summaryrefslogtreecommitdiff
path: root/src/layout/IHyprLayout.cpp
diff options
context:
space:
mode:
authorvaxerski <43317083+vaxerski@users.noreply.github.com>2022-06-30 12:09:05 +0200
committervaxerski <43317083+vaxerski@users.noreply.github.com>2022-06-30 12:09:05 +0200
commitb0cd90a43c7281dc339b3dab6236646b1ed6439f (patch)
tree315b9cf1335a3367444aad6b007e9013383ec9f7 /src/layout/IHyprLayout.cpp
parentae3ff6736e6e9a8e7d06f3706c0c4786b37ec3bb (diff)
refactor a bunch of layout code
Diffstat (limited to 'src/layout/IHyprLayout.cpp')
-rw-r--r--src/layout/IHyprLayout.cpp233
1 files changed, 233 insertions, 0 deletions
diff --git a/src/layout/IHyprLayout.cpp b/src/layout/IHyprLayout.cpp
new file mode 100644
index 00000000..a7f2facf
--- /dev/null
+++ b/src/layout/IHyprLayout.cpp
@@ -0,0 +1,233 @@
+#include "IHyprLayout.hpp"
+#include "../defines.hpp"
+#include "../Compositor.hpp"
+
+void IHyprLayout::onWindowCreated(CWindow* pWindow) {
+ if (pWindow->m_bIsFloating) {
+ onWindowCreatedFloating(pWindow);
+ } else {
+ onWindowCreatedTiling(pWindow);
+ }
+}
+
+void IHyprLayout::onWindowRemoved(CWindow* pWindow) {
+ if (pWindow->m_bIsFloating) {
+ onWindowRemovedFloating(pWindow);
+ } else {
+ onWindowRemovedTiling(pWindow);
+ }
+}
+
+void IHyprLayout::onWindowRemovedFloating(CWindow* pWindow) {
+ return; // no-op
+}
+
+void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) {
+ wlr_box desiredGeometry = {0};
+ g_pXWaylandManager->getGeometryForWindow(pWindow, &desiredGeometry);
+ const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
+
+ if (!PMONITOR) {
+ Debug::log(ERR, "Window %x (%s) has an invalid monitor in onWindowCreatedFloating!!!", pWindow, pWindow->m_szTitle.c_str());
+ return;
+ }
+
+ if (desiredGeometry.width <= 0 || desiredGeometry.height <= 0) {
+ const auto PWINDOWSURFACE = g_pXWaylandManager->getWindowSurface(pWindow);
+ pWindow->m_vRealSize = Vector2D(PWINDOWSURFACE->current.width, PWINDOWSURFACE->current.height);
+ pWindow->m_vRealPosition = Vector2D(PMONITOR->vecPosition.x + (PMONITOR->vecSize.x - pWindow->m_vRealSize.vec().x) / 2.f, PMONITOR->vecPosition.y + (PMONITOR->vecSize.y - pWindow->m_vRealSize.vec().y) / 2.f);
+
+ } else {
+ // we respect the size.
+ pWindow->m_vRealSize = Vector2D(desiredGeometry.width, desiredGeometry.height);
+
+ // check if it's on the correct monitor!
+ Vector2D middlePoint = Vector2D(desiredGeometry.x, desiredGeometry.y) + Vector2D(desiredGeometry.width, desiredGeometry.height) / 2.f;
+
+ // TODO: detect a popup in a more consistent way.
