From 8c97cb7858e5d6c35d1a055930904346fb4248db Mon Sep 17 00:00:00 2001 From: UjinT34 <41110182+UjinT34@users.noreply.github.com> Date: Fri, 14 Mar 2025 02:15:18 +0300 Subject: renderer: add simple color management (#9506) Adds proper color management and transformations for CM surfaces. --- src/render/pass/SurfacePassElement.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/render/pass/SurfacePassElement.cpp') diff --git a/src/render/pass/SurfacePassElement.cpp b/src/render/pass/SurfacePassElement.cpp index a5d3d7c0..46c6d221 100644 --- a/src/render/pass/SurfacePassElement.cpp +++ b/src/render/pass/SurfacePassElement.cpp @@ -18,6 +18,7 @@ CSurfacePassElement::CSurfacePassElement(const CSurfacePassElement::SRenderData& void CSurfacePassElement::draw(const CRegion& damage) { g_pHyprOpenGL->m_RenderData.currentWindow = data.pWindow; + g_pHyprOpenGL->m_RenderData.surface = data.surface; g_pHyprOpenGL->m_RenderData.currentLS = data.pLS; g_pHyprOpenGL->m_RenderData.clipBox = data.clipBox; g_pHyprOpenGL->m_RenderData.discardMode = data.discardMode; @@ -36,6 +37,7 @@ void CSurfacePassElement::draw(const CRegion& damage) { g_pHyprOpenGL->m_RenderData.useNearestNeighbor = false; g_pHyprOpenGL->m_bEndFrame = false; g_pHyprOpenGL->m_RenderData.currentWindow.reset(); + g_pHyprOpenGL->m_RenderData.surface.reset(); g_pHyprOpenGL->m_RenderData.currentLS.reset(); }}; -- cgit v1.2.3