diff options
| author | Vaxry <43317083+vaxerski@users.noreply.github.com> | 2025-12-27 12:43:45 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-12-27 12:43:45 +0100 |
| commit | 42447a50d6840c5e28bd58db1225bae2fd7d5ed0 (patch) | |
| tree | e73584ecd482bf5320a3e35f963a12787ce7cce5 /src/render/OpenGL.cpp | |
| parent | d7f26038ee2b44f3d02fe2a7556bafb91a02f46e (diff) | |
rules/windowRuleApplicator: fix min/max size effects (#12491)
fixes #12412
Diffstat (limited to 'src/render/OpenGL.cpp')
| -rw-r--r-- | src/render/OpenGL.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 6f61d667..fd83090f 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -754,7 +754,7 @@ void CHyprOpenGLImpl::beginSimple(PHLMONITOR pMonitor, const CRegion& damage, SP m_renderData.monitorProjection = Mat3x3::identity(); if (pMonitor->m_transform != WL_OUTPUT_TRANSFORM_NORMAL) { const Vector2D tfmd = pMonitor->m_transform % 2 == 1 ? Vector2D{FBO->m_size.y, FBO->m_size.x} : FBO->m_size; - m_renderData.monitorProjection.translate(FBO->m_size / 2.0).transform(wlTransformToHyprutils(pMonitor->m_transform)).translate(-tfmd / 2.0); + m_renderData.monitorProjection.translate(FBO->m_size / 2.0).transform(Math::wlTransformToHyprutils(pMonitor->m_transform)).translate(-tfmd / 2.0); } m_renderData.pCurrentMonData = &m_monitorRenderResources[pMonitor]; @@ -1373,7 +1373,7 @@ void CHyprOpenGLImpl::scissor(const CBox& originalBox, bool transform) { if (transform) { CBox box = originalBox; - const auto TR = wlTransformToHyprutils(invertTransform(m_renderData.pMonitor->m_transform)); + const auto TR = Math::wlTransformToHyprutils(Math::invertTransform(m_renderData.pMonitor->m_transform)); box.transform(TR, m_renderData.pMonitor->m_transformedSize.x, m_renderData.pMonitor->m_transformedSize.y); if (box != m_lastScissorBox) { @@ -1479,7 +1479,7 @@ void CHyprOpenGLImpl::renderRectWithDamageInternal(const CBox& box, const CHyprC m_renderData.renderModif.applyToBox(newBox); Mat3x3 matrix = m_renderData.monitorProjection.projectBox( - newBox, wlTransformToHyprutils(invertTransform(!m_monitorTransformEnabled ? WL_OUTPUT_TRANSFORM_NORMAL : m_renderData.pMonitor->m_transform)), newBox.rot); + newBox, Math::wlTransformToHyprutils(Math::invertTransform(!m_monitorTransformEnabled ? WL_OUTPUT_TRANSFORM_NORMAL : m_renderData.pMonitor->m_transform)), newBox.rot); Mat3x3 glMatrix = m_renderData.projection.copy().multiply(matrix); useProgram(m_shaders->m_shQUAD.program); @@ -1489,7 +1489,7 @@ void CHyprOpenGLImpl::renderRectWithDamageInternal(const CBox& box, const CHyprC m_shaders->m_shQUAD.setUniformFloat4(SHADER_COLOR, col.r * col.a, col.g * col.a, col.b * col.a, col.a); CBox transformedBox = box; - transformedBox.transform(wlTransformToHyprutils(invertTransform(m_renderData.pMonitor->m_transform)), m_renderData.pMonitor->m_transformedSize.x, + transformedBox.transform(Math::wlTransformToHyprutils(Math::invertTransform(m_renderData.pMonitor->m_transform)), m_renderData.pMonitor->m_transformedSize.x, m_renderData.pMonitor->m_transformedSize.y); const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y); @@ -1640,10 +1640,10 @@ void CHyprOpenGLImpl::renderTextureInternal(SP<CTexture> tex, const CBox& box, c static const auto PCURSORTIMEOUT = CConfigValue<Hyprlang::FLOAT>("cursor:inactive_timeout"); // get the needed transform for this