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path: root/src/render/shaders/Textures.hpp
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* Remove texcoord from QUADFRAGSRC.Felix Dick2022-10-051-1/+0
* Remove unused ignoreCorners variable from texture shaders.Felix Dick2022-10-011-7/+0
* Cut the number of pixels that call length() in half.Felix Dick2022-10-011-4/+4
* Merge branch 'fix_rounding_in_size_changing_windows' into rework_rounding_shaderFelix Dick2022-10-011-8/+4
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| * Send absolute screen coordinates to texture shaders.Felix Dick2022-09-291-4/+4
| * Don't pass bottomRight to textureShaders compute it within.Felix Dick2022-09-291-5/+1
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* Even less branching (taken more or less from the border shader).Felix Dick2022-09-291-5/+5
* fixing your shit.Felix Dick2022-09-281-78/+80
* Merge branch 'main' into rework_rounding_shaderFelix Dick2022-09-281-5/+5
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* | Make the rounding texture shaders smaller and more efficient.Felix Dick2022-09-281-172/+55
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* Remove trailing whitespace.Felix Dick2022-09-251-2/+2
* Added window dimmingvaxerski2022-08-301-2/+31
* fix fade corner artifactsvaxerski2022-07-161-10/+8
* added drop shadowsvaxerski2022-06-251-0/+341