diff options
| author | davc0n <dconti.dev@gmail.com> | 2025-05-03 16:02:49 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-03 16:02:49 +0200 |
| commit | d9cad5e1b63f2e1e86eb54551c72d17ee4dd070d (patch) | |
| tree | 8238b613480214eaf91fc85343d25503bafa51c3 /src/render | |
| parent | 0c736217a787928a87224b2bf7e984c446d4fc22 (diff) | |
protocols: refactor class member vars (core) (#10259)
Diffstat (limited to 'src/render')
| -rw-r--r-- | src/render/OpenGL.cpp | 18 | ||||
| -rw-r--r-- | src/render/Renderer.cpp | 53 | ||||
| -rw-r--r-- | src/render/pass/Pass.cpp | 6 | ||||
| -rw-r--r-- | src/render/pass/SurfacePassElement.cpp | 22 |
4 files changed, 50 insertions, 49 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 31fd7b0a..c213f860 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -1568,7 +1568,7 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(SP<CTexture> tex, const CB } const auto imageDescription = - m_RenderData.surface.valid() && m_RenderData.surface->colorManagement.valid() ? m_RenderData.surface->colorManagement->imageDescription() : SImageDescription{}; + m_RenderData.surface.valid() && m_RenderData.surface->m_colorManagement.valid() ? m_RenderData.surface->m_colorManagement->imageDescription() : SImageDescription{}; const bool skipCM = !*PENABLECM || !m_bCMSupported /* CM unsupported or disabled */ || (imageDescription == m_RenderData.pMonitor->m_imageDescription) /* Source and target have the same image description */ @@ -2088,9 +2088,9 @@ void CHyprOpenGLImpl::preRender(PHLMONITOR pMonitor) { CRegion inverseOpaque; - pixman_box32_t surfbox = {0, 0, PSURFACE->current.size.x, PSURFACE->current.size.y}; - CRegion opaqueRegion{PSURFACE->current.opaque}; - inverseOpaque.set(opaqueRegion).invert(&surfbox).intersect(0, 0, PSURFACE->current.size.x, PSURFACE->current.size.y); + pixman_box32_t surfbox = {0, 0, PSURFACE->m_current.size.x, PSURFACE->m_current.size.y}; + CRegion opaqueRegion{PSURFACE->m_current.opaque}; + inverseOpaque.set(opaqueRegion).invert(&surfbox).intersect(0, 0, PSURFACE->m_current.size.x, PSURFACE->m_current.size.y); if (inverseOpaque.empty()) return false; @@ -2224,11 +2224,11 @@ void CHyprOpenGLImpl::renderTextureWithBlur(SP<CTexture> tex, const CBox& box, f // amazing hack: the surface has an opaque region! CRegion inverseOpaque; - if (a >= 1.f && std::round(pSurface->current.size.x * m_RenderData.pMonitor->m_scale) == box.w && - std::round(pSurface->current.size.y * m_RenderData.pMonitor->m_scale) == box.h) { - pixman_box32_t surfbox = {0, 0, pSurface->current.size.x * pSurface->current.scale, pSurface->current.size.y * pSurface->current.scale}; - inverseOpaque = pSurface->current.opaque; - inverseOpaque.invert(&surfbox).intersect(0, 0, pSurface->current.size.x * pSurface->current.scale, pSurface->current.size.y * pSurface->current.scale); + if (a >= 1.f && std::round(pSurface->m_current.size.x * m_RenderData.pMonitor->m_scale) == box.w && + std::round(pSurface->m_current.size.y * m_RenderData.pMonitor->m_scale) == box.h) { + pixman_box32_t surfbox = {0, 0, pSurface->m_current.size.x * pSurface->m_current.scale, pSurface->m_current.size.y * pSurface->m_current.scale}; + inverseOpaque = pSurface->m_current.opaque; + inverseOpaque.invert(&surfbox).intersect(0, 0, pSurface->m_current.size.x * pSurface->m_current.scale, pSurface->m_current.size.y * pSurface->m_current.scale); if (inverseOpaque.empty()) { renderTexture(tex, box, a, round, roundingPower, false, true); diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 