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* And now fix the placeholdervaxerski2022-05-181-2/+2
* What the fuck is going on with git, fix the entire scaling mergevaxerski2022-05-184-41/+51
* Revert "Merge pull request #88 from vaxerski/scaling"vaxerski2022-05-184-51/+41
* Merge branch 'main' into scalingvaxerski2022-05-186-144/+130
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| * fix border geometryvaxerski2022-05-171-0/+2
| * fix fade blurvaxerski2022-05-171-1/+1
| * borders are now gangstavaxerski2022-05-176-138/+125
| * added opacity setting for fullscreen windowsFour_Griffins2022-05-161-1/+2
| * Added workspace fade transitionvaxerski2022-05-162-7/+4
* | fix surface effective damage scalevaxerski2022-05-181-0/+1
* | fix fadeoutvaxerski2022-05-162-17/+21
* | fixed blur and shitvaxerski2022-05-163-7/+7
* | added scaling (dt broken)vaxerski2022-05-162-22/+28
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* Fix certain layersurfaces crashingvaxerski2022-05-151-1/+1
* oops forgot about thisvaxerski2022-05-141-2/+1
* adjust blur radiusvaxerski2022-05-141-1/+1
* Fadein/out now applies to layersurfaces toovaxerski2022-05-144-9/+94
* Added workspace animationsvaxerski2022-05-122-8/+10
* optimized texture renderingvaxerski2022-05-102-32/+22
* fix yesterday's commitvaxerski2022-05-101-5/+12
* Optimize blur massively and some fixesvaxerski2022-05-093-9/+24
* respect outputMgrApplyTestvaxerski2022-05-061-16/+23
* Fix blur leaving strokes on full damage trackingvaxerski2022-05-062-19/+13
* fix kb stuffvaxerski2022-05-061-1/+1
* log damage debug optvaxerski2022-05-051-0/+15
* optimization: dont damage entire window on border animvaxerski2022-05-052-0/+6
* damage mon on arrangevaxerski2022-05-041-0/+4
* render border with damagevaxerski2022-05-041-1/+10
* Reject blur rendering on empty damagevaxerski2022-05-021-7/+7
* fix kawase oopsievaxerski2022-05-021-8/+2
* Major blur rework: optimization & fixesvaxerski2022-05-023-83/+175
* Added custom reserved area per monvaxerski2022-04-271-0/+4
* fixed overlay layers being on bottom of fullscreen windowsvaxerski2022-04-251-0/+6
* Switched old blur to dual kawasevaxerski2022-04-242-136/+90
* some fixes for full damage trackingvaxerski2022-04-241-8/+15
* Merge branch 'main' into animation-system-reworkvaxerski2022-04-241-2/+4
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| * Fixed damaging multimonvaxerski2022-04-231-3/+5
* | New animation systemvaxerski2022-04-232-12/+12
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* added opacity rulevaxerski2022-04-221-1/+4
* fix monitor reload crashvaxerski2022-04-211-1/+18
* Added dynamic monitor rulesvaxerski2022-04-194-1/+90
* fixed discardopaque with custom alphavaxerski2022-04-182-6/+7
* Added active/inactive opacityvaxerski2022-04-171-1/+1
* store scale and scale windows with monitorvaxerski2022-04-172-10/+9
* Don't blur behind opaque pixelsvaxerski2022-04-174-11/+40
* fixed some nested render bugsvaxerski2022-04-142-5/+5
* renderer fixesvaxerski2022-04-143-4/+25
* added basic damage trackingvaxerski2022-04-144-70/+143
* respect texture size and not mon size in BGTexvaxerski2022-04-131-4/+9
* oops, fixed regular renderervaxerski2022-04-131-0/+1