diff options
| author | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2022-10-28 22:33:47 +0100 |
|---|---|---|
| committer | vaxerski <43317083+vaxerski@users.noreply.github.com> | 2022-10-28 22:33:47 +0100 |
| commit | ea7f617df613a859ea59fb18131c31ac83ed16ea (patch) | |
| tree | 02425289a29a48a7b5ea6171bb84649a0dc45fe7 /src/render | |
| parent | 644c64d79dd1b01a60ede0e02a91b35ee68e8d04 (diff) | |
remove redundant check
Diffstat (limited to 'src/render')
| -rw-r--r-- | src/render/OpenGL.cpp | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 3ad39469..d52fee79 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -133,18 +133,6 @@ void CHyprOpenGLImpl::end() { clear(CColor(11, 11, 11, 255)); - if (m_RenderData.pCurrentMonData->primaryFB.m_cTex.m_iTexID == 0) { - Debug::log(ERR, "Couldn't end() frame (primary FB tex null???)"); - - // this apparently sometimes happens during lid switches... for some people? - // release all resources, will be recalc'd - destroyMonitorResources(m_RenderData.pMonitor); - - m_RenderData.pMonitor = nullptr; - m_iWLROutputFb = 0; - return; - } - m_bEndFrame = true; renderTexture(m_RenderData.pCurrentMonData->primaryFB.m_cTex, &monbox, 255.f, 0); |
