From b0cd90a43c7281dc339b3dab6236646b1ed6439f Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Thu, 30 Jun 2022 12:09:05 +0200 Subject: refactor a bunch of layout code --- src/layout/IHyprLayout.cpp | 233 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 233 insertions(+) create mode 100644 src/layout/IHyprLayout.cpp (limited to 'src/layout/IHyprLayout.cpp') diff --git a/src/layout/IHyprLayout.cpp b/src/layout/IHyprLayout.cpp new file mode 100644 index 00000000..a7f2facf --- /dev/null +++ b/src/layout/IHyprLayout.cpp @@ -0,0 +1,233 @@ +#include "IHyprLayout.hpp" +#include "../defines.hpp" +#include "../Compositor.hpp" + +void IHyprLayout::onWindowCreated(CWindow* pWindow) { + if (pWindow->m_bIsFloating) { + onWindowCreatedFloating(pWindow); + } else { + onWindowCreatedTiling(pWindow); + } +} + +void IHyprLayout::onWindowRemoved(CWindow* pWindow) { + if (pWindow->m_bIsFloating) { + onWindowRemovedFloating(pWindow); + } else { + onWindowRemovedTiling(pWindow); + } +} + +void IHyprLayout::onWindowRemovedFloating(CWindow* pWindow) { + return; // no-op +} + +void IHyprLayout::onWindowCreatedFloating(CWindow* pWindow) { + wlr_box desiredGeometry = {0}; + g_pXWaylandManager->getGeometryForWindow(pWindow, &desiredGeometry); + const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID); + + if (!PMONITOR) { + Debug::log(ERR, "Window %x (%s) has an invalid monitor in onWindowCreatedFloating!!!", pWindow, pWindow->m_szTitle.c_str()); + return; + } + + if (desiredGeometry.width <= 0 || desiredGeometry.height <= 0) { + const auto PWINDOWSURFACE = g_pXWaylandManager->getWindowSurface(pWindow); + pWindow->m_vRealSize = Vector2D(PWINDOWSURFACE->current.width, PWINDOWSURFACE->current.height); + pWindow->m_vRealPosition = Vector2D(PMONITOR->vecPosition.x + (PMONITOR->vecSize.x - pWindow->m_vRealSize.vec().x) / 2.f, PMONITOR->vecPosition.y + (PMONITOR->vecSize.y - pWindow->m_vRealSize.vec().y) / 2.f); + + } else { + // we respect the size. + pWindow->m_vRealSize = Vector2D(desiredGeometry.width, desiredGeometry.height); + + // check if it's on the correct monitor! + Vector2D middlePoint = Vector2D(desiredGeometry.x, desiredGeometry.y) + Vector2D(desiredGeometry.width, desiredGeometry.height) / 2.f; + + // TODO: detect a popup in a more consistent way. + if (!g_pCompositor->isPointOnAnyMonitor(middlePoint) || (desiredGeometry.x == 0 && desiredGeometry.y == 0)) { + // if it's not, fall back to the center placement + pWindow->m_vRealPosition = PMONITOR->vecPosition + Vector2D((PMONITOR->vecSize.x - desiredGeometry.width) / 2.f, (PMONITOR->vecSize.y - desiredGeometry.height) / 2.f); + } else { + // if it is, we respect where it wants to put itself, but apply monitor offset if outside + // most of these are popups + + if (const auto POPENMON = g_pCompositor->getMonitorFromVector(middlePoint); POPENMON->ID != PMONITOR->ID) { + pWindow->m_vRealPosition = Vector2D(desiredGeometry.x, desiredGeometry.y) - POPENMON->vecPosition + PMONITOR->vecPosition; + } else { + pWindow->m_vRealPosition = Vector2D(desiredGeometry.x, desiredGeometry.y); + } + } + } + + if (pWindow->m_bX11DoesntWantBorders) { + pWindow->m_vRealPosition.setValue(pWindow->m_vRealPosition.goalv()); + pWindow->m_vRealSize.setValue(pWindow->m_vRealSize.goalv()); + } + + g_pXWaylandManager->setWindowSize(pWindow, pWindow->m_vRealSize.goalv()); + g_pCompositor->fixXWaylandWindowsOnWorkspace(PMONITOR->activeWorkspace); + + g_pCompositor->moveWindowToTop(pWindow); +} + +void IHyprLayout::onBeginDragWindow() { + const auto DRAGGINGWINDOW = g_pInputManager->currentlyDraggedWindow; + + m_vBeginDragSizeXY = Vector2D(); + + // Window will be floating. Let's check if it's valid. It should be, but I don't like crashing. + if (!g_pCompositor->windowValidMapped(DRAGGINGWINDOW)) { + Debug::log(ERR, "Dragging attempted on an invalid window!"); + return; + } + + if (DRAGGINGWINDOW->m_bIsFullscreen) { + Debug::log(LOG, "Rejecting drag on a fullscreen window."); + return; + } + + const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(DRAGGINGWINDOW->m_iWorkspaceID); + + if (PWORKSPACE->m_bHasFullscreenWindow) { + Debug::log(LOG, "Rejecting drag on a fullscreen workspace."); + return; + } + + DRAGGINGWINDOW->m_bDraggingTiled = false; + + if (!DRAGGINGWINDOW->m_bIsFloating) { + if (g_pInputManager->dragButton == BTN_LEFT) { + changeWindowFloatingMode(DRAGGINGWINDOW); + DRAGGINGWINDOW->m_bIsFloating = true; + DRAGGINGWINDOW->m_bDraggingTiled = true; + } + } + + m_vBeginDragXY = g_pInputManager->getMouseCoordsInternal(); + m_vBeginDragPositionXY = DRAGGINGWINDOW->m_vRealPosition.vec(); + m_vBeginDragSizeXY = DRAGGINGWINDOW->m_vRealSize.vec(); + m_vLastDragXY = m_vBeginDragXY; + + g_pHyprRenderer->damageWindow(DRAGGINGWINDOW); +} + +void IHyprLayout::onEndDragWindow() { + const auto DRAGGINGWINDOW = g_pInputManager->currentlyDraggedWindow; + + if (!g_pCompositor->windowValidMapped(DRAGGINGWINDOW)) + return; + + if (DRAGGINGWINDOW->m_bDraggingTiled) { + DRAGGINGWINDOW->m_bIsFloating = false; + changeWindowFloatingMode(DRAGGINGWINDOW); + } + + g_pHyprRenderer->damageWindow(DRAGGINGWINDOW); +} + +void IHyprLayout::onMouseMove(const Vector2D& mousePos) { + const auto DRAGGINGWINDOW = g_pInputManager->currentlyDraggedWindow; + + // Window invalid or drag begin size 0,0 meaning we rejected it. + if (!g_pCompositor->windowValidMapped(DRAGGINGWINDOW) || m_vBeginDragSizeXY == Vector2D()) { + g_pInputManager->currentlyDraggedWindow = nullptr; + return; + } + + const auto DELTA = Vector2D(mousePos.x - m_vBeginDragXY.x, mousePos.y - m_vBeginDragXY.y); + const auto TICKDELTA = Vector2D(mousePos.x - m_vLastDragXY.x, mousePos.y - m_vLastDragXY.y); + + if (abs(TICKDELTA.x) < 1.f && abs(TICKDELTA.y) < 1.f) + return; + + m_vLastDragXY = mousePos; + + g_pHyprRenderer->damageWindow(DRAGGINGWINDOW); + + if (g_pInputManager->dragButton == BTN_LEFT) { + DRAGGINGWINDOW->m_vRealPosition.setValueAndWarp(m_vBeginDragPositionXY + DELTA); + + DRAGGINGWINDOW->updateWindowDecos(); + + g_pXWaylandManager->setWindowSize(DRAGGINGWINDOW, DRAGGINGWINDOW->m_vRealSize.goalv()); + } else { + if (DRAGGINGWINDOW->m_bIsFloating) { + DRAGGINGWINDOW->m_vRealSize.setValueAndWarp(m_vBeginDragSizeXY + DELTA); + DRAGGINGWINDOW->m_vRealSize.setValueAndWarp(Vector2D(std::clamp(DRAGGINGWINDOW->m_vRealSize.vec().x, (double)20, (double)999999), std::clamp(DRAGGINGWINDOW->m_vRealSize.vec().y, (double)20, (double)999999))); + + DRAGGINGWINDOW->updateWindowDecos(); + + g_pXWaylandManager->setWindowSize(DRAGGINGWINDOW, DRAGGINGWINDOW->m_vRealSize.goalv()); + } else { + resizeActiveWindow(TICKDELTA, DRAGGINGWINDOW); + } + } + + // get middle point + Vector2D middle = DRAGGINGWINDOW->m_vRealPosition.vec() + DRAGGINGWINDOW->m_vRealSize.vec() / 2.f; + + // and check its monitor + const auto PMONITOR = g_pCompositor->getMonitorFromVector(middle); + + if (PMONITOR) { + DRAGGINGWINDOW->m_iMonitorID = PMONITOR->ID; + DRAGGINGWINDOW->m_iWorkspaceID = PMONITOR->activeWorkspace; + } + + g_pHyprRenderer->damageWindow(DRAGGINGWINDOW); +} + +void IHyprLayout::changeWindowFloatingMode(CWindow* pWindow) { + + if (pWindow->m_bIsFullscreen) { + Debug::log(LOG, "Rejecting a change float order because window is fullscreen."); + + // restore its' floating mode + pWindow->m_bIsFloating = !pWindow->m_bIsFloating; + return; + } + + const auto TILED = isWindowTiled(pWindow); + + if (!TILED) { + const auto PNEWMON = g_pCompositor->getMonitorFromVector(pWindow->m_vRealPosition.vec() + pWindow->m_vRealSize.vec() / 2.f); + pWindow->m_iMonitorID = PNEWMON->ID; + pWindow->m_iWorkspaceID = PNEWMON->activeWorkspace; + + // save real pos cuz the func applies the default 5,5 mid + const auto PSAVEDPOS = pWindow->m_vRealPosition.vec(); + const auto PSAVEDSIZE = pWindow->m_vRealSize.vec(); + + // if the window is pseudo, update its size + pWindow->m_vPseudoSize = pWindow->m_vRealSize.vec(); + + onWindowCreatedTiling(pWindow); + + pWindow->m_vRealPosition.setValue(PSAVEDPOS); + pWindow->m_vRealSize.setValue(PSAVEDSIZE); + + // fix pseudo leaving artifacts + g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID)); + } else { + onWindowRemovedTiling(pWindow); + + g_pCompositor->moveWindowToTop(pWindow); + } +} + +void IHyprLayout::moveActiveWindow(const Vector2D& delta, CWindow* pWindow) { + const auto PWINDOW = pWindow ? pWindow : g_pCompositor->m_pLastWindow; + + if (!g_pCompositor->windowValidMapped(PWINDOW)) + return; + + if (!PWINDOW->m_bIsFloating) { + Debug::log(LOG, "Dwindle cannot move a tiled window in moveActiveWindow!"); + return; + } + + PWINDOW->m_vRealPosition = PWINDOW->m_vRealPosition.goalv() + delta; + + g_pHyprRenderer->damageWindow(PWINDOW); +} \ No newline at end of file -- cgit v1.2.3