diff options
| author | davc0n <dconti.dev@gmail.com> | 2025-04-25 02:37:12 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-25 02:37:12 +0200 |
| commit | 02d7badd15601e52547e2f3e1c594ceede0a0455 (patch) | |
| tree | 9b4ae3a642231f7a7d3360d5b3858106f6f1c0cd /src/render/OpenGL.cpp | |
| parent | 0e80ecc5342db04c8c1f807fa6db4c703fb89e3a (diff) | |
workspaces: refactor class member vars (#10167)
Diffstat (limited to 'src/render/OpenGL.cpp')
| -rw-r--r-- | src/render/OpenGL.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 0349cac1..bc606c8d 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -1558,8 +1558,8 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(SP<CTexture> tex, const CB const bool skipCM = !*PENABLECM || !m_bCMSupported /* CM unsupported or disabled */ || (imageDescription == m_RenderData.pMonitor->imageDescription) /* Source and target have the same image description */ || ((*PPASS == 1 || (*PPASS == 2 && imageDescription.transferFunction == CM_TRANSFER_FUNCTION_ST2084_PQ)) && m_RenderData.pMonitor->activeWorkspace && - m_RenderData.pMonitor->activeWorkspace->m_bHasFullscreenWindow && - m_RenderData.pMonitor->activeWorkspace->m_efFullscreenMode == FSMODE_FULLSCREEN) /* Fullscreen window with pass cm enabled */; + m_RenderData.pMonitor->activeWorkspace->m_hasFullscreenWindow && + m_RenderData.pMonitor->activeWorkspace->m_fullscreenMode == FSMODE_FULLSCREEN) /* Fullscreen window with pass cm enabled */; if (!skipCM && !usingFinalShader && (texType == TEXTURE_RGBA || texType == TEXTURE_RGBX)) shader = &m_shaders->m_shCM; @@ -2057,13 +2057,13 @@ void CHyprOpenGLImpl::preRender(PHLMONITOR pMonitor) { if (pWindow->m_sWindowData.noBlur.valueOrDefault()) return false; - if (pWindow->m_pWLSurface->small() && !pWindow->m_pWLSurface->m_bFillIgnoreSmall) + if (pWindow->m_pWLSurface->small() && !pWindow->m_pWLSurface->m_fillIgnoreSmall) return true; const auto PSURFACE = pWindow->m_pWLSurface->resource(); const auto PWORKSPACE = pWindow->m_pWorkspace; - const float A = pWindow->m_fAlpha->value() * pWindow->m_fActiveInactiveAlpha->value() * PWORKSPACE->m_fAlpha->value(); + const float A = pWindow->m_fAlpha->value() * pWindow->m_fActiveInactiveAlpha->value() * PWORKSPACE->m_alpha->value(); if (A >= 1.f) { // if (PSURFACE->opaque) |
