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| author | UjinT34 <41110182+UjinT34@users.noreply.github.com> | 2026-03-07 00:05:10 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-06 21:05:10 +0000 |
| commit | a5858018d896e0e0f0db517f893cd9a0936dd881 (patch) | |
| tree | 64bec75dc882ea27d5ee62a6ba25b22fa78146ae /src/render/Shader.cpp | |
| parent | 8685fd7b0c2afe06c798554dea80c53f98d73894 (diff) | |
renderer: shader variants refactor (#13434)
Part 0 of renderer reworks.
Diffstat (limited to 'src/render/Shader.cpp')
| -rw-r--r-- | src/render/Shader.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/render/Shader.cpp b/src/render/Shader.cpp index 5f18b906..ead841a5 100644 --- a/src/render/Shader.cpp +++ b/src/render/Shader.cpp @@ -139,11 +139,13 @@ void CShader::getUniformLocations() { m_uniformLocations[SHADER_SDR_SATURATION] = getUniform("sdrSaturation"); m_uniformLocations[SHADER_SDR_BRIGHTNESS] = getUniform("sdrBrightnessMultiplier"); m_uniformLocations[SHADER_CONVERT_MATRIX] = getUniform("convertMatrix"); - m_uniformLocations[SHADER_USE_ICC] = getUniform("useIcc"); m_uniformLocations[SHADER_LUT_3D] = getUniform("iccLut3D"); m_uniformLocations[SHADER_LUT_SIZE] = getUniform("iccLutSize"); // m_uniformLocations[SHADER_TEX] = getUniform("tex"); + m_uniformLocations[SHADER_BLURRED_BG] = getUniform("blurredBG"); + m_uniformLocations[SHADER_UV_SIZE] = getUniform("uvSize"); + m_uniformLocations[SHADER_UV_OFFSET] = getUniform("uvOffset"); m_uniformLocations[SHADER_ALPHA] = getUniform("alpha"); m_uniformLocations[SHADER_POS_ATTRIB] = getAttrib("pos"); m_uniformLocations[SHADER_TEX_ATTRIB] = getAttrib("texcoord"); |
