diff options
| author | UjinT34 <41110182+UjinT34@users.noreply.github.com> | 2025-06-15 13:15:18 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-15 12:15:18 +0200 |
| commit | c3894d9288e99500df4fc4704bcc614ea8d520ec (patch) | |
| tree | 083ac23210b978f554e3a42aa6fc618e4a861d9e /src/render/OpenGL.hpp | |
| parent | 3db3baa19e55a039c1a64a29c8e9aaadea4e5f01 (diff) | |
config/monitor: Add monitor v2 HDR rules (#10623)
Diffstat (limited to 'src/render/OpenGL.hpp')
| -rw-r--r-- | src/render/OpenGL.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp index 341ee575..92d9b7d3 100644 --- a/src/render/OpenGL.hpp +++ b/src/render/OpenGL.hpp @@ -347,7 +347,7 @@ class CHyprOpenGLImpl { CFramebuffer* blurFramebufferWithDamage(float a, CRegion* damage, CFramebuffer& source); void passCMUniforms(const SShader&, const NColorManagement::SImageDescription& imageDescription, const NColorManagement::SImageDescription& targetImageDescription, - bool modifySDR = false); + bool modifySDR = false, float sdrMinLuminance = -1.0f, int sdrMaxLuminance = -1); void passCMUniforms(const SShader&, const NColorManagement::SImageDescription& imageDescription); void renderTextureInternalWithDamage(SP<CTexture>, const CBox& box, float a, const CRegion& damage, int round = 0, float roundingPower = 2.0f, bool discardOpaque = false, bool noAA = false, bool allowCustomUV = false, bool allowDim = false, GLenum wrapX = GL_CLAMP_TO_EDGE, GLenum wrapY = GL_CLAMP_TO_EDGE); |
