summaryrefslogtreecommitdiff
path: root/src/render/pass/SurfacePassElement.cpp
diff options
context:
space:
mode:
authorUjinT34 <41110182+UjinT34@users.noreply.github.com>2025-03-14 02:15:18 +0300
committerGitHub <noreply@github.com>2025-03-14 00:15:18 +0100
commit8c97cb7858e5d6c35d1a055930904346fb4248db (patch)
tree87d7e30393f9177d035183f273be54f03b9451d5 /src/render/pass/SurfacePassElement.cpp
parente86d3a14e46d19d8a47f8ceb6410546715d45f10 (diff)
renderer: add simple color management (#9506)
Adds proper color management and transformations for CM surfaces.
Diffstat (limited to 'src/render/pass/SurfacePassElement.cpp')
-rw-r--r--src/render/pass/SurfacePassElement.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/render/pass/SurfacePassElement.cpp b/src/render/pass/SurfacePassElement.cpp
index a5d3d7c0..46c6d221 100644
--- a/src/render/pass/SurfacePassElement.cpp
+++ b/src/render/pass/SurfacePassElement.cpp
@@ -18,6 +18,7 @@ CSurfacePassElement::CSurfacePassElement(const CSurfacePassElement::SRenderData&
void CSurfacePassElement::draw(const CRegion& damage) {
g_pHyprOpenGL->m_RenderData.currentWindow = data.pWindow;
+ g_pHyprOpenGL->m_RenderData.surface = data.surface;
g_pHyprOpenGL->m_RenderData.currentLS = data.pLS;
g_pHyprOpenGL->m_RenderData.clipBox = data.clipBox;
g_pHyprOpenGL->m_RenderData.discardMode = data.discardMode;
@@ -36,6 +37,7 @@ void CSurfacePassElement::draw(const CRegion& damage) {
g_pHyprOpenGL->m_RenderData.useNearestNeighbor = false;
g_pHyprOpenGL->m_bEndFrame = false;
g_pHyprOpenGL->m_RenderData.currentWindow.reset();
+ g_pHyprOpenGL->m_RenderData.surface.reset();
g_pHyprOpenGL->m_RenderData.currentLS.reset();
}};