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path: root/src/render/shaders/glsl/CM.glsl
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* renderer: add surface shader variants with less branching and uniforms (#13030)UjinT342026-01-211-145/+6
* renderer: optimise shader usage further, split shaders and add more caching (...Tom Englund2026-01-171-2/+1
* renderer/cm: higher-quality tonemapping (#12204)Dominick DiMaggio2025-12-071-16/+10
* renderer/cm: allow gamma 2.2 instead of sRGB EOTF (#12094)Dominick DiMaggio2025-10-291-1/+1
* renderer: implement wp-color-management-v1 transfer functions (#11084)Thomas Müller2025-07-201-69/+157
* cm: Use precomputed primaries conversion (#9814)UjinT342025-04-291-80/+52
* renderer/opengl: Extract shaders from source (#9600)UjinT342025-03-291-0/+364