15c52ba9..1b861f7a 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -589,7 +589,7 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T pWindow->m_wlSurface->resource()->breadthfirst( [this, &renderdata, &pWindow](SP<CWLSurfaceResource> s, const Vector2D& offset, void* data) { renderdata.localPos = offset; - renderdata.texture = s->current.texture; + renderdata.texture = s->m_current.texture; renderdata.surface = s; renderdata.mainSurface = s == pWindow->m_wlSurface->resource(); m_sRenderPass.add(makeShared<CSurfacePassElement>(renderdata)); @@ -657,7 +657,7 @@ void CHyprRenderer::renderWindow(PHLWINDOW pWindow, PHLMONITOR pMonitor, const T popup->m_wlSurface->resource()->breadthfirst( [this, &renderdata](SP<CWLSurfaceResource> s, const Vector2D& offset, void* data) { renderdata.localPos = offset; - renderdata.texture = s->current.texture; + renderdata.texture = s->m_current.texture; renderdata.surface = s; renderdata.mainSurface = false; m_sRenderPass.add(makeShared<CSurfacePassElement>(renderdata)); @@ -739,7 +739,7 @@ void CHyprRenderer::renderLayer(PHLLS pLayer, PHLMONITOR pMonitor, const Time::s pLayer->m_surface->resource()->breadthfirst( [this, &renderdata, &pLayer](SP<CWLSurfaceResource> s, const Vector2D& offset, void* data) { renderdata.localPos = offset; - renderdata.texture = s->current.texture; + renderdata.texture = s->m_current.texture; renderdata.surface = s; renderdata.mainSurface = s == pLayer->m_surface->resource(); m_sRenderPass.add(makeShared<CSurfacePassElement>(renderdata)); @@ -760,7 +760,7 @@ void CHyprRenderer::renderLayer(PHLLS pLayer, PHLMONITOR pMonitor, const Time::s Vector2D pos = popup->coordsRelativeToParent(); renderdata.localPos = pos; - renderdata.texture = popup->m_wlSurface->resource()->current.texture; + renderdata.texture = popup->m_wlSurface->resource()->m_current.texture; renderdata.surface = popup->m_wlSurface->resource(); renderdata.mainSurface = false; m_sRenderPass.add(makeShared<CSurfacePassElement>(renderdata)); @@ -779,8 +779,8 @@ void CHyprRenderer::renderIMEPopup(CInputPopup* pPopup, PHLMONITOR pMonitor, con renderdata.surface = SURF; renderdata.decorate = false; - renderdata.w = SURF->current.size.x; - renderdata.h = SURF->current.size.y; + renderdata.w = SURF->m_current.size.x; + renderdata.h = SURF->m_current.size.y; static auto PBLUR = CConfigValue<Hyprlang::INT>("decoration:blur:enabled"); static auto PBLURIMES = CConfigValue<Hyprlang::INT>("decoration:blur:input_methods"); @@ -795,7 +795,7 @@ void CHyprRenderer::renderIMEPopup(CInputPopup* pPopup, PHLMONITOR pMonitor, con SURF->breadthfirst( [this, &renderdata, &SURF](SP<CWLSurfaceResource> s, const Vector2D& offset, void* data) { renderdata.localPos = offset; - renderdata.texture = s->current.texture; + renderdata.texture = s->m_current.texture; renderdata.surface = s; renderdata.mainSurface = s == SURF; m_sRenderPass.add(makeShared<CSurfacePassElement>(renderdata)); @@ -816,7 +816,7 @@ void CHyprRenderer::renderSessionLockSurface(WP<SSessionLockSurface> pSurface, P renderdata.surface->breadthfirst( [this, &renderdata, &pSurface](SP<CWLSurfaceResource> s, const Vector2D& offset, void* data) { renderdata.localPos = offset; - renderdata.texture = s->current.texture; + renderdata.texture = s->m_current.texture; renderdata.surface = s; renderdata.mainSurface = s == pSurface->surface->surface(); m_sRenderPass.add(makeShared<CSurfacePassElement>(renderdata)); @@ -1053,10 +1053,10 @@ void CHyprRenderer::calculateUVForSurface(PHLWINDOW pWindow, SP<CWLSurfaceResour Vector2D