texture - const bool TRANSFORMS_MATCH = wlTransformToHyprutils(m_renderData.pMonitor->m_transform) == tex->m_transform; // FIXME: combine them properly!!! + const bool TRANSFORMS_MATCH = Math::wlTransformToHyprutils(m_renderData.pMonitor->m_transform) == tex->m_transform; // FIXME: combine them properly!!! eTransform TRANSFORM = HYPRUTILS_TRANSFORM_NORMAL; if (m_monitorTransformEnabled || TRANSFORMS_MATCH) - TRANSFORM = wlTransformToHyprutils(invertTransform(m_renderData.pMonitor->m_transform)); + TRANSFORM = Math::wlTransformToHyprutils(Math::invertTransform(m_renderData.pMonitor->m_transform)); Mat3x3 matrix = m_renderData.monitorProjection.projectBox(newBox, TRANSFORM, newBox.rot); Mat3x3 glMatrix = m_renderData.projection.copy().multiply(matrix); @@ -1747,12 +1747,12 @@ void CHyprOpenGLImpl::renderTextureInternal(SP<CTexture> tex, const CBox& box, c if (usingFinalShader && *PDT == 0) { PHLMONITORREF pMonitor = m_renderData.pMonitor; Vector2D p = ((g_pInputManager->getMouseCoordsInternal() - pMonitor->m_position) * pMonitor->m_scale); - p = p.transform(wlTransformToHyprutils(pMonitor->m_transform), pMonitor->m_pixelSize); + p = p.transform(Math::wlTransformToHyprutils(pMonitor->m_transform), pMonitor->m_pixelSize); shader->setUniformFloat2(SHADER_POINTER, p.x / pMonitor->m_pixelSize.x, p.y / pMonitor->m_pixelSize.y); std::vector<float> pressedPos = m_pressedHistoryPositions | std::views::transform([&](const Vector2D& vec) { Vector2D pPressed = ((vec - pMonitor->m_position) * pMonitor->m_scale); - pPressed = pPressed.transform(wlTransformToHyprutils(pMonitor->m_transform), pMonitor->m_pixelSize); + pPressed = pPressed.transform(Math::wlTransformToHyprutils(pMonitor->m_transform), pMonitor->m_pixelSize); return std::array<float, 2>{pPressed.x / pMonitor->m_pixelSize.x, pPressed.y / pMonitor->m_pixelSize.y}; }) | std::views::join | std::ranges::to<std::vector<float>>(); @@ -1803,7 +1803,7 @@ void CHyprOpenGLImpl::renderTextureInternal(SP<CTexture> tex, const CBox& box, c } CBox transformedBox = newBox; - transformedBox.transform(wlTransformToHyprutils(invertTransform(m_renderData.pMonitor->m_transform)), m_renderData.pMonitor->m_transformedSize.x, + transformedBox.transform(Math::wlTransformToHyprutils(Math::invertTransform(m_renderData.pMonitor->m_transform)), m_renderData.pMonitor->m_transformedSize.x, m_renderData.pMonitor->m_transformedSize.y); const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y); @@ -1887,7 +1887,7 @@ void CHyprOpenGLImpl::renderTexturePrimitive(SP<CTexture> tex, const CBox& box) m_renderData.renderModif.applyToBox(newBox); // get transform - const auto TRANSFORM = wlTransformToHyprutils(invertTransform(!m_monitorTransformEnabled ? WL_OUTPUT_TRANSFORM_NORMAL : m_renderData.pMonitor->m_transform)); + const auto TRANSFORM = Math::wlTransformToHyprutils(Math::invertTransform(!m_monitorTransformEnabled ? WL_OUTPUT_TRANSFORM_NORMAL : m_renderData.pMonitor->m_transform)); Mat3x3 matrix = m_renderData.monitorProjection.projectBox(newBox, TRANSFORM, newBox.rot); Mat3x3 glMatrix = m_renderData.projection.copy().multiply(matrix); @@ -1934,7 +1934,7 @@ void CHyprOpenGLImpl::renderTextureMatte(SP<CTexture> tex, const CBox& box, CFra m_renderData.renderModif.applyToBox(newBox); // get transform - const auto TRANSFORM = wlTransformToHyprutils(invertTransform(!m_monitorTransformEnabled ? WL_OUTPUT_TRANSFORM_NORMAL : m_renderData.pMonitor->m_transform)); + const auto TRANSFORM = Math::wlTransformToHyprutils(Math::invertTransform(!m_monitorTransformEnabled ? WL_OUTPUT_TRANSFORM_NORMAL : m_renderData.pMonitor->m_transform)); Mat3x3 matrix = m_renderData.monitorProjection.projectBox(newBox, TRANSFORM, newBox.rot); Mat3x3 glMatrix = m_renderData.projection.copy().multiply(matrix); @@ -1985,7 +1985,7 @@ CFramebuffer* CHyprOpenGLImpl::blurFramebufferWithDamage(float a, CRegion* origi setCapStatus(GL_STENCIL_TEST, false); // get transforms for the full monitor - const auto TRANSFORM = wlTransformToHyprutils(invertTransform(m_renderData.pMonitor->m_transform)); + const auto TRANSFORM = Math::wlTransformToHyprutils(Math::invertTransform(m_renderData.pMonitor->m_transform)); CBox MONITORBOX = {0, 0, m_renderData.pMonitor->m_transformedSize.x, m_renderData.pMonitor->m_transformedSize.y}; Mat3x3 matrix = m_renderData.monitorProjection.projectBox(MONITORBOX, TRANSFORM); Mat3x3 glMatrix = m_renderData.projection.copy().multiply(matrix); @@ -2000,7 +2000,7 @@ CFramebuffer* CHyprOpenGLImpl::blurFramebufferWithDamage(float a, CRegion* origi // prep damage CRegion damage{*originalDamage}; - damage.transform(wlTransformToHyprutils(invertTransform(m_renderData.pMonitor->m_transform)), m_renderData.pMonitor->m_transformedSize.x, + damage.transform(Math::wlTransformToHyprutils(Math::invertTransform(m_renderData.pMonitor->m_transform)), m_renderData.pMonitor->m_transformedSize.x, m_renderData.pMonitor->m_transformedSize.y); damage.expand(std::clamp(*PBLURSIZE, sc<int64_t>(1), sc<int64_t>(40)) * pow(2, BLUR_PASSES)); @@ -2415,7 +2415,7 @@ void CHyprOpenGLImpl::renderTextureWithBlurInternal(SP<CTexture> tex, const CBox const auto LASTBR = m_renderData.primarySurfaceUVBottomRight; CBox transformedBox = box; - transformedBox.transform(wlTransformToHyprutils(invertTransform(m_renderData.pMonitor->m_transform)), m_renderData.pMonitor->m_transformedSize.x, + transformedBox.transform(Math::wlTransformToHyprutils(Math::invertTransform(m_renderData.pMonitor->m_transform)), m_renderData.pMonitor->m_transformedSize.x, m_renderData.pMonitor->m_transformedSize.y); CBox monitorSpaceBox = {transformedBox.pos().x / m_renderData.pMonitor->m_pixelSize.x * m_renderData.pMonitor->m_transformedSize.x, @@ -2501,7 +2501,7 @@ void CHyprOpenGLImpl::renderBorder(const CBox& box, const CGradientValueData& gr float round = data.round + (data.round == 0 ? 0 : scaledBorderSize); Mat3x3 matrix = m_renderData.monitorProjection.projectBox( - newBox, wlTransformToHyprutils(invertTransform(!m_monitorTransformEnabled ? WL_OUTPUT_TRANSFORM_NORMAL : m_renderData.pMonitor->m_transform)), newBox.rot); + newBox, Math::wlTransformToHyprutils(Math::invertTransform(!m_monitorTransformEnabled ? WL_OUTPUT_TRANSFORM_NORMAL : m_renderData.pMonitor->m_transform)), newBox.rot); Mat3x3 glMatrix = m_renderData.projection.copy().multiply(matrix); const auto BLEND = m_blend; @@ -2522,7 +2522,7 @@ void CHyprOpenGLImpl::renderBorder(const CBox& box, const CGradientValueData& gr m_shaders->m_shBORDER1.setUniformInt(SHADER_GRADIENT2_LENGTH, 0); CBox transformedBox = newBox; - transformedBox.transform(wlTransformToHyprutils(invertTransform(m_renderData.pMonitor->m_transform)), m_renderData.pMonitor->m_transformedSize.x, + transformedBox.transform(Math::wlTransformToHyprutils(Math::invertTransform(m_renderData.pMonitor->m_transform)), m_renderData.pMonitor->m_transformedSize.x, m_renderData.pMonitor->m_transformedSize.y); const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y); @@ -2585,7 +2585,7 @@ void CHyprOpenGLImpl::renderBorder(const CBox& box, const CGradientValueData& gr float round = data.round + (data.round == 0 ? 