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authorFernando Ayats <ayatsfer@gmail.com>2022-07-08 16:46:42 +0200
committerGitHub <noreply@github.com>2022-07-08 17:46:42 +0300
commitc8c5e0b90a950bb20c5be5b1c1009889d8540529 (patch)
treeacd4968949bb8ac6ef4e212503d9609e63c412c1 /src/render
parent84820631579178854db2ed5bce064bcfe8490ed9 (diff)
nix: fix wallpaper location (#334)
Diffstat (limited to 'src/render')
-rw-r--r--src/render/OpenGL.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index 42dcec1a..2647a7fa 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -926,6 +926,9 @@ void CHyprOpenGLImpl::createBGTextureForMonitor(SMonitor* pMonitor) {
Debug::log(LOG, "Allocated texture for BGTex");
+ // TODO: use relative paths to the installation
+ // or configure the paths at build time
+
// check if wallpapers exist
if (!std::filesystem::exists("/usr/share/hyprland/wall_8K.png"))
return; // the texture will be empty, oh well. We'll clear with a solid color anyways.