#5249)thejch2024-03-251-1/+2
* renderer: forward decl for b_pch=false (#5250)Brett Alcox2024-03-241-0/+1
* IME: Refactor and fixup popupsVaxry2024-03-242-9/+13
* animations: Fix animation issue in focusworkspaceoncurrentmonitor (#5202)thejch2024-03-231-2/+4
* input: focus window on mouse down on groupbar (#5224)MightyPlaza2024-03-221-0/+4
* opengl: report shader compilation errors from screen_shader (#5138)jill2024-03-212-3/+26
* refactor: move window.hpp to desktop/Vaxry2024-03-203-2/+3
* opengl: minor adjustment to getPreferredReadFormatVaxry2024-03-191-3/+3
* screenShader: allow camel for screensizeVaxry2024-03-181-0/+2
* screenshader: add screen_size uniformVaxry2024-03-181-0/+3
* renderer: add support for gles3.2 screen shadersVaxry2024-03-182-1/+12
* renderer: minor fixups for misaligned surface rendering offsetsVaxry2024-03-171-4/+6
* renderer: don't render window on other mons during anim inVaxry2024-03-171-0/+4
* renderer: disable surface adjustments for misaligned reported when manual res...Vaxry2024-03-161-3/+2
* renderer: don't translate surface box on interactive resizes with non-updated...Vaxry2024-03-161-1/+2
* renderer: add better multi monitor animations (#5126)thejch2024-03-161-3/+12
* renderer: fix non-reported sizes window box calculationsVaxry2024-03-161-1/+1
* renderer: fix invalid access on non-assigned surfacesVaxry2024-03-151-1/+1
* renderer: adjust surface dimensions for oversized not-yet ackd surface sizesVaxry2024-03-151-5/+16
* lock: fix red screen issues with multiple monitors (#5100)Maximilian Seidler2024-03-152-6/+13
* renderer: Allow headless mode in hyprland (#4794)thejch2024-03-151-7/+11
* internal: minor fixups for fading out xwayland windowsVaxry2024-03-141-5/+10
* internal: Support libhyprcursor (#5009)Vaxry2024-03-091-1/+2
* deco: fix warningsVaxry2024-03-091-3/+3
* keybinds: Allow fullscreen/maximize in special workspace (#4921)thejch2024-03-041-2/+9
* config: improve config value infrastructureVaxry2024-03-035-244/+248
* renderer: minor fixes to transformationsVaxry2024-03-032-3/+3
* opengl: fix compilation on legacy renderer (#4928)Julien Roy2024-03-031-3/+13
* renderer: respect forceNoBlur when rendering small surface windows (#4932)JManch2024-03-031-1/+1
* animations: Refactor AnimatedVariable (#4911)GartoxFR2024-03-026-61/+61
* xwayland: set scaledBy for unmanaged windows in mapVaxry2024-03-011-1/+1