diff options
Diffstat (limited to 'src/render/OpenGL.cpp')
| -rw-r--r-- | src/render/OpenGL.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 021b8893..20457308 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -821,7 +821,7 @@ void CHyprOpenGLImpl::preWindowPass() { preBlurForCurrentMonitor(); } -void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox, float a, wlr_surface* pSurface, int round) { +void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox, float a, wlr_surface* pSurface, int round, bool blockBlurOptimization) { RASSERT(m_RenderData.pMonitor, "Tried to render texture with blur without begin()!"); static auto *const PBLURENABLED = &g_pConfigManager->getConfigValuePtr("decoration:blur")->intValue; @@ -861,7 +861,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox, } // vvv TODO: layered blur fbs? - const bool USENEWOPTIMIZE = (*PBLURNEWOPTIMIZE && m_pCurrentWindow && (!m_pCurrentWindow->m_bIsFloating || *PBLURXRAY) && m_RenderData.pCurrentMonData->blurFB.m_cTex.m_iTexID && !g_pCompositor->isWorkspaceSpecial(m_pCurrentWindow->m_iWorkspaceID)); + const bool USENEWOPTIMIZE = (*PBLURNEWOPTIMIZE && !blockBlurOptimization && ((m_pCurrentWindow && !m_pCurrentWindow->m_bIsFloating) || *PBLURXRAY) && m_RenderData.pCurrentMonData->blurFB.m_cTex.m_iTexID && (!m_pCurrentWindow || !g_pCompositor->isWorkspaceSpecial(m_pCurrentWindow->m_iWorkspaceID) )); CFramebuffer* POUTFB = nullptr; if (!USENEWOPTIMIZE) { |
