diff options
| author | Vaxry <43317083+vaxerski@users.noreply.github.com> | 2024-12-22 17:12:09 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-12-22 17:12:09 +0100 |
| commit | e536b02248f370971716b744968776f6880528be (patch) | |
| tree | 5e5755b7894eb44f9259cfe0e1d97899148a8a60 /src/events/Windows.cpp | |
| parent | 1cc1a46c2e154a27750b81307040d3bf7ff0f64f (diff) | |
Renderer: rewrite render scheduling (#8683)
This rewrites renderer scheduling. Occlusion is now unified in a new Pass type.
Diffstat (limited to 'src/events/Windows.cpp')
| -rw-r--r-- | src/events/Windows.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/events/Windows.cpp b/src/events/Windows.cpp index 437301b7..c17c425b 100644 --- a/src/events/Windows.cpp +++ b/src/events/Windows.cpp @@ -680,7 +680,7 @@ void Events::listener_unmapWindow(void* owner, void* data) { g_pCompositor->setWindowFullscreenInternal(PWINDOW, FSMODE_NONE); // Allow the renderer to catch the last frame. - g_pHyprOpenGL->makeWindowSnapshot(PWINDOW); + g_pHyprRenderer->makeWindowSnapshot(PWINDOW); // swallowing if (valid(PWINDOW->m_pSwallowed)) { |
