summaryrefslogtreecommitdiff
path: root/src/render
diff options
context:
space:
mode:
Diffstat (limited to 'src/render')
-rw-r--r--src/render/OpenGL.cpp31
-rw-r--r--src/render/OpenGL.hpp1
-rw-r--r--src/render/Renderer.cpp11
3 files changed, 32 insertions, 11 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index 78ffce14..118f902b 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -166,13 +166,17 @@ void CHyprOpenGLImpl::end() {
// end the render, copy the data to the WLR framebuffer
if (!m_bFakeFrame) {
glBindFramebuffer(GL_FRAMEBUFFER, m_iWLROutputFb);
- wlr_box monbox = {0, 0, m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y};
+ wlr_box monbox = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
pixman_region32_copy(m_RenderData.pDamage, &m_rOriginalDamageRegion);
clear(CColor(11, 11, 11, 255));
+ m_bEndFrame = true;
+
renderTexture(m_mMonitorRenderResources[m_RenderData.pMonitor].primaryFB.m_cTex, &monbox, 255.f, 0);
+
+ m_bEndFrame = false;
}
// reset our data
@@ -205,7 +209,15 @@ void CHyprOpenGLImpl::scissor(const wlr_box* pBox) {
return;
}
- glScissor(pBox->x, pBox->y, pBox->width, pBox->height);
+ wlr_box newBox = *pBox;
+
+ int w, h;
+ wlr_output_transformed_resolution(m_RenderData.pMonitor->output, &w, &h);
+
+ const auto TR = wlr_output_transform_invert(m_RenderData.pMonitor->transform);
+ wlr_box_transform(&newBox, &newBox, TR, w, h);
+
+ glScissor(newBox.x, newBox.y, newBox.width, newBox.height);
glEnable(GL_SCISSOR_TEST);
}
@@ -217,8 +229,9 @@ void CHyprOpenGLImpl::scissor(const pixman_box32* pBox) {
return;
}
- glScissor(pBox->x1, pBox->y1, pBox->x2 - pBox->x1, pBox->y2 - pBox->y1);
- glEnable(GL_SCISSOR_TEST);
+ wlr_box newBox = {pBox->x1, pBox->y1, pBox->x2 - pBox->x1, pBox->y2 - pBox->y1};
+
+ scissor(&newBox);
}
void CHyprOpenGLImpl::scissor(const int x, const int y, const int w, const int h) {
@@ -231,7 +244,7 @@ void CHyprOpenGLImpl::renderRect(wlr_box* box, const CColor& col, int round) {
RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!");
float matrix[9];
- wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, m_RenderData.pMonitor->output->transform_matrix); // TODO: write own, don't use WLR here
+ wlr_matrix_project_box(matrix, box, wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform), 0, m_RenderData.pMonitor->output->transform_matrix); // TODO: write own, don't use WLR here
float glMatrix[9];
wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix);
@@ -296,7 +309,7 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(const CTexture& tex, wlr_b
RASSERT((tex.m_iTexID > 0), "Attempted to draw NULL texture!");
// get transform
- const auto TRANSFORM = wlr_output_transform_invert(WL_OUTPUT_TRANSFORM_NORMAL);
+ const auto TRANSFORM = wlr_output_transform_invert(!m_bEndFrame ? WL_OUTPUT_TRANSFORM_NORMAL : m_RenderData.pMonitor->transform);
float matrix[9];
wlr_matrix_project_box(matrix, pBox, TRANSFORM, 0, m_RenderData.pMonitor->output->transform_matrix);
@@ -817,10 +830,10 @@ void CHyprOpenGLImpl::createBGTextureForMonitor(SMonitor* pMonitor) {
// get the adequate tex
std::string texPath = "/usr/share/hyprland/wall_";
Vector2D textureSize;
- if (pMonitor->vecSize.x > 7000) {
+ if (pMonitor->vecTransformedSize.x > 7000) {
