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* internal: Support libhyprcursor (#5009)Vaxry2024-03-091-1/+2
* deco: fix warningsVaxry2024-03-091-3/+3
* keybinds: Allow fullscreen/maximize in special workspace (#4921)thejch2024-03-041-2/+9
* config: improve config value infrastructureVaxry2024-03-035-244/+248
* renderer: minor fixes to transformationsVaxry2024-03-032-3/+3
* opengl: fix compilation on legacy renderer (#4928)Julien Roy2024-03-031-3/+13
* renderer: respect forceNoBlur when rendering small surface windows (#4932)JManch2024-03-031-1/+1
* animations: Refactor AnimatedVariable (#4911)GartoxFR2024-03-026-61/+61
* xwayland: set scaledBy for unmanaged windows in mapVaxry2024-03-011-1/+1
* renderer: force a few render frames on init anim endVaxry2024-02-291-0/+1
* surface: unify ownersVaxry2024-02-291-4/+4
* refactor: move a few things to desktop/Vaxry2024-02-291-1/+1
* renderer: damage whole ring on failed commitVaxry2024-02-281-1/+1
* layers: add fully featured animationsVaxry2024-02-283-8/+23
* renderer: take into account fading out windows in solitary recheckVaxry2024-02-261-1/+2
* config: add opengl:force_introspectionVaxry2024-02-231-4/+7
* opengl: check bottom/bg layers for required introspectionVaxry2024-02-231-0/+11
* renderer: nuke lastFrameDamage and rework finalDamageVaxry2024-02-233-15/+23
* renderer: fix logsVaxry2024-02-231-3/+3
* renderer: add more logging for fails in beginRenderVaxry2024-02-221-4/+8
* renderer: minor fixes for introspection detectionVaxry2024-02-222-3/+4
* shadow: fix missed invalid use of cfg val ptrVaxry2024-02-211-1/+1
* renderer: Update splash text properties to be configurable (#4707)Hiram Muñoz2024-02-211-3/+9
* renderer: ignore set cursor surface if cursor should be hidden (#4780)André Silva2024-02-211-2/+8
* renderer: fixup damage_ring rotationVaxry2024-02-192-13/+20
* surface: minor fixes for last logicalDamage calc fixvaxerski2024-02-191-3/+5
* surface: fix invalid damage tracking in damageSurfacevaxerski2024-02-191-11/+10
* renderer: fix invalid damage accumulation with invalid buffer_ageVaxry2024-02-182-39/+36
* Migrate the config to hyprlang (#4656)Vaxry2024-02-185-215/+229
* monitors: fix outputmgr nullptr crash (#4738)Alessio Molinari2024-02-181-2/+2
* monitor: don't damage twice (#4727)Abílio Costa2024-02-171-2/+2
* shaders: use highp for fragmentsVaxry2024-02-153-15/+15
* renderer: don't calculate mirror damage without mirrors presentVaxry2024-02-141-9/+9
* renderer: accept custom state requests for fake outputsVaxry2024-02-141-49/+53
* renderer: don't set solitary on present notificationsvaxerski2024-02-141-0/+3
* renderer: update cursor also when hostpot only changesVaxry2024-02-131-1/+1
* groupbar: scale groupbar text according to monitor scale (#4640)Ben Landon2024-02-081-1/+2
* screenshader: rename output uniform to wl_output (#4606)JManch2024-02-042-9/+9
* renderer: avoid unnecessary gpu resource deletionsVaxry2024-02-022-6/+10
* renderer: reset fb pointers after render passVaxry2024-02-021-0/+3
* renderer: Add new background infrastructureVaxry2024-01-292-79/+95
* renderer: fixup misaligned fsv1 surfaces with uvVaxry2024-01-282-9/+21
* monitor: wrap usage of wlr_output_stateVaxry2024-01-281-46/+41
* opengl: use texBox for rendering background textureVaxry2024-01-281-3/+1
* monitor: clear output state after usageVaxry2024-01-271-0/+6
* deps: update wlrootsVaxry2024-01-272-41/+42
* opengl: rassert false on lost contextVaxry2024-01-261-0/+23
* damage: use buffer_damage instead of effective_damagevaxerski2024-01-171-2/+1
* groupbar: separate gradients from title (#4444)MightyPlaza2024-01-151-16/+18
* fractional: Set preferred scale on monitor config reload (#4406)1over1372024-01-141-0/+7