+ if (!g_pCompositor->isPointOnAnyMonitor(middlePoint) || (desiredGeometry.x == 0 && desiredGeometry.y == 0)) {
+ // if it's not, fall back to the center placement
+ pWindow->m_vRealPosition = PMONITOR->vecPosition + Vector2D((PMONITOR->vecSize.x - desiredGeometry.width) / 2.f, (PMONITOR->vecSize.y - desiredGeometry.height) / 2.f);
+ } else {
+ // if it is, we respect where it wants to put itself, but apply monitor offset if outside
+ // most of these are popups
+
+ if (const auto POPENMON = g_pCompositor->getMonitorFromVector(middlePoint); POPENMON->ID != PMONITOR->ID) {
+ pWindow->m_vRealPosition = Vector2D(desiredGeometry.x, desiredGeometry.y) - POPENMON->vecPosition + PMONITOR->vecPosition;
+ } else {
+ pWindow->m_vRealPosition = Vector2D(desiredGeometry.x, desiredGeometry.y);
+ }
+ }
+ }
+
+ if (pWindow->m_bX11DoesntWantBorders) {
+ pWindow->m_vRealPosition.setValue(pWindow->m_vRealPosition.goalv());
+ pWindow->m_vRealSize.setValue(pWindow->m_vRealSize.goalv());
+ }
+
+ g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv());
+ g_pCompositor->fixXWaylandWindowsOnWorkspace(PMONITOR->activeWorkspace);
+
+ g_pCompositor->moveWindowToTop(pWindow);
+}
+
+void IHyprLayout::onBeginDragWindow() {
+ const auto DRAGGINGWINDOW = g_pInputManager->currentlyDraggedWindow;
+
+ m_vBeginDragSizeXY = Vector2D();
+
+ // Window will be floating. Let's check if it's valid. It should be, but I don't like crashing.
+ if (!g_pCompositor->windowValidMapped(DRAGGINGWINDOW)) {
+ Debug::log(ERR, "Dragging attempted on an invalid window!");
+ return;
+ }
+
+ if (DRAGGINGWINDOW->m_bIsFullscreen) {
+ Debug::log(LOG, "Rejecting drag on a fullscreen window.");
+ return;
+ }
+
+ const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(DRAGGINGWINDOW->m_iWorkspaceID);
+
+ if (PWORKSPACE->m_bHasFullscreenWindow) {
+ Debug::log(LOG, "Rejecting drag on a fullscreen workspace.");
+ return;
+ }
+
+ DRAGGINGWINDOW->m_bDraggingTiled = false;
+
+ if (!DRAGGINGWINDOW->m_bIsFloating) {
+ if (g_pInputManager->dragButton == BTN_LEFT) {
+ changeWindowFloatingMode(DRAGGINGWINDOW);
+ DRAGGINGWINDOW->m_bIsFloating = true;
+ DRAGGINGWINDOW->m_bDraggingTiled = true;
+ }
+ }
+
+ m_vBeginDragXY = g_pInputManager->getMouseCoordsInternal();
+ m_vBeginDragPositionXY = DRAGGINGWINDOW->m_vRealPosition.vec();
+ m_vBeginDragSizeXY = DRAGGINGWINDOW->m_vRealSize.vec();
+ m_vLastDragXY = m_vBeginDragXY;
+
+ g_pHyprRenderer->damageWindow(DRAGGINGWINDOW);
+}
+
+void IHyprLayout::onEndDragWindow() {
+ const auto DRAGGINGWINDOW = g_pInputManager->currentlyDraggedWindow;
+
+ if (!g_pCompositor->windowValidMapped(DRAGGINGWINDOW))
+ return;
+
+ if (DRAGGINGWINDOW->m_bDraggingTiled) {
+ DRAGGINGWINDOW->m_bIsFloating = false;
+ changeWindowFloatingMode(DRAGGINGWINDOW);
+ }
+
+ g_pHyprRenderer->damageWindow(DRAGGINGWINDOW);
+}
+
+void IHyprLayout::onMouseMove(const Vector2D& mousePos) {
+ const auto DRAGGINGWINDOW = g_pInputManager->currentlyDraggedWindow;
+
+ // Window invalid or drag begin size 0,0 meaning we rejected it.
