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| author | Tom Englund <tomenglund26@gmail.com> | 2025-03-26 02:22:09 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-03-26 02:22:09 +0100 |
| commit | 3fc3521a97eba0fa67da80f17ae7872b1073f08d (patch) | |
| tree | 74b52fe24261ca32cbf60e8f99f5b29a312ee765 /src/render/OpenGL.cpp | |
| parent | 9a67354fa24b66dc35f2c702be085122d110c38a (diff) | |
pass: remove unusued timeline in texpass (#9734)
remove unused timeline and waitpoint in texpass and especially remove
the passing it to renderTextureInternalWithDamage that implicitly
converted it to bool. setting discardActive and allowCustomUV
Diffstat (limited to 'src/render/OpenGL.cpp')
0 files changed, 0 insertions, 0 deletions
