diff options
Diffstat (limited to 'src/render')
| -rw-r--r-- | src/render/shaders/Textures.hpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/render/shaders/Textures.hpp b/src/render/shaders/Textures.hpp index b7d672d9..16905e3b 100644 --- a/src/render/shaders/Textures.hpp +++ b/src/render/shaders/Textures.hpp @@ -22,17 +22,17 @@ inline static constexpr auto ROUNDED_SHADER_FUNC = [](const std::string colorVar if (primitiveMultisample == 1 && dist > radius - 1.0) { float distances = 0.0; - if (length(pixCoord - vec2(0.25, 0.25)) < radius) { distances = distances + 1.0; } - if (length(pixCoord - vec2(0.75, 0.25)) < radius) { distances = distances + 1.0; } - if (length(pixCoord - vec2(0.25, 0.75)) < radius) { distances = distances + 1.0; } - if (length(pixCoord - vec2(0.75, 0.75)) < radius) { distances = distances + 1.0; } + if (length(pixCoord + vec2(0.25, 0.25)) < radius) { distances = distances + 1.0; } + if (length(pixCoord + vec2(0.75, 0.25)) < radius) { distances = distances + 1.0; } + if (length(pixCoord + vec2(0.25, 0.75)) < radius) { distances = distances + 1.0; } + if (length(pixCoord + vec2(0.75, 0.75)) < radius) { distances = distances + 1.0; } if (distances == 0.0) discard; distances = distances / 4.0; - /* )#" + colorVarName + R"#( = )#" + colorVarName + R"#( * distances; */ + )#" + colorVarName + R"#( = )#" + colorVarName + R"#( * distances; } } |
