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* renderer: Add rounding power setting to groupbar and gradient roundness. (#11...Martin2025-08-161-0/+4
* internal: unify VT gettingvaxerski2025-08-141-5/+3
* refactor: Use new hyprutils casts (#11377)Kamikadze2025-08-148-74/+74
* renderer: minor fixups to uv calcs (#11375)Vaxry2025-08-081-9/+12
* popup: imorove logging, use fadeAlpha for opacityVaxry2025-08-031-1/+7
* renderer: fix snapshot coordsVaxry2025-08-031-1/+2
* renderer: add popup fade-in-out (#11313)Vaxry2025-08-033-3/+103
* renderer: apply default luma for reverting back to srgbVaxry2025-08-021-5/+8
* screencopy: un-hdr screencopy buffers for cm-unaware clients (#11294)Vaxry2025-07-312-5/+11
* opengl: improve render fn arg clarity (#11286)Vaxry2025-07-318-159/+260
* renderer: use CRegion foreach over getRects (#10980)Tom Englund2025-07-303-39/+35
* core: disable esync for non-linux kernelsVaxry2025-07-291-0/+5
* ci: correct tar command for xz compression & fix typos (#11213)xqso2025-07-254-5/+5
* core: move workspace ptrs to weak (#11194)Vaxry2025-07-241-5/+4
* renderer: implement wp-color-management-v1 transfer functions (#11084)Thomas Müller2025-07-201-69/+157
* internal: replace unsafe strcpy with snprintf (#11128)MirzaSamadAhmedBaig2025-07-201-2/+1
* systeminfo: print more render infoVaxry2025-07-201-3/+3
* renderer: Add cursor:invisible to allow to hide the cursor (#11058)Mozzarella322025-07-201-1/+2
* opengl: detect android fence support and disable explicit if it's missing (#1...Vaxry2025-07-193-6/+36
* config: disable hw on mgpu nvidia by default (#11018)Vaxry2025-07-162-0/+9
* renderer: use makeUnique for session-lock render passes (#11019)Maximilian Seidler2025-07-141-3/+3
* session-lock: don't render workspaces when locked (#10865)Maximilian Seidler2025-07-142-46/+58
* presentation: move to unique ptrsTom Englund2025-07-101-2/+2
* renderpass: use unique ptr instead of shared ptrTom Englund2025-07-1010-41/+41
* renderer: Added a pointer position uniform to the screen shader. (#10821)FrancisTheCat2025-07-082-3/+20
* core: use new typed signals from hu (#10853)outfoxxed2025-07-081-1/+1
* Renderer: Implement new render scheduling (#10936)Vaxry2025-07-082-8/+8
* opengl: avoid reallocations in EGLImage (#10960)Tom Englund2025-07-071-21/+24
* pass: overload TexPass constructorTom Englund2025-07-075-7/+12
* renderer: move render calculation behind if caseTom Englund2025-07-071-6/+6
* plugins: made currentWindow available in RENDER_PRE_WINDOW (#10957)jmanc32025-07-071-3/+3
* texture: zero out the cached states in destroy (#10954)Tom Englund2025-07-071-0/+1
* renderer: add mouse zoom animations (#10882)aphelei2025-07-011-4/+5
* opengl: add missing skipcm if case (#10888)Tom Englund2025-07-011-0/+6
* shader: replace texture2d with texture (#10893)Tom Englund2025-07-018-26/+24
* renderer: reduce a lot of glcalls and cache various states (#10757)Tom Englund2025-06-2524-886/+856
* renderer/cm: Add automatic hdr (#9785)UjinT342025-06-231-17/+30
* renderer: add wrapping options to renderTextureWithBlur method (#10807)zacoons2025-06-212-6/+8
* config: nuke explicit_sync settingsVaxry2025-06-192-32/+0
* renderer: make lock fail textures dynamically loadedVaxry2025-06-193-13/+41
* grpupbar: Add config options to color inactive and locked groupbar titles (#1...Jacob Ilias Komissar2025-06-162-8/+26
* config/monitor: Add monitor v2 HDR rules (#10623)UjinT342025-06-153-9/+6
* opengl: use a stack for storing monitor transform enabledVaxry2025-06-156-28/+46
* internal: clean up dead snapshot codeVaxry2025-06-152-49/+4
* renderer: fixup some missing fadeout cases with specialVaxry2025-06-111-28/+31
* renderer: refuse rendering invalid resolutionsVaxry2025-06-111-0/+5
* internal: Fix HyprError not displaying at startup (#10606)Kamikadze2025-06-011-1/+0
* internal: refactor to use empty() (#10599)Kamikadze2025-05-313-8/+8
* refactor: use std::ranges whenever possible (#10584)Kamikadze2025-05-304-19/+17
* groupbar: force recalc on visibility changesvaxerski2025-05-282-5/+15