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| author | Nikolai Nechaev <nikolay_nechaev@mail.ru> | 2025-09-26 22:49:07 +0900 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-09-26 15:49:07 +0200 |
| commit | 4f3dd1ddb44c0798a7c1c9485b179b36304de098 (patch) | |
| tree | b401ab3e2f554adfd22b763bdf1660af9a7377d6 /src/render/OpenGL.cpp | |
| parent | d8f615751acb0ae5ff8916c284c5636034a18b50 (diff) | |
config: fix gesture dispatcher parsing with whitespaces (#11784)
* config: fix gesture dispatcher parsing with whitespaces
Some dispatcher functions (e.g., `moveFocusTo`) expect the given string to be
stripped of whitepsaces.
This fixes `gesture` line parsing: rather than calling dispatcher functions
with the original string, we reuse words parsed by `CConstVarList` and join
them with a comma.
* tests/gestures: Add a test for `movecursortocorner`
Diffstat (limited to 'src/render/OpenGL.cpp')
0 files changed, 0 insertions, 0 deletions