+ if (!g_pCompositor->windowValidMapped(DRAGGINGWINDOW) || m_vBeginDragSizeXY == Vector2D()) {
+ g_pInputManager->currentlyDraggedWindow = nullptr;
+ return;
+ }
+
+ const auto DELTA = Vector2D(mousePos.x - m_vBeginDragXY.x, mousePos.y - m_vBeginDragXY.y);
+ const auto TICKDELTA = Vector2D(mousePos.x - m_vLastDragXY.x, mousePos.y - m_vLastDragXY.y);
+
+ if (abs(TICKDELTA.x) < 1.f && abs(TICKDELTA.y) < 1.f)
+ return;
+
+ m_vLastDragXY = mousePos;
+
+ g_pHyprRenderer->damageWindow(DRAGGINGWINDOW);
+
+ if (g_pInputManager->dragButton == BTN_LEFT) {
+ DRAGGINGWINDOW->m_vRealPosition.setValueAndWarp(m_vBeginDragPositionXY + DELTA);
+
+ DRAGGINGWINDOW->updateWindowDecos();
+
+ g_pXWaylandManager->setWindowSize(DRAGGINGWINDOW, DRAGGINGWINDOW->m_vRealSize.goalv());
+ } else {
+ if (DRAGGINGWINDOW->m_bIsFloating) {
+ DRAGGINGWINDOW->m_vRealSize.setValueAndWarp(m_vBeginDragSizeXY + DELTA);
+ DRAGGINGWINDOW->m_vRealSize.setValueAndWarp(Vector2D(std::clamp(DRAGGINGWINDOW->m_vRealSize.vec().x, (double)20, (double)999999), std::clamp(DRAGGINGWINDOW->m_vRealSize.vec().y, (double)20, (double)999999)));
+
+ DRAGGINGWINDOW->updateWindowDecos();
+
+ g_pXWaylandManager->setWindowSize(DRAGGINGWINDOW, DRAGGINGWINDOW->m_vRealSize.goalv());
+ } else {
+ resizeActiveWindow(TICKDELTA, DRAGGINGWINDOW);
+ }
+ }
+
+ // get middle point
+ Vector2D middle = DRAGGINGWINDOW->m_vRealPosition.vec() + DRAGGINGWINDOW->m_vRealSize.vec() / 2.f;
+
+ // and check its monitor
+ const auto PMONITOR = g_pCompositor->getMonitorFromVector(middle);
+
+ if (PMONITOR) {
+ DRAGGINGWINDOW->m_iMonitorID = PMONITOR->ID;
+ DRAGGINGWINDOW->m_iWorkspaceID = PMONITOR->activeWorkspace;
+ }
+
+ g_pHyprRenderer->damageWindow(DRAGGINGWINDOW);
+}
+
+void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) {
+
+ if (pWindow->m_bIsFullscreen) {
+ Debug::log(LOG, "Rejecting a change float order because window is fullscreen.");
+
+ // restore its' floating mode
+ pWindow->m_bIsFloating = !pWindow->m_bIsFloating;
+ return;
+ }
+
+ const auto TILED = isWindowTiled(pWindow);
+
+ if (!TILED) {
+ const auto PNEWMON = g_pCompositor->getMonitorFromVector(pWindow->m_vRealPosition.vec() + pWindow->m_vRealSize.vec() / 2.f);
+ pWindow->m_iMonitorID = PNEWMON->ID;
+ pWindow->m_iWorkspaceID = PNEWMON->activeWorkspace;
+
+ // save real pos cuz the func applies the default 5,5 mid
+ const auto PSAVEDPOS = pWindow->m_vRealPosition.vec();
+ const auto PSAVEDSIZE = pWindow->m_vRealSize.vec();
+
+ // if the window is pseudo, update its size
+ pWindow->m_vPseudoSize = pWindow->m_vRealSize.vec();
+
+ onWindowCreatedTiling(pWindow);
+
+ pWindow->m_vRealPosition.setValue(PSAVEDPOS);
+ pWindow->m_vRealSize.setValue(PSAVEDSIZE);
+
+ // fix pseudo leaving artifacts
+ g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID));
+ } else {
+ onWindowRemovedTiling(pWindow);
+
+ g_pCompositor->moveWindowToTop(pWindow);
+ }
+}
+
+void IHyprLayout::moveActiveWindow(const Vector2D& delta, CWindow* pWindow) {
+ const auto PWINDOW = pWindow ? pWindow : g_pCompositor->m_pLastWindow;
+
+ if (!g_pCompositor->windowValidMapped(PWINDOW))
+ return;
+
+ if (!PWINDOW->m_bIsFloating) {
+ Debug::log(LOG, "Dwindle cannot move a tiled window in moveActiveWindow!");
+ return;
+ }
+
+ PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.goalv() + delta;
+
+ g_pHyprRenderer->damageWindow(PWINDOW);
+} \ No newline at end of file