diff options
| author | Tom Englund <tomenglund26@gmail.com> | 2025-07-30 11:54:09 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-07-30 11:54:09 +0200 |
| commit | 36a8b2226f42c28092cb8f2d65c0a5ff0da4414f (patch) | |
| tree | e1a37fe842b35e8b1d2f53ced3c8422b1e371964 /src/render | |
| parent | 43966cc787c4a8844ac1e7affaadeedde8f4cc60 (diff) | |
renderer: use CRegion foreach over getRects (#10980)
instead of allocating and returning a vector, use forEach to directly
call a function on the rects.
Diffstat (limited to 'src/render')
| -rw-r--r-- | src/render/OpenGL.cpp | 64 | ||||
| -rw-r--r-- | src/render/Renderer.cpp | 4 | ||||
| -rw-r--r-- | src/render/Texture.cpp | 6 |
3 files changed, 35 insertions, 39 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 49636965..d85982d2 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -1273,10 +1273,10 @@ void CHyprOpenGLImpl::clear(const CHyprColor& color) { glClearColor(color.r, color.g, color.b, color.a); if (!m_renderData.damage.empty()) { - for (auto const& RECT : m_renderData.damage.getRects()) { + m_renderData.damage.forEachRect([this](const auto& RECT) { scissor(&RECT); glClear(GL_COLOR_BUFFER_BIT); - } + }); } scissor(nullptr); @@ -1429,16 +1429,16 @@ void CHyprOpenGLImpl::renderRectWithDamage(const CBox& box, const CHyprColor& co damageClip.intersect(damage); if (!damageClip.empty()) { - for (auto const& RECT : damageClip.getRects()) { + damageClip.forEachRect([this](const auto& RECT) { scissor(&RECT); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - } + }); } } else { - for (auto const& RECT : damage.getRects()) { + damage.forEachRect([this](const auto& RECT) { scissor(&RECT); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - } + }); } glBindVertexArray(0); @@ -1702,16 +1702,16 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(SP<CTexture> tex, const CB } if (!damageClip.empty()) { - for (auto const& RECT : damageClip.getRects()) { + damageClip.forEachRect([this](const auto& RECT) { scissor(&RECT); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - } + }); } } else { - for (auto const& RECT : damage.getRects()) { + damage.forEachRect([this](const auto& RECT) { scissor(&RECT); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - } + }); } glBindVertexArray(0); @@ -1746,10 +1746,10 @@ void CHyprOpenGLImpl::renderTexturePrimitive(SP<CTexture> tex, const CBox& box) shader->setUniformInt(SHADER_TEX, 0); glBindVertexArray(shader->uniformLocations[SHADER_SHADER_VAO]); - for (auto const& RECT : m_renderData.damage.getRects()) { + m_renderData.damage.forEachRect([this](const auto& RECT) { scissor(&RECT); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - } + }); scissor(nullptr); glBindVertexArray(0); @@ -1789,10 +1789,10 @@ void CHyprOpenGLImpl::renderTextureMatte(SP<CTexture> tex, const CBox& box, CFra glBindVertexArray(shader->uniformLocations[SHADER_SHADER_VAO]); - for (auto const& RECT : m_renderData.damage.getRects()) { + m_renderData.damage.forEachRect([this](const auto& RECT) { scissor(&RECT); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - } + }); scissor(nullptr); glBindVertexArray(0); @@ -1885,10 +1885,10 @@ CFramebuffer* CHyprOpenGLImpl::blurFramebufferWithDamage(float a, CRegion* origi glBindVertexArray(m_shaders->m_shBLURPREPARE.uniformLocations[SHADER_SHADER_VAO]); if (!damage.empty()) { - for (auto const& RECT : damage.getRects()) { + damage.forEachRect([this](const auto& RECT) { scissor(&RECT, false /* this region is already transformed */); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - } + }); } glBindVertexArray(0); @@ -1927,10 +1927,10 @@ CFramebuffer* CHyprOpenGLImpl::blurFramebufferWithDamage(float a, CRegion* origi glBindVertexArray(pShader->uniformLocations[SHADER_SHADER_VAO]); if (!pDamage->empty()) { - for (auto const& RECT : pDamage->getRects()) { + pDamage->forEachRect([this](const auto& RECT) { scissor(&RECT, false /* this region is already transformed */); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - } + }); } glBindVertexArray(0); @@ -1988,10 +1988,10 @@ CFramebuffer* CHyprOpenGLImpl::blurFramebufferWithDamage(float a, CRegion* origi glBindVertexArray(m_shaders->m_shBLURFINISH.uniformLocations[SHADER_SHADER_VAO]); if (!damage.empty()) { - for (auto const& RECT : damage.getRects()) { + damage.forEachRect([this](const auto& RECT) { scissor(&RECT, false /* this region is already transformed */); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - } + }); } glBindVertexArray(0); @@ -2347,16 +2347,16 @@ void CHyprOpenGLImpl::renderBorder(const CBox& box, const CGradientValueData& gr damageClip.intersect(m_renderData.damage); if (!damageClip.empty()) { - for (auto const& RECT : damageClip.getRects()) { + damageClip.forEachRect([this](const auto& RECT) { scissor(&RECT); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - } + }); } } else { - for (auto const& RECT : m_renderData.damage.getRects()) { + m_renderData.damage.forEachRect([this](const auto& RECT) { scissor(&RECT); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - } + }); } glBindVertexArray(0); @@ -2438,16 +2438,16 @@ void CHyprOpenGLImpl::renderBorder(const CBox& box, const CGradientValueData& gr damageClip.intersect(m_renderData.damage); if (!damageClip.empty()) { - for (auto const& RECT : damageClip.getRects()) { + damageClip.forEachRect([this](const auto& RECT) { scissor(&RECT); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - } + }); } } else { - for (auto const& RECT : m_renderData.damage.getRects()) { + m_renderData.damage.forEachRect([this](const auto& RECT) { scissor(&RECT); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - } + }); } glBindVertexArray(0); @@ -2508,16 +2508,16 @@ void CHyprOpenGLImpl::renderRoundedShadow(const CBox& box, int round, float roun damageClip.intersect(m_renderData.damage); if (!damageClip.empty()) { - for (auto const& RECT : damageClip.getRects()) { + damageClip.forEachRect([this](const auto& RECT) { scissor(&RECT); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - } + }); } } else { - for (auto const& RECT : m_renderData.damage.getRects()) { + m_renderData.damage.forEachRect([this](const auto& RECT) { scissor(&RECT); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - } + }); } glBindVertexArray(0); diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 43168837..16a6b478 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -1966,9 +1966,7 @@ void CHyprRenderer::damageBox(const int& x, const int& y, const int& w, const in } void CHyprRenderer::damageRegion(const CRegion& rg) { - for (auto const& RECT : rg.getRects()) { - damageBox(RECT.x1, RECT.y1, RECT.x2 - RECT.x1, RECT.y2 - RECT.y1); - } + rg.forEachRect([this](const auto& RECT) { damageBox(RECT.x1, RECT.y1, RECT.x2 - RECT.x1, RECT.y2 - RECT.y1); }); } void CHyprRenderer::damageMirrorsWith(PHLMONITOR pMonitor, const CRegion& pRegion) { diff --git a/src/render/Texture.cpp b/src/render/Texture.cpp index a6e29eaf..b9797751 100644 --- a/src/render/Texture.cpp +++ b/src/render/Texture.cpp @@ -118,14 +118,12 @@ void CTexture::update(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, cons bind(); - auto rects = damage.copy().intersect(CBox{{}, m_size}).getRects(); - if (format->flipRB) { setTexParameter(GL_TEXTURE_SWIZZLE_R, GL_BLUE); setTexParameter(GL_TEXTURE_SWIZZLE_B, GL_RED); } - for (auto const& rect : rects) { + damage.copy().intersect(CBox{{}, m_size}).forEachRect([&format, &stride, &pixels](const auto& rect) { GLCALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / format->bytesPerBlock)); GLCALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, rect.x1)); GLCALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, rect.y1)); @@ -133,7 +131,7 @@ void CTexture::update(uint32_t drmFormat, uint8_t* pixels, uint32_t stride, cons int width = rect.x2 - rect.x1; int height = rect.y2 - rect.y1; GLCALL(glTexSubImage2D(GL_TEXTURE_2D, 0, rect.x1, rect.y1, width, height, format->glFormat, format->glType, pixels)); - } + }); GLCALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0)); GLCALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0)); |