uvTL; Vector2D uvBR = Vector2D(1, 1); - if (pSurface->current.viewport.hasSource) { + if (pSurface->m_current.viewport.hasSource) { // we stretch it to dest. if no dest, to 1,1 - Vector2D const& bufferSize = pSurface->current.bufferSize; - auto const& bufferSource = pSurface->current.viewport.source; + Vector2D const& bufferSize = pSurface->m_current.bufferSize; + auto const& bufferSource = pSurface->m_current.viewport.source; // calculate UV for the basic src_box. Assume dest == size. Scale to dest later uvTL = Vector2D(bufferSource.x / bufferSize.x, bufferSource.y / bufferSize.y); @@ -1071,8 +1071,8 @@ void CHyprRenderer::calculateUVForSurface(PHLWINDOW pWindow, SP<CWLSurfaceResour if (projSize != Vector2D{} && fixMisalignedFSV1) { // instead of nearest_neighbor (we will repeat / skip) // just cut off / expand surface - const Vector2D PIXELASUV = Vector2D{1, 1} / pSurface->current.bufferSize; - const Vector2D MISALIGNMENT = pSurface->current.bufferSize - projSize; + const Vector2D PIXELASUV = Vector2D{1, 1} / pSurface->m_current.bufferSize; + const Vector2D MISALIGNMENT = pSurface->m_current.bufferSize - projSize; if (MISALIGNMENT != Vector2D{}) uvBR -= MISALIGNMENT * PIXELASUV; } @@ -1083,9 +1083,10 @@ void CHyprRenderer::calculateUVForSurface(PHLWINDOW pWindow, SP<CWLSurfaceResour // there is no way to fix this if that's the case if (*PEXPANDEDGES) { const auto MONITOR_WL_SCALE = std::ceil(pMonitor->m_scale); - const bool SCALE_UNAWARE = MONITOR_WL_SCALE != pSurface->current.scale && !pSurface->current.viewport.hasDestination; + const bool SCALE_UNAWARE = MONITOR_WL_SCALE != pSurface->m_current.scale && !pSurface->m_current.viewport.hasDestination; const auto EXPECTED_SIZE = - ((pSurface->current.viewport.hasDestination ? pSurface->current.viewport.destination : pSurface->current.bufferSize / pSurface->current.scale) * pMonitor->m_scale) + ((pSurface->m_current.viewport.hasDestination ? pSurface->m_current.viewport.destination : pSurface->m_current.bufferSize / pSurface->m_current.scale) * + pMonitor->m_scale) .round(); if (!SCALE_UNAWARE && (EXPECTED_SIZE.x < projSize.x || EXPECTED_SIZE.y < projSize.y)) { // this will not work with shm AFAIK, idk why. @@ -1111,10 +1112,10 @@ void CHyprRenderer::calculateUVForSurface(PHLWINDOW pWindow, SP<CWLSurfaceResour // ignore X and Y, adjust uv if (geom.x != 0 || geom.y != 0 || geom.width > projSizeUnscaled.x || geom.height > projSizeUnscaled.y) { - const auto XPERC = (double)geom.x / (double)pSurface->current.size.x; - const auto YPERC = (double)geom.y / (double)pSurface->current.size.y; - const auto WPERC = (double)(geom.x + geom.width) / (double)pSurface->current.size.x; - const auto HPERC = (double)(geom.y + geom.height) / (double)pSurface->current.size.y; + const auto XPERC = (double)geom.x / (double)pSurface->m_current.size.x; + const auto YPERC = (double)geom.y / (double)pSurface->m_current.size.y; + const auto WPERC = (double)(geom.x + geom.width) / (double)pSurface->m_current.size.x; + const auto HPERC = (double)(geom.y + geom.height) / (double)pSurface->m_current.size.y; const auto TOADDTL = Vector2D(XPERC * (uvBR.x - uvTL.x), YPERC * (uvBR.y - uvTL.y)); uvBR = uvBR - Vector2D((1.0 - WPERC) * (uvBR.x - uvTL.x), (1.0 - HPERC) * (uvBR.y - uvTL.y)); @@ -1501,18 +1502,18 @@ bool CHyprRenderer::commitPendingAndDoExplicitSync(PHLMONITOR pMonitor) { const auto WINDOW = pMonitor->m_activeWorkspace->getFullscreenWindow(); const auto ROOT_SURF = WINDOW->m_wlSurface->resource(); const auto SURF = - ROOT_SURF->findFirstPreorder([ROOT_SURF](SP<CWLSurfaceResource> surf) { return surf->colorManagement.valid() && surf->extends() == ROOT_SURF->extends(); }); + ROOT_SURF->findFirstPreorder([ROOT_SURF](SP<CWLSurfaceResource> surf) { return surf->m_colorManagement.valid() && surf->extends() == ROOT_SURF->extends(); }); wantHDR = PHDR && *PPASS == 2; // we have a surface with image description and it's allowed by wantHDR - if (SURF && SURF->colorManagement.valid() && SURF->colorManagement->hasImageDescription() && - (!wantHDR || SURF->colorManagement->imageDescription().transferFunction == CM_TRANSFER_FUNCTION_ST2084_PQ)) { - bool needsHdrMetadataUpdate = SURF->colorManagement->needsHdrMetadataUpdate() || pMonitor->m_previousFSWindow != WINDOW; - if (SURF->colorManagement->needsHdrMetadataUpdate()) - SURF->colorManagement->setHDRMetadata(createHDRMetadata(SURF->colorManagement->imageDescription(), pMonitor->m_output->parsedEDID)); + if (SURF && SURF->m_colorManagement.valid() && SURF->m_colorManagement->hasImageDescription() && + (!wantHDR || SURF->m_colorManagement->imageDescription().transferFunction == CM_TRANSFER_FUNCTION_ST2084_PQ)) { + bool needsHdrMetadataUpdate = SURF->m_colorManagement->needsHdrMetadataUpdate() || pMonitor->m_previousFSWindow != WINDOW; + if (SURF->m_colorManagement->needsHdrMetadataUpdate()) + SURF->m_colorManagement->setHDRMetadata(createHDRMetadata(SURF->m_colorManagement->imageDescription(), pMonitor->m_output->parsedEDID)); if (needsHdrMetadataUpdate) - pMonitor->m_output->state->setHDRMetadata(SURF->colorManagement->hdrMetadata()); + pMonitor->m_output->state->setHDRMetadata(SURF->m_colorManagement->hdrMetadata()); hdrIsHandled = true; } diff --git a/src/render/pass/Pass.cpp b/src/render/pass/Pass.cpp index 8897be33..925a30b4 100644 --- a/src/render/pass/Pass.cpp +++ b/src/render/pass/Pass.cpp @@ -244,13 +244,13 @@ void CRenderPass::renderDebugData() { renderHLSurface(debugData.lastWindowText, g_pCompositor->m_lastWindow->m_wlSurface->resource(), Colors::LIGHT_BLUE.modifyA(0.1F)); if (g_pSeatManager->m_state.pointerFocus) { - if (g_pSeatManager->m_state.pointerFocus->current.input.intersect(CBox{{}, g_pSeatManager->m_state.pointerFocus->current.size}).getExtents().size() != - g_pSeatManager->m_state.pointerFocus->current.size) { + if (g_pSeatManager->m_state.pointerFocus->m_current.input.intersect(CBox{{}, g_pSeatManager->m_state.pointerFocus->m_current.size}).getExtents().size() != + g_pSeatManager->m_state.pointerFocus->m_current.size) { auto hlSurface = CWLSurface::fromResource(g_pSeatManager->m_state.pointerFocus.lock()); if (hlSurface) { auto BOX = hlSurface->getSurfaceBoxGlobal(); if (BOX) { - auto region = g_pSeatManager->m_state.pointerFocus->current.input.copy() + auto region = g_pSeatManager->m_state.pointerFocus->m_current.input.copy() .scale(g_pHyprOpenGL->m_RenderData.pMonitor->m_scale) .translate(BOX->pos() - g_pHyprOpenGL->m_RenderData.pMonitor->m_position); g_pHyprOpenGL->renderRectWithDamage(box, CHyprColor{0.8F, 0.8F, 0.2F, 0.4F}, region); diff --git a/src/render/pass/SurfacePassElement.cpp b/src/render/pass/SurfacePassElement.cpp index 3813e714..ade9277c 100644 --- a/src/render/pass/SurfacePassElement.cpp +++ b/src/render/pass/SurfacePassElement.cpp @@ -72,12 +72,12 @@ void CSurfacePassElement::draw(const CRegion& damage) { return; } - const bool MISALIGNEDFSV1 = std::floor(data.pMonitor->m_scale) != data.pMonitor->m_scale /* Fractional */ && data.surface->current.scale == 1 /* fs protocol */ && - windowBox.size() != data.surface->current.bufferSize /* misaligned */ && DELTALESSTHAN(windowBox.width, data.surface->current.bufferSize.x, 3) && - DELTALESSTHAN(windowBox.height, data.surface->current.bufferSize.y, 3) /* off by one-or-two */ && + const bool MISALIGNEDFSV1 = std::floor(data.pMonitor->m_scale) != data.pMonitor->m_scale /* Fractional */ && data.surface->m_current.scale == 1 /* fs protocol */ && + windowBox.size() != data.surface->m_current.bufferSize /* misaligned */ && DELTALESSTHAN(windowBox.width, data.surface->m_current.bufferSize.x, 3) && + DELTALESSTHAN(windowBox.height, data.surface->m_current.bufferSize.y, 3) /* off by one-or-two */ && (!data.pWindow || (!data.pWindow->m_realSize->isBeingAnimated() && !INTERACTIVERESIZEINPROGRESS)) /* not window or not animated/resizing */; - if (data.surface->colorManagement.valid()) + if (data.surface->m_colorManagement.valid()) Debug::log(TRACE, "FIXME: rendering surface with color management enabled, should apply necessary transformations"); g_pHyprRenderer->calculateUVForSurface(data.pWindow, data.surface, data.pMonitor->m_self.lock(), data.mainSurface, windowBox.size(), PROJSIZEUNSCALED, MISALIGNEDFSV1); @@ -131,8 +131,8 @@ void CSurfacePassElement::draw(const CRegion& damage) { // add async (dmabuf) buffers to usedBuffers so we can handle release later // sync (shm) buffers will be released in commitState, so no need to track them here - if (data.surface->current.buffer && !data.surface->current.buffer->isSynchronous()) - g_pHyprRenderer->usedAsyncBuffers.emplace_back(data.surface->current.buffer); + if (data.surface->m_current.buffer && !data.surface->m_current.buffer->isSynchronous()) + g_pHyprRenderer->usedAsyncBuffers.emplace_back(data.surface->m_current.buffer); g_pHyprOpenGL->blend(true); } @@ -167,8 +167,8 @@ CBox CSurfacePassElement::getTexBox() { } } else { // here we clamp to 2, these might be some tiny specks - windowBox = {(int)outputX + data.pos.x + data.localPos.x, (int)outputY + data.pos.y + data.localPos.y, std::max((float)data.surface->current.size.x, 2.F), - std::max((float)data.surface->current.size.y, 2.F)}; + windowBox = {(int)outputX + data.pos.x + data.localPos.x, (int)outputY + data.pos.y + data.localPos.y, std::max((float)data.surface->m_current.size.x, 2.F), + std::max((float)data.surface->m_current.size.y, 2.F)}; if (data.pWindow && data.pWindow->m_realSize->isBeingAnimated() && data.surface && !data.mainSurface && data.squishOversized /* subsurface */) { // adjust subsurfaces to the window windowBox.width = (windowBox.width / data.pWindow->m_reportedSize.x) * data.pWindow->m_realSize->value().x; @@ -226,8 +226,8 @@ CRegion CSurfacePassElement::opaqueRegion() { if (ALPHA < 1.F) return {}; - if (data.surface && data.surface->current.size == Vector2D{data.w, data.h}) { - CRegion opaqueSurf = data.surface->current.opaque.copy().intersect(CBox{{}, {data.w, data.h}}); + if (data.surface && data.surface->m_current.size == Vector2D{data.w, data.h}) { + CRegion opaqueSurf = data.surface->m_current.opaque.copy().intersect(CBox{{}, {data.w, data.h}}); const auto texBox = getTexBox(); opaqueSurf.scale(texBox.size() / Vector2D{data.w, data.h}); return opaqueSurf.translate(data.pos + data.localPos - data.pMonitor->m_position).expand(-data.rounding); @@ -241,7 +241,7 @@ CRegion CSurfacePassElement::visibleRegion(bool& cancel) { if (!PSURFACE) return {}; - const auto& bufferSize = data.surface->current.bufferSize; + const auto& bufferSize = data.surface->m_current.bufferSize; auto visibleRegion = PSURFACE->m_visibleRegion.copy(); if (visibleRegion.empty()) |
