diff options
| author | Vaxry <vaxry@vaxry.net> | 2024-04-03 15:08:29 +0100 |
|---|---|---|
| committer | Vaxry <vaxry@vaxry.net> | 2024-04-03 15:08:29 +0100 |
| commit | 91061a2084f4b3b2f64c955b4d02b8f5c94541be (patch) | |
| tree | 986e1ca1a7219cc828d4f69cd5a7b87468156b8e /src/render/OpenGL.cpp | |
| parent | 64964c4e3beaf890fc9d12eb0e1804373f0fabe6 (diff) | |
opengl: fix modif in blur
Diffstat (limited to 'src/render/OpenGL.cpp')
| -rw-r--r-- | src/render/OpenGL.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index f9b44a80..c2401cef 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -1549,10 +1549,8 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, CBox* pBox, flo // render our great blurred FB static auto PBLURIGNOREOPACITY = CConfigValue<Hyprlang::INT>("decoration:blur:ignore_opacity"); setMonitorTransformEnabled(true); - setRenderModifEnabled(false); renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, *PBLURIGNOREOPACITY ? blurA : a * blurA, &texDamage, 0, false, false, false); setMonitorTransformEnabled(false); - setRenderModifEnabled(true); // render the window, but clear stencil glClearStencil(0); |
