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authorFelix Dick <felix.dick@web.de>2022-09-25 20:07:48 +0200
committerFelix Dick <felix.dick@web.de>2022-09-25 20:07:48 +0200
commitbf3f519eb76bfa8d5f7d71f882b7b803c699aee1 (patch)
tree77126f8d49917fc0bcd44af7859e88fb88d7bfaa /src/render/shaders/Textures.hpp
parent190229942f60ea5b8905a673ddea44c05da14de3 (diff)
Remove trailing whitespace.
Diffstat (limited to 'src/render/shaders/Textures.hpp')
-rw-r--r--src/render/shaders/Textures.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render/shaders/Textures.hpp b/src/render/shaders/Textures.hpp
index da02e51f..3ec099ab 100644
--- a/src/render/shaders/Textures.hpp
+++ b/src/render/shaders/Textures.hpp
@@ -267,7 +267,7 @@ void main() {
pixColor[1] = pixColor[1] * tint[1];
pixColor[2] = pixColor[2] * tint[2];
}
-
+
vec2 pixCoord = fullSize * v_texcoord;
)#" + ROUNDED_SHADER_FUNC("pixColor") +
@@ -310,7 +310,7 @@ void main() {
vec2 uv = v_texcoord / 2.0;
vec4 sum = texture2D(tex, uv + vec2(-halfpixel.x * 2.0, 0.0) * radius);
-
+
sum += texture2D(tex, uv + vec2(-halfpixel.x, halfpixel.y) * radius) * 2.0;
sum += texture2D(tex, uv + vec2(0.0, halfpixel.y * 2.0) * radius);
sum += texture2D(tex, uv + vec2(halfpixel.x, halfpixel.y) * radius) * 2.0;