0 : scaledBorderSize); Mat3x3 matrix = m_renderData.monitorProjection.projectBox( - newBox, wlTransformToHyprutils(invertTransform(!m_monitorTransformEnabled ? WL_OUTPUT_TRANSFORM_NORMAL : m_renderData.pMonitor->m_transform)), newBox.rot); + newBox, Math::wlTransformToHyprutils(Math::invertTransform(!m_monitorTransformEnabled ? WL_OUTPUT_TRANSFORM_NORMAL : m_renderData.pMonitor->m_transform)), newBox.rot); Mat3x3 glMatrix = m_renderData.projection.copy().multiply(matrix); const auto BLEND = m_blend; @@ -2610,7 +2610,7 @@ void CHyprOpenGLImpl::renderBorder(const CBox& box, const CGradientValueData& gr m_shaders->m_shBORDER1.setUniformFloat(SHADER_GRADIENT_LERP, lerp); CBox transformedBox = newBox; - transformedBox.transform(wlTransformToHyprutils(invertTransform(m_renderData.pMonitor->m_transform)), m_renderData.pMonitor->m_transformedSize.x, + transformedBox.transform(Math::wlTransformToHyprutils(Math::invertTransform(m_renderData.pMonitor->m_transform)), m_renderData.pMonitor->m_transformedSize.x, m_renderData.pMonitor->m_transformedSize.y); const auto TOPLEFT = Vector2D(transformedBox.x, transformedBox.y); @@ -2664,7 +2664,7 @@ void CHyprOpenGLImpl::renderRoundedShadow(const CBox& box, int round, float roun const auto col = color; Mat3x3 matrix = m_renderData.monitorProjection.projectBox( - newBox, wlTransformToHyprutils(invertTransform(!m_monitorTransformEnabled ? WL_OUTPUT_TRANSFORM_NORMAL : m_renderData.pMonitor->m_transform)), newBox.rot); + newBox, Math::wlTransformToHyprutils(Math::invertTransform(!m_monitorTransformEnabled ? WL_OUTPUT_TRANSFORM_NORMAL : m_renderData.pMonitor->m_transform)), newBox.rot); Mat3x3 glMatrix = m_renderData.projection.copy().multiply(matrix); blend(true); @@ -2745,7 +2745,7 @@ void CHyprOpenGLImpl::renderMirrored() { CBox monbox = {0, 0, mirrored->m_transformedSize.x * scale, mirrored->m_transformedSize.y * scale}; // transform box as it will be drawn on a transformed projection - monbox.transform(wlTransformToHyprutils(mirrored->m_transform), mirrored->m_transformedSize.x * scale, mirrored->m_transformedSize.y * scale); + monbox.transform(Math::wlTransformToHyprutils(mirrored->m_transform), mirrored->m_transformedSize.x * scale, mirrored->m_transformedSize.y * scale); monbox.x = (monitor->m_transformedSize.x - monbox.w) / 2; monbox.y = (monitor->m_transformedSize.y - monbox.h) / 2; @@ -2761,8 +2761,8 @@ void CHyprOpenGLImpl::renderMirrored() { data.box = monbox; data.replaceProjection = Mat3x3::identity() .translate(monitor->m_pixelSize / 2.0) - .transform(wlTransformToHyprutils(monitor->m_transform)) - .transform(wlTransformToHyprutils(invertTransform(mirrored->m_transform))) + .transform(Math::wlTransformToHyprutils(monitor->m_transform)) + .transform(Math::wlTransformToHyprutils(Math::invertTransform(mirrored->m_transform))) .translate(-monitor->m_transformedSize / 2.0); g_pHyprRenderer->m_renderPass.add(makeUnique<CTexPassElement>(std::move(data))); |
