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authordavc0n <dconti.dev@gmail.com>2025-04-25 02:37:12 +0200
committerGitHub <noreply@github.com>2025-04-25 02:37:12 +0200
commit02d7badd15601e52547e2f3e1c594ceede0a0455 (patch)
tree9b4ae3a642231f7a7d3360d5b3858106f6f1c0cd /src/render/OpenGL.cpp
parent0e80ecc5342db04c8c1f807fa6db4c703fb89e3a (diff)
workspaces: refactor class member vars (#10167)
Diffstat (limited to 'src/render/OpenGL.cpp')
-rw-r--r--src/render/OpenGL.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index 0349cac1..bc606c8d 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -1558,8 +1558,8 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(SP<CTexture> tex, const CB
const bool skipCM = !*PENABLECM || !m_bCMSupported /* CM unsupported or disabled */
|| (imageDescription == m_RenderData.pMonitor->imageDescription) /* Source and target have the same image description */
|| ((*PPASS == 1 || (*PPASS == 2 && imageDescription.transferFunction == CM_TRANSFER_FUNCTION_ST2084_PQ)) && m_RenderData.pMonitor->activeWorkspace &&
- m_RenderData.pMonitor->activeWorkspace->m_bHasFullscreenWindow &&
- m_RenderData.pMonitor->activeWorkspace->m_efFullscreenMode == FSMODE_FULLSCREEN) /* Fullscreen window with pass cm enabled */;
+ m_RenderData.pMonitor->activeWorkspace->m_hasFullscreenWindow &&
+ m_RenderData.pMonitor->activeWorkspace->m_fullscreenMode == FSMODE_FULLSCREEN) /* Fullscreen window with pass cm enabled */;
if (!skipCM && !usingFinalShader && (texType == TEXTURE_RGBA || texType == TEXTURE_RGBX))
shader = &m_shaders->m_shCM;
@@ -2057,13 +2057,13 @@ void CHyprOpenGLImpl::preRender(PHLMONITOR pMonitor) {
if (pWindow->m_sWindowData.noBlur.valueOrDefault())
return false;
- if (pWindow->m_pWLSurface->small() && !pWindow->m_pWLSurface->m_bFillIgnoreSmall)
+ if (pWindow->m_pWLSurface->small() && !pWindow->m_pWLSurface->m_fillIgnoreSmall)
return true;
const auto PSURFACE = pWindow->m_pWLSurface->resource();
const auto PWORKSPACE = pWindow->m_pWorkspace;
- const float A = pWindow->m_fAlpha->value() * pWindow->m_fActiveInactiveAlpha->value() * PWORKSPACE->m_fAlpha->value();
+ const float A = pWindow->m_fAlpha->value() * pWindow->m_fActiveInactiveAlpha->value() * PWORKSPACE->m_alpha->value();
if (A >= 1.f) {
// if (PSURFACE->opaque)