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authorlevnikmyskin <ale.sleeper@gmail.com>2023-05-01 23:28:27 +0200
committerGitHub <noreply@github.com>2023-05-01 22:28:27 +0100
commitc949173bc9c9f9e8276cba098cb82ed51ad4965b (patch)
treed66c874c988a1229d237fb1818957c0d68a81ab4 /src/render
parent250d5cf78c191c51c327f6df219fba4ac3ed1a85 (diff)
Added some workspace-specific rules (#1986)
* added some workspace-specific rules * added some worskpace-specific rules, with windowrule like syntax * monitor is not mandatory anymore * pointers to config are now static * fixed optional WorkspaceRule fields * Windows can now specify border size * removed CHyprOpenGLImpl::renderBorder borderSize default value * stuff --------- Co-authored-by: Alessio Molinari <alessiomolinari@gmail.com> Co-authored-by: vaxerski <43317083+vaxerski@users.noreply.github.com>
Diffstat (limited to 'src/render')
-rw-r--r--src/render/OpenGL.cpp6
-rw-r--r--src/render/OpenGL.hpp5
-rw-r--r--src/render/Renderer.cpp7
3 files changed, 10 insertions, 8 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index ffe4cdc0..7626d419 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -1051,7 +1051,7 @@ void pushVert2D(float x, float y, float* arr, int& counter, wlr_box* box) {
counter++;
}
-void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CGradientValueData& grad, int round, float a) {
+void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CGradientValueData& grad, int round, int borderSize, float a) {
RASSERT((box->width > 0 && box->height > 0), "Tried to render rect with width/height < 0!");
RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!");
@@ -1068,10 +1068,10 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CGradientValueData& grad,
box = &newBox;
- if (*PBORDERSIZE < 1)
+ if (borderSize < 1)
return;
- int scaledBorderSize = *PBORDERSIZE * m_RenderData.pMonitor->scale * m_RenderData.renderModif.scale;
+ int scaledBorderSize = borderSize * m_RenderData.pMonitor->scale * m_RenderData.renderModif.scale;
// adjust box
box->x -= scaledBorderSize;
diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp
index 1b9c3c8d..1b61887e 100644
--- a/src/render/OpenGL.hpp
+++ b/src/render/OpenGL.hpp
@@ -23,8 +23,7 @@ inline const float fullVerts[] = {
};
inline const float fanVertsFull[] = {-1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f};
-enum eDiscardMode
-{
+enum eDiscardMode {
DISCARD_OPAQUE = 1,
DISCARD_ALPHAZERO = 1 << 1
};
@@ -102,7 +101,7 @@ class CHyprOpenGLImpl {
void renderTexture(const CTexture&, wlr_box*, float a, int round = 0, bool discardActive = false, bool allowCustomUV = false);
void renderTextureWithBlur(const CTexture&, wlr_box*, float a, wlr_surface* pSurface, int round = 0, bool blockBlurOptimization = false);
void renderRoundedShadow(wlr_box*, int round, int range, float a = 1.0);
- void renderBorder(wlr_box*, const CGradientValueData&, int round, float a = 1.0);
+ void renderBorder(wlr_box*, const CGradientValueData&, int round, int borderSize, float a = 1.0);
void saveMatrix();
void setMatrixScaleTranslate(const Vector2D& translate, const float& scale);
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 62a0ac05..8b88c997 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -248,6 +248,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
const auto REALPOS = pWindow->m_vRealPosition.vec() + (pWindow->m_bPinned ? Vector2D{} : PWORKSPACE->m_vRenderOffset.vec());
static auto* const PNOFLOATINGBORDERS = &g_pConfigManager->getConfigValuePtr("general:no_border_on_floating")->intValue;
static auto* const PDIMAROUND = &g_pConfigManager->getConfigValuePtr("decoration:dim_around")->floatValue;
+ static auto* const PBORDERSIZE = &g_pConfigManager->getConfigValuePtr("general:border_size")->intValue;
SRenderData renderdata = {pMonitor, time, REALPOS.x, REALPOS.y};
if (ignorePosition) {
@@ -342,11 +343,13 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
scaleBox(&windowBox, pMonitor->scale);
- g_pHyprOpenGL->renderBorder(&windowBox, grad, rounding, a1);
+ const int BORDERSIZE = pWindow->m_sSpecialRenderData.borderSize == -1 ? *PBORDERSIZE : pWindow->m_sSpecialRenderData.borderSize;
+
+ g_pHyprOpenGL->renderBorder(&windowBox, grad, rounding, BORDERSIZE, a1);
if (ANIMATED) {
float a2 = renderdata.fadeAlpha * renderdata.alpha * (1.f - g_pHyprOpenGL->m_pCurrentWindow->m_fBorderFadeAnimationProgress.fl());
- g_pHyprOpenGL->renderBorder(&windowBox, g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColorPrevious, rounding, a2);
+ g_pHyprOpenGL->renderBorder(&windowBox, g_pHyprOpenGL->m_pCurrentWindow->m_cRealBorderColorPrevious, rounding, BORDERSIZE, a2);
}
}
}