textureSize = Vector2D(7680, 4320);
texPath += "8K.png";
- } else if (pMonitor->vecSize.x > 3000) {
+ } else if (pMonitor->vecTransformedSize.x > 3000) {
textureSize = Vector2D(3840, 2160);
texPath += "4K.png";
} else {
@@ -853,7 +866,7 @@ void CHyprOpenGLImpl::createBGTextureForMonitor(SMonitor* pMonitor) {
void CHyprOpenGLImpl::clearWithTex() {
RASSERT(m_RenderData.pMonitor, "Tried to render BGtex without begin()!");
- wlr_box box = {0, 0, m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y};
+ wlr_box box = {0, 0, m_RenderData.pMonitor->vecTransformedSize.x, m_RenderData.pMonitor->vecTransformedSize.y};
renderTexture(m_mMonitorBGTextures[m_RenderData.pMonitor], &box, 255, 0);
}
diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp
index fa193057..34eef478 100644
--- a/src/render/OpenGL.hpp
+++ b/src/render/OpenGL.hpp
@@ -92,6 +92,7 @@ private:
std::string m_szExtensions;
bool m_bFakeFrame = false;
+ bool m_bEndFrame = false;
// Shaders
SQuad m_shQUAD;
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 68282ae2..02824920 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -559,7 +559,7 @@ void CHyprRenderer::applyMonitorRule(SMonitor* pMonitor, SMonitorRule* pMonitorR
Debug::log(LOG, "Applying monitor rule for %s", pMonitor->szName.c_str());
// Check if the rule isn't already applied
- if (!force && DELTALESSTHAN(pMonitor->vecPixelSize.x, pMonitorRule->resolution.x, 1) && DELTALESSTHAN(pMonitor->vecPixelSize.y, pMonitorRule->resolution.y, 1) && DELTALESSTHAN(pMonitor->refreshRate, pMonitorRule->refreshRate, 1) && pMonitor->scale == pMonitorRule->scale && DELTALESSTHAN(pMonitor->vecPosition.x, pMonitorRule->offset.x, 1) && DELTALESSTHAN(pMonitor->vecPosition.y, pMonitorRule->offset.y, 1)) {
+ if (!force && DELTALESSTHAN(pMonitor->vecPixelSize.x, pMonitorRule->resolution.x, 1) && DELTALESSTHAN(pMonitor->vecPixelSize.y, pMonitorRule->resolution.y, 1) && DELTALESSTHAN(pMonitor->refreshRate, pMonitorRule->refreshRate, 1) && pMonitor->scale == pMonitorRule->scale && DELTALESSTHAN(pMonitor->vecPosition.x, pMonitorRule->offset.x, 1) && DELTALESSTHAN(pMonitor->vecPosition.y, pMonitorRule->offset.y, 1) && pMonitor->transform == pMonitorRule->transform) {
Debug::log(LOG, "Not applying a new rule to %s because it's already applied!", pMonitor->szName.c_str());
return;
}
@@ -623,8 +623,10 @@ void CHyprRenderer::applyMonitorRule(SMonitor* pMonitor, SMonitorRule* pMonitorR
pMonitor->vecSize = pMonitorRule->resolution;
}
+ wlr_output_set_transform(pMonitor->output, pMonitorRule->transform);
+ pMonitor->transform = pMonitorRule->transform;
+
pMonitor->vecPixelSize = pMonitor->vecSize;
- pMonitor->vecSize = (pMonitor->vecSize / pMonitor->scale).floor();
// update renderer
g_pHyprOpenGL->destroyMonitorResources(pMonitor);
@@ -634,6 +636,11 @@ void CHyprRenderer::applyMonitorRule(SMonitor* pMonitor, SMonitorRule* pMonitorR
return;
}
+ int x, y;
+ wlr_output_transformed_resolution(pMonitor->output, &x, &y);
+ pMonitor->vecSize = (Vector2D(x, y) / pMonitor->scale).floor();
+ pMonitor->vecTransformedSize = Vector2D(x,y);
+
wlr_output_layout_add(g_pCompositor->m_sWLROutputLayout, pMonitor->output, (int)pMonitorRule->offset.x, (int)pMonitorRule->offset.y);
//wlr_output_damage_add_whole(pMonitor->damage);