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authorvaxerski <vaxry@vaxry.net>2023-01-05 19:25:45 +0100
committervaxerski <vaxry@vaxry.net>2023-01-05 19:25:45 +0100
commit96198dae55b1429449504e49065a10763b288431 (patch)
treeee18d707952df6fcbd4f9295e138d1571b64267b /src/protocols/ToplevelExport.cpp
parent0e3547e0f6b4016aa308292a86c43cd47dd206fd (diff)
Normalize color storage
Colors are now normalized to 0 - 1 values instead of 0 - 255 causes calculations to be simpler and generally cleans up the codebase.
Diffstat (limited to 'src/protocols/ToplevelExport.cpp')
-rw-r--r--src/protocols/ToplevelExport.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/protocols/ToplevelExport.cpp b/src/protocols/ToplevelExport.cpp
index 1a696628..309a6856 100644
--- a/src/protocols/ToplevelExport.cpp
+++ b/src/protocols/ToplevelExport.cpp
@@ -348,7 +348,7 @@ bool CToplevelExportProtocolManager::copyFrameShm(SToplevelFrame* frame, timespe
pixman_region32_init_rect(&fakeDamage, 0, 0, PMONITOR->vecPixelSize.x * 10, PMONITOR->vecPixelSize.y * 10);
g_pHyprOpenGL->begin(PMONITOR, &fakeDamage, true);
- g_pHyprOpenGL->clear(CColor(0, 0, 0, 255));
+ g_pHyprOpenGL->clear(CColor(0, 0, 0, 1.0));
// render client at 0,0
g_pHyprRenderer->m_bBlockSurfaceFeedback = g_pHyprRenderer->shouldRenderWindow(frame->pWindow); // block the feedback to avoid spamming the surface if it's visible