diff options
| author | Vaxry <vaxry@vaxry.net> | 2023-11-30 02:19:17 +0000 |
|---|---|---|
| committer | Vaxry <vaxry@vaxry.net> | 2023-11-30 02:19:27 +0000 |
| commit | 776f944619168e1812e7f8bee0258757fed987a4 (patch) | |
| tree | bce47d3383266dd34069a3e3a107fe9047529bb9 /src/render/OpenGL.cpp | |
| parent | 1fc1e4e9cbc2569eb4d3841f22020f35e9642f12 (diff) | |
opengl: fix missed makeEGLCurrent
fixes #3998
Diffstat (limited to 'src/render/OpenGL.cpp')
| -rw-r--r-- | src/render/OpenGL.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 59836524..ee273dc4 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -1665,7 +1665,9 @@ void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) { // we need to "damage" the entire monitor // so that we render the entire window // this is temporary, doesnt mess with the actual wlr damage - CRegion fakeDamage{0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y}; + CRegion fakeDamage{0, 0, (int)PMONITOR->vecTransformedSize.x, (int)PMONITOR->vecTransformedSize.y}; + + g_pHyprRenderer->makeEGLCurrent(); const auto PFRAMEBUFFER = &m_mLayerFramebuffers[pLayer]; |
