diff options
| author | Vaxry <43317083+vaxerski@users.noreply.github.com> | 2024-12-22 17:12:09 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-12-22 17:12:09 +0100 |
| commit | e536b02248f370971716b744968776f6880528be (patch) | |
| tree | 5e5755b7894eb44f9259cfe0e1d97899148a8a60 /src/render/pass/ClearPassElement.cpp | |
| parent | 1cc1a46c2e154a27750b81307040d3bf7ff0f64f (diff) | |
Renderer: rewrite render scheduling (#8683)
This rewrites renderer scheduling. Occlusion is now unified in a new Pass type.
Diffstat (limited to 'src/render/pass/ClearPassElement.cpp')
| -rw-r--r-- | src/render/pass/ClearPassElement.cpp | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/render/pass/ClearPassElement.cpp b/src/render/pass/ClearPassElement.cpp new file mode 100644 index 00000000..bafa73c7 --- /dev/null +++ b/src/render/pass/ClearPassElement.cpp @@ -0,0 +1,26 @@ +#include "ClearPassElement.hpp" +#include "../OpenGL.hpp" + +CClearPassElement::CClearPassElement(const CClearPassElement::SClearData& data_) : data(data_) { + ; +} + +void CClearPassElement::draw(const CRegion& damage) { + g_pHyprOpenGL->clear(data.color); +} + +bool CClearPassElement::needsLiveBlur() { + return false; +} + +bool CClearPassElement::needsPrecomputeBlur() { + return false; +} + +std::optional<CBox> CClearPassElement::boundingBox() { + return CBox{{}, {INT16_MAX, INT16_MAX}}; +} + +CRegion CClearPassElement::opaqueRegion() { + return *boundingBox(); +} |
