From c3894d9288e99500df4fc4704bcc614ea8d520ec Mon Sep 17 00:00:00 2001 From: UjinT34 <41110182+UjinT34@users.noreply.github.com> Date: Sun, 15 Jun 2025 13:15:18 +0300 Subject: config/monitor: Add monitor v2 HDR rules (#10623) --- src/render/OpenGL.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/render/OpenGL.hpp') diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp index 341ee575..92d9b7d3 100644 --- a/src/render/OpenGL.hpp +++ b/src/render/OpenGL.hpp @@ -347,7 +347,7 @@ class CHyprOpenGLImpl { CFramebuffer* blurFramebufferWithDamage(float a, CRegion* damage, CFramebuffer& source); void passCMUniforms(const SShader&, const NColorManagement::SImageDescription& imageDescription, const NColorManagement::SImageDescription& targetImageDescription, - bool modifySDR = false); + bool modifySDR = false, float sdrMinLuminance = -1.0f, int sdrMaxLuminance = -1); void passCMUniforms(const SShader&, const NColorManagement::SImageDescription& imageDescription); void renderTextureInternalWithDamage(SP, const CBox& box, float a, const CRegion& damage, int round = 0, float roundingPower = 2.0f, bool discardOpaque = false, bool noAA = false, bool allowCustomUV = false, bool allowDim = false, GLenum wrapX = GL_CLAMP_TO_EDGE, GLenum wrapY = GL_CLAMP_TO_EDGE); -- cgit v1.2.3