| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | renderer: add surface shader variants with less branching and uniforms (#13030) | UjinT34 | 2026-01-21 | 1 | -33/+0 |
| * | renderer: optimise shader usage further, split shaders and add more caching (... | Tom Englund | 2026-01-17 | 1 | -13/+2 |
| * | renderer: shader code refactor (#12926) | Tom Englund | 2026-01-12 | 1 | -0/